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{{Header Nav|game=Andromeda Conquest}}
{{Header Nav|game=Andromeda Conquest|num=0}}
{{Game
{{Infobox
|completion=0
|image=Andromeda Conquest cover.jpg
|title=Andromeda Conquest
|title=Andromeda Conquest
|image=Andromeda Conquest cover.jpg
|developer=[[Microcomputer Games]]
|developer={{co|Microcomputer Games}}
|publisher=[[Avalon Hill]]
|publisher={{co|Avalon Hill}}
|year=1982
|released={{na|1982}}
|systems={{syslist|a2|a8bit|c64|pet|msdos|trs80}}
|genre=[[Strategy]]
|genre=[[Strategy]]
|systems=[[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore PET]], [[MS-DOS]], [[TRS-80]]
|modes=[[Single player]]
|modes=[[Single player]]
}}
}}
'''Andromeda Conquest''' is a [[1982]] [[strategy]] game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.
'''Andromeda Conquest''' is a [[1982]] [[strategy]] game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.


Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:
Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:
#Cassette release: [[Atari 8-bit|Atari 400/800]] (32K RAM required), [[Apple II]] and II+ (AppleSoft BASIC and 16KB RAM required), [[Commodore PET|PET CBM]] (40 column display and 16KB RAM required), and [[TRS-80]] (models I and III; Level II BASIC and 16KB RAM required)
# Cassette release: [[Atari 8-bit|Atari 400/800]] (32K RAM required), [[Apple II]] and II+ (AppleSoft BASIC and 16KB RAM required), [[Commodore PET|PET CBM]] (40 column display and 16KB RAM required), and [[TRS-80]] (models I and III; Level II BASIC and 16KB RAM required)
#Unknown media: [[Commodore 64]] (64KB Ram required), [[TRS-80]] (models I, III, and IV; Level II BASIC and 16KB RAM required), [[Atari 8-bit|Atari 400/800]] (32K RAM required)
# Unknown media: [[Commodore 64]] (64KB Ram required), [[TRS-80]] (models I, III, and IV; Level II BASIC and 16KB RAM required), [[Atari 8-bit|Atari 400/800]] (32K RAM required)
#48K floppy, Apple II only release: "[[Apple II]] or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."
# 48K floppy, Apple II only release: "[[Apple II]] or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."
 
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==Box artwork==
==Box artwork==
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{{ToC}}
{{ToC}}


[[Category:Apple II]]
[[Category:Microcomputer Games]]
[[Category:Atari 8-bit]]
[[Category:Avalon Hill]]
[[Category:Commodore 64/128]]
[[Category:Strategy]]
[[Category:Commodore PET]]
[[Category:MS-DOS]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Strategy]]
[[Category:TRS-80]]

Latest revision as of 17:39, 6 May 2022

Box artwork for Andromeda Conquest.
Box artwork for Andromeda Conquest.
Andromeda Conquest
Developer(s)Microcomputer Games
Publisher(s)Avalon Hill
Year released1982
System(s)Apple II, Atari 8-bit, Commodore 64/128, Commodore PET, DOS, TRS-80
Genre(s)Strategy
ModesSingle player
LinksAndromeda Conquest ChannelSearchSearch

Andromeda Conquest is a 1982 strategy game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.

Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:

  1. Cassette release: Atari 400/800 (32K RAM required), Apple II and II+ (AppleSoft BASIC and 16KB RAM required), PET CBM (40 column display and 16KB RAM required), and TRS-80 (models I and III; Level II BASIC and 16KB RAM required)
  2. Unknown media: Commodore 64 (64KB Ram required), TRS-80 (models I, III, and IV; Level II BASIC and 16KB RAM required), Atari 400/800 (32K RAM required)
  3. 48K floppy, Apple II only release: "Apple II or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."

Box artwork[edit]

Table of Contents

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