KOF Maximum Impact/Clark

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Click here for more information about Clark's other fighting game appearances.

Moves[edit]

KOF Maximum Impact[edit]

Throws
Gallanting German (close) or +
Fisherman Buster (close) or +
Death Rake Driver (close) any direction
but + or
Command Moves
Slide Dash
Special Moves
Gatling Attack First +
├►Gatling Attack
Second
(during first hit)
└►Gatling Attack
Second-Fake
+ (hold)
Super Argentine
Backbreaker
(close) +
Special Moves
Mounting Tackle +
├►Clark Lift +
├►Pull Out +
├►Rolling Cradle +
└►Sleeper Lift (D.D.T.) +
Frankensteiner (close) +
Napalm Stretch +
Flashing
Elbow
(after Special Move toss) +
Pull Out (near head of downed foe)
DOA Thrashing
Running Three +
Ultra Argentine
Backbreaker
(close) +
MAX Version Ultra
Argentine Backbreaker
(close, 2 bars)
+

KOF Maximum Impact 2[edit]

Throws
Gallanting German (close) or +
Fisherman Buster (close) or +
Death Rake Driver (close) any direction
but + or
Command Moves
Slide Dash
Special Moves
Gatling Attack First +
├►Gatling Attack
Second
(during first hit)
└►Gatling Attack
Second-Fake
+ (hold)
Super Argentine
Backbreaker Drubbing
(close) +
Super Argentine
Backbreaker
(close) +
Special Moves
Mounting Tackle +
├►Clark Lift +
├►Pull Out +
├►Rolling Cradle +
└►Sleeper Lift (D.D.T.) +
Frankensteiner (close) +
Napalm Stretch +
Shining Wizard +
Flashing
Elbow
(after Special Move toss) +
Pull Out (near head of downed foe)
└►Neck Breaker +
DOA Thrashing
Spinning
Power Bomb
(to opponent in air)
+
Ultra Argentine
Backbreaker
(close) +
Running Three (2 bars) +
MAX Version Ultra
Argentine Backbreaker
(close, 3 bars)
+

KOF Maximum Impact Regulation A[edit]