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Header for encounters tables for Pokémon games based on the specific system.
- {{Pokemon/Wild}}
- {{Pokemon/WildTime}} - Different encounter rates depending on the Morning/Day/Night cycle.
- {{Pokemon/WildTime2}} - Different encounter rates depending on the Morning/Day/Evening/Night cycle.
- {{Pokemon/WildSeason}} - Different encounter rates depending on the Spring/Summer/Autumn/Winter cycle.
- {{Pokemon/WildDay}} - Different encounter rates depending on the Day/Night cycle.
Generate rows with the associated row templates
- {{Pokemon/Wild row}}
- {{Pokemon/WildTime row}}
- {{Pokemon/WildTime2 row}}
- {{Pokemon/WildSeason row}}
- {{Pokemon/WildDay row}}
Usage
game
: Game version. Expressed as 2-4 characters. The text and colour of the column titles change appropriately depending on the input. For a list of valid characters, see {{Pokemon/Short}}.pkmnx
: Determines the PokePic and Name of the Pokémon.levelx
: Determines the level of the Pokémon.ratex
: Determines the chance of encountering that Pokémon.
Examples
The below code shows a simple encounters table including the maximum three games, and only one method of encountering.
Pokémon | Level | Rate |
---|