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(additions copied from http://en.wikipedia.org/wiki/221B_Baker_Street_(video_game))
(added the credits from the manual: http://project64.c64.org/games/0-l/221BBakerStIns.txt)
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'''221 B Baker St.''' (a.k.a. 221B Baker Street), is a [[1987]] [[board game]], self described as a "Graphics Mystery Adventure," based on a tabletop board game of the same name. The game was inspired by the exploits of Arthur Conan Doyle's fictional detective Sherlock Holmes and derives its title from the detective's residence at 221B Baker Street in London.
'''221 B Baker St.''' (a.k.a. 221B Baker Street), is a [[1987]] [[board game]], self described as a "Graphics Mystery Adventure," based on a tabletop board game of the same name. The game was inspired by the exploits of Arthur Conan Doyle's fictional detective Sherlock Holmes and derives its title from the detective's residence at 221B Baker Street in London.


It was developed by [[Pacific Softech]] and released by [[Datasoft]] in the U.S. in [[1987]] for the [[Apple II]], [[Atari 8-bit]] family, [[Atari ST]], [[Commodore 64]], and [[MS-DOS]].  It was programmed by John P. Sohl and the graphics were done by Todd J. Camasta and Bonita Reid.
It was developed by [[Pacific Softech]] and released by [[Datasoft]] in the U.S. in [[1987]] for the [[Apple II]], [[Atari 8-bit]] family, [[Atari ST]], [[Commodore 64]], and [[MS-DOS]].


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Up to four players compete against each other to solve various mysteries in and around Victorian London.
Up to four players compete against each other to solve various mysteries in and around Victorian London.
;Credits
*Based on the board game created by Jay Moriarty.
*Computer version developed by Pacific Softech, Inc. in association with IntelliCreations, Inc.
*Designed by Steven Duboff, Jeff Harth, and John P.Sohl.
*Commodore graphics by Todd Camasta (courtesy of Interplay Productions).
*Apple graphics by Russ Wolvek and Todd Camasta.
*Atari graphics by Russ Wolvek.
*Speech synthesis by Software Speech tm(c)(p) 1984, Electronic Speech Systems of Santa Clara, CA.


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Revision as of 21:55, 13 May 2010

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221 B Baker St. (a.k.a. 221B Baker Street), is a 1987 board game, self described as a "Graphics Mystery Adventure," based on a tabletop board game of the same name. The game was inspired by the exploits of Arthur Conan Doyle's fictional detective Sherlock Holmes and derives its title from the detective's residence at 221B Baker Street in London.

It was developed by Pacific Softech and released by Datasoft in the U.S. in 1987 for the Apple II, Atari 8-bit family, Atari ST, Commodore 64, and MS-DOS.

Template:Continue Nav

Up to four players compete against each other to solve various mysteries in and around Victorian London.

Credits
  • Based on the board game created by Jay Moriarty.
  • Computer version developed by Pacific Softech, Inc. in association with IntelliCreations, Inc.
  • Designed by Steven Duboff, Jeff Harth, and John P.Sohl.
  • Commodore graphics by Todd Camasta (courtesy of Interplay Productions).
  • Apple graphics by Russ Wolvek and Todd Camasta.
  • Atari graphics by Russ Wolvek.
  • Speech synthesis by Software Speech tm(c)(p) 1984, Electronic Speech Systems of Santa Clara, CA.

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