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{{Header Nav|game=Andromeda Conquest}} | |||
{{Header Nav|game=Andromeda Conquest | {{Game | ||
{{ | |completion=0 | ||
|image=Andromeda Conquest cover.jpg | |||
|title=Andromeda Conquest | |title=Andromeda Conquest | ||
|developer=[[Microcomputer Games]] | |||
|developer= | |publisher=[[Avalon Hill]] | ||
|publisher= | |year=1982 | ||
| | |systems={{syslist|a2|a8bit|c64|pet|msdos|trs80}} | ||
|genre=[[Strategy]] | |genre=[[Strategy]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
}} | }} | ||
'''Andromeda Conquest''' is a [[1982]] [[strategy]] game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games. | '''Andromeda Conquest''' is a [[1982]] [[strategy]] game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games. | ||
Andromeda Conquest was released simultaneously on various consoles. | Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are: | ||
#Cassette release: [[Atari 8-bit|Atari 400/800]] (32K RAM required), [[Apple II]] and II+ (AppleSoft BASIC and 16KB RAM required), [[Commodore PET|PET CBM]] (40 column display and 16KB RAM required), and [[TRS-80]] (models I and III; Level II BASIC and 16KB RAM required) | # Cassette release: [[Atari 8-bit|Atari 400/800]] (32K RAM required), [[Apple II]] and II+ (AppleSoft BASIC and 16KB RAM required), [[Commodore PET|PET CBM]] (40 column display and 16KB RAM required), and [[TRS-80]] (models I and III; Level II BASIC and 16KB RAM required) | ||
#Unknown media: [[Commodore 64]] (64KB Ram required), [[TRS-80]] (models I, III, and IV; Level II BASIC and 16KB RAM required), [[Atari 8-bit|Atari 400/800]] (32K RAM required) | # Unknown media: [[Commodore 64]] (64KB Ram required), [[TRS-80]] (models I, III, and IV; Level II BASIC and 16KB RAM required), [[Atari 8-bit|Atari 400/800]] (32K RAM required) | ||
#48K floppy, Apple II only release: "[[Apple II]] or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM." | # 48K floppy, Apple II only release: "[[Apple II]] or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM." | ||
==Box artwork== | ==Box artwork== | ||
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{{ToC}} | {{ToC}} | ||
[[Category: | [[Category:Microcomputer Games]] | ||
[[Category: | [[Category:Avalon Hill]] | ||
[[Category: | [[Category:Strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 17:39, 6 May 2022
Andromeda Conquest | |
---|---|
Developer(s) | Microcomputer Games |
Publisher(s) | Avalon Hill |
Year released | 1982 |
System(s) | Apple II, Atari 8-bit, Commodore 64/128, Commodore PET, DOS, TRS-80 |
Genre(s) | Strategy |
---|---|
Modes | Single player |
Andromeda Conquest is a 1982 strategy game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.
Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:
- Cassette release: Atari 400/800 (32K RAM required), Apple II and II+ (AppleSoft BASIC and 16KB RAM required), PET CBM (40 column display and 16KB RAM required), and TRS-80 (models I and III; Level II BASIC and 16KB RAM required)
- Unknown media: Commodore 64 (64KB Ram required), TRS-80 (models I, III, and IV; Level II BASIC and 16KB RAM required), Atari 400/800 (32K RAM required)
- 48K floppy, Apple II only release: "Apple II or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."
Box artwork[edit]
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Box art confirming various consoles.
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Alternate box art confirming other consoles.
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Apple II 48K disc box.
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Multi-release cassette box.