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{{Header Nav|game=Akuma-kun: Makai no Wana | {{Header Nav|game=Akuma-kun: Makai no Wana}} | ||
{{ | {{Game | ||
|completion=0 | |||
|image=Akuma-kun box front.jpg | |||
|title=Akuma-kun: Makai no Wana | |title=Akuma-kun: Makai no Wana | ||
|developer=[[TOSE]] | |||
|developer=[[ | |||
|publisher=[[Bandai]] | |publisher=[[Bandai]] | ||
| | |year=1990 | ||
|systems={{syslist|nes}} | |||
|genre=[[RPG]] | |genre=[[RPG]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
}} | }} | ||
{{nihongo|'''Akuma-kun: Makai no Wana'''|悪魔くん・魔界の罠}} is a role-playing video game for the [[Famicom]] that was released exclusively in Japan on February 24, [[1990]], and is based on the anime ''[[wp:Akuma-kun|Akuma-kun]]''. It was developed by [[Tose]] and published by [[Bandai]]. | |||
{{nihongo|'''Akuma-kun: Makai no Wana'''|悪魔くん・魔界の罠}} is a role-playing video game for the [[Famicom]] that was released exclusively in Japan on | |||
The game follows Akuma-kun, who the player controls, through three different types of areas. The world map allows Akuma-kun to visit different towns and dungeons. The world map is in an overhead perspective and features random encounters, which pit Akuma-kun against randomly appearing enemies. During battles, the perspective switches to first-person and the player selects different types of attacks from a menu. During battle, the player can summon demons to aid Akuma-kun with fighting. The player's party and the enemies then take turns attacking each other, similar to most other turn-based RPGs. When Akuma-kun enters a town, the view switches to that of a side-scrolling video game. By moving up at certain areas, Akuma-kun can enter buildings and shops. | The game follows Akuma-kun, who the player controls, through three different types of areas. The world map allows Akuma-kun to visit different towns and dungeons. The world map is in an overhead perspective and features random encounters, which pit Akuma-kun against randomly appearing enemies. During battles, the perspective switches to first-person and the player selects different types of attacks from a menu. During battle, the player can summon demons to aid Akuma-kun with fighting. The player's party and the enemies then take turns attacking each other, similar to most other turn-based RPGs. When Akuma-kun enters a town, the view switches to that of a side-scrolling video game. By moving up at certain areas, Akuma-kun can enter buildings and shops. | ||
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{{ToC}} | {{ToC}} | ||
[[Category:TOSE]] | |||
[[Category:Bandai]] | [[Category:Bandai]] | ||
[[Category:RPG]] | [[Category:RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 06:20, 1 April 2023
Genre(s) | RPG |
---|---|
Modes | Single player |
Akuma-kun: Makai no Wana (悪魔くん・魔界の罠?) is a role-playing video game for the Famicom that was released exclusively in Japan on February 24, 1990, and is based on the anime Akuma-kun. It was developed by Tose and published by Bandai.
The game follows Akuma-kun, who the player controls, through three different types of areas. The world map allows Akuma-kun to visit different towns and dungeons. The world map is in an overhead perspective and features random encounters, which pit Akuma-kun against randomly appearing enemies. During battles, the perspective switches to first-person and the player selects different types of attacks from a menu. During battle, the player can summon demons to aid Akuma-kun with fighting. The player's party and the enemies then take turns attacking each other, similar to most other turn-based RPGs. When Akuma-kun enters a town, the view switches to that of a side-scrolling video game. By moving up at certain areas, Akuma-kun can enter buildings and shops.
The game begins as a wizard explains to Akuma-kun that the world will be a better place if demons and humans establish contact. Akuma-kun then sets out to establish this connection.