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About Animal Crossing: Wild World

The original Animal Crossing was a favorite with gamers from around the world. Living a fantasy life where you do whatever you wanted to do. The game makes it's triumphant return with Animal Crossing: Wild World on the Nintendo DS. This time, there are more items, more things to do, more animals to meet, and more experiences to create. Wild World is also the 2nd game from Nintendo to feature the ability to go online via Nintendo Wi-Fi Connection.

Publisher: Nintendo
Platform: Nintendo DS
Release Date (North America): December 5, 2005
Release Date (Japan): November 23, 2005
ESRB Rating: E (Everyone)

Moving Into the Wild World

You begin your new life with a taxi ride to your new home. Your driver, Capp'n, will ask you a few questions, which define your gender, name, and general appearance.

When you finally reach town, you'll be dropped off at the Town Hall where you'll be greeted by Pelly, the clerk who works there. She'll give you a quick welcome, and then it's off to your brand new house.

Once you get inside, the first thing you'll notice is how empty it is. While it isn't necessary, you might want to venture outside a collect some furniture or other various items to decorate your home with. Though once you do step outside, you are greeted by the friendly (and sometimes evil) Tom Nook.

Tom Nook will basically give you the major goal of the game: pay off the debt to your house and it's subsequent upgrades. Tom Nook will start you off with a few odd jobs, and those tasks will basically serve as a short tutorial. After that, you're off on your on. Make friends, get new tasks, decorate your home, be hip and trendy, and create new memories.

Your Home

Having your own home is one of the best parts of Animal Crossing: Wild World. There are a few main aspects of your home:

  • Size. The size of the house has always been a major goal for all Animal Crossing players. Players are constantly trying to sell that fish or fossil to earn enough money for a little extra space. Wild World builds upon this by offering even bigger and better upgrades to the house.
  • Save Room. The second floor of your house has now become your save room. Walk up the stairs, jump in bed, and you'll be asked to save.
  • Inside. The inside is where you'll decorate a leave a mess. I can gurantee that you will go crazy trying to find that matching bed or couch, and you can show off all those cool things you find. As you upgrade your house, not only will the inside provide more space, but additional rooms will be added on as well.
  • Outside. The outside of your house isn't as important as the inside, as you'll only be able to customize the color of your roof, and the pattern on your door. You can use any pattern that you've created a paste it onto your door. The outside appearance of your house changes as you upgrade it.

Most parts of your home can be decorated in any way you choose. There are hundreds of different items that you find, buy, and trade. The combinations are limitless, and whatever you want to do it is completely up to you.

Tom Nook regularly stocks his shelves with various pieces of furniture, and a selection of flooring and wallpaper. Friends and town animals will also occassionally give you gifts that can help you decorate your home. There are also a few 'other' ways to get items.

In addition to furniture, flooring, and wallpaper, you can also place almost any other type of object in your home for display. Drop a fish in your home and it automatically appears in a fish tank. Set down a piece of clothing and it's now on display for everyone to see.

It's your home; do whatever you want with it, or don't do anything at all.

Tools

Animal crossing is an expansive game with tons of stuff to do and you can't expect to do it all bare handed. Tom Nooks sells several useful tools including some not in the original Animal Crossing.

  • Shovel. The shovel is used to dig holes and fill them up. Holes can be used to dig up fossils, bury things you want underground for whatever reason, and plant fruit that will grow into a tree. When something is buried a small X like root will stick out so you can see where it is.
  • Fishing Pole. The fishing pole can be cast into river, lakes, and the ocean to catch fish for selling, eating, or donating. The key to fishing is to put your stylus right on top of the lure and the moment it goes below water with a little splash push the sylus onto the lure and hold it til you catch the fish.
  • Axe. The axe is used to thin out the tree population in case you go overboard planting. It also looks really cool to walk around with an axe.
  • Watering Can. Sometimes when you plant a tree or flower it doesntr quite grow and needs a little help. Have no fear the watering can s here to help you perk up little plants.
  • Slingshot. Just like in the original animal crossing presents tied to baloons will sometimes fly over your town. The difference is in this game you can shoot em down with the slingshot. Presents appear every ten minutes on the fives (5, 15, 25, etc) at the north edge of town and float either east or west until they're gone or shot down it's designated by a gust of wind so listen closely. Be careful not to shoot them into the water.
  • Timer. Not the most glorious item but great fun in multiplayer. It lets you set a countdown and measures the number of fish and bugs that you caught to make having competitions easy.

Tom Nook's Shop

Aside from your home, Tom Nook's shop is one of the most important places in your town. Everyday, Tom Nook will get a new shipment of items for you to purchase; new furniture, tools, flowers and trees, and stationary. Tom Nook is by no means your sole supplier of goods, but you'll buy more stuff from him than from anyone else.

Another reason why you'll be visiting Tom Nook a lot is because he pays Bells for items that you find. You can sell just about anything, and Tom Nook will buy just about anything.

As a businessman, you can't expect Nook to work out of a shack forever. As you buy and sell from him, he'll occassionally upgrade his shop. It'll become bigger, nicer, and have a larger selection of items. The downside to this upgrade is that Tom Nook closes his store for an day. That's an entire day devoid of purchasing or selling. Though this issue has been partially remedied by the fact that you can now visit any other towns online and simply shop from their store.

  • Nook's Cranny. This is how Tom Nook starts out. It's a small and simple wooden shack with a limited slection of goods.
  • Nook N Go. This upgrade is a tiny convenience store. It's bigger then his old shack and it has a few more items but still not all that impressive.
  • Nookway. The store grows up a little more and becomes a grocery store of sorts. It features many more goods than the old shack and looks pretty impressive.
  • Nookingtons. This is the final upgrade, and boy is it a big one. Nookingtons now features 2 floors filled with great merchandise. In addition to these 2 floors, you'll find a brand new hair salon to serve all your hair styling needs.

Your Town

Besides Nook's Shop and your house there are plenty of other places to note.

  • The Museum. The Museum is a large build with space inside for fish, bugs, fossils, and paintings. The owl, blathers, who works there will gladly accept donatations of any of the above and display them for all to see. The museum is kind of a scrap book to show off all thing things you've collected. There is a huge debate whether stuff should go to the museum or be sold to nook, but it's really up to you.
  • Able and Mable's. Tired of the bland generic shirts for sale at nook? Head over to Able and Mable's and design your own pattern. You can put it on shirts, hats, the ground outside, your carpet, just about anywhere! There are many websites that can help you take an image from the internet and put it into a format that you can copy onto your DS to have great drawings on DS even if you aren't an artist.
  • The Civic Center. I'm not really sure about this as I don't have Wild World yet but this is what I have heard. The Civic center is a post office/bank for your convience. You can send letters there as well as make deposits to your bank account or your current debt to nook.

Wi-Fi

Animal Crossing: Wild World is compatible with Nintendo's Wi-Fi service. This allows players to connect to other players' villages from all over world using the Nintendo DS's wireless capability.

Once you have found a friend who has the game, you need to input their Friend Code, Town Name, and Character Name into your Friend's List. Your friend needs to do the same. In order to get your Friend Code you need to complete Nook's beginning quest. When done, visit Copper at your town gate, and ask him to give you a Friend Code.

There are two ways to play online:

  • You can leave your town and visit a friend's town. To do this, go to Copper, and tell him that you want to go out.
  • You can open your gates so that your friends can come visit your town. To do this, go to Copper, and tell him that you want to invite guests.

Tag Mode

A new feature for Wild World is 'Tag Mode'. Similar to the Bark Mode found in Nintendogs, Tag Mode allows your DS to communicate wirelessly while in sleep mode. When your Nintendo DS comes in contact with another nearby Nintendo DS in Tag Mode, various bits of information will be exchanged between them.

The following pieces of information may be exchanged:

  • You might exchange constellations.
  • You might send and/or recieve bottle mail.
  • Residents may move in or out of your town.

In order to use Tag Mode, you must purchase a 'message in a bottle' from Tom Nook's shop, and have released it into the ocean.

To begin Tag Mode, return to the main menu of Animal Crossing: Wild World, and select Tag mode from the list of available options.

Tips and Tricks

1. In order to create a golden shovel, you need to bury a shovel for twenty-four hours.

2. Some rocks are hiding money, hit them with a shovel or axe and money will pop out.

[to be completed]

Links and Resources

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