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{{Header Nav|game=Art of Fighting}} | {{Header Nav|game=Art of Fighting}} | ||
==Basic Moves== | ==Basic Moves== | ||
{{: | {| border="0" cellspacing="0" style="width:100%;" valign="middle" | ||
==[[Art of Fighting | |- style="background:silver" | ||
{{: | | width="30%" | {{cade|APunch}} | ||
==[[Art of Fighting | | weak {{cade|Punch}} | ||
{{: | |- | ||
==[[Art of Fighting | | {{cade|BKick}} | ||
{{: | | weak {{cade|Kick}} | ||
==[[Art of Fighting | |- style="background:silver" | ||
{{: | | {{cade|APunch}}{{plus}}{{cade|NeoGeo|C}} | ||
==[[Art of Fighting/ | | hard {{cade|Punch}} | ||
{{: | |- | ||
==[[Art of Fighting | | {{cade|BKick}}{{plus}}{{cade|NeoGeo|C}} | ||
{{: | | hard {{cade|Kick}} | ||
==[[Art of Fighting | |- style="background:silver" | ||
{{: | | {{cade|NeoGeo|C}} | ||
==[[Art of Fighting | | {{cade|Punch}} Attack, if {{cade|APunch}} was the last pressed Attack Button | ||
{{: | |- | ||
==[[Art of Fighting | | {{cade|NeoGeo|C}} | ||
{{: | | {{cade|Kick}} Attack, if {{cade|BKick}} was the last pressed Attack Button | ||
==[[Art of Fighting | |- style="background:silver" | ||
{{: | | {{cade|Air}}{{cade|NeoGeo|C}} | ||
{{Footer Nav|game=Art of Fighting|prevpage= | | Walljump, if close to Wall and Character can Walljump | ||
[[Category:Game move lists]] | |- | ||
| {{cade|NeoGeo|C}} | |||
| Throw, if close to Enemy and Character can Throw | |||
|- style="background:silver" | |||
| {{cade|NeoGeo|D}} | |||
| Taunt | |||
|- | |||
| hold {{cade|APunch}} or hold {{cade|BKick}} | |||
| Restore Spirit | |||
|- style="background:silver" | |||
| {{cade|Right}}{{cade|Right}} | |||
| Dash Forward | |||
|- | |||
| {{cade|Left}}{{cade|Left}} | |||
| Retreat | |||
|} | |||
* '''DESPERATION'''-Moves can only be performed when lifebar is flashing (20% life or less) | |||
* In Single Player Mode, '''SUPER'''-Moves can only be performed after they are learned in the corresponding Bonus-Game | |||
==[[Art of Fighting/Jack|Jack Turner]]== | |||
{{Moves Header|AOF|Jack}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Super Drop Kick | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Slide Kick | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Knuckle Pad | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Sliding Knee | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}}}}||0% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Giant Press | |||
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 |'''YES''' ''(Bodyslam)'' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 |'''NO''' | |||
|} | |||
==[[Art of Fighting/John|John Crawley]]== | |||
{{Moves Header|AOF|John}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Mega Smash | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Overdrive Kick | |||
|motion={{cade|Qcb}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Flying Attack | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|APunch}}}}||20% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Spinning Crush | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/King|King]]== | |||
{{Moves Header|AOF|King}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Venom Strike | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Gale Kick | |||
|motion={{cade|Qcb}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=2-Layer Flying Kick | |||
|motion={{cade|CDb}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Bloody Dance | |||
|motion={{cade|Qcb}}{{cade|Right}}|button={{plus}}{{cade|BKick}}{{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/Lee|Lee Pai Long]]== | |||
{{Moves Header|AOF|Lee}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Tetsu no Tsume High | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Tetsu no Tsume Low | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Hyakuretsu Kyaku | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||20% | |||
{{Special Move|name=Hyakuretsu Ken | |||
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||40% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Hishou Senpuu Geki | |||
|motion={{cade|Right}}{{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|APunch}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/Mickey|Mickey Rogers]]== | |||
{{Moves Header|AOF|Micky}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Punch Through | |||
|motion=|button={{cade|APunch}} while dashing}}||0% | |||
{{Special Move|name=Ducking Punch | |||
|motion=|button={{cade|BKick}} while dashing}}||0% | |||
{{Special Move|name=Burning Upper | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Rolling Upper | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Burning Rush | |||
|motion={{cade|Right}}{{cade|Qcf}}|button={{plus}}{{cade|BKick}}{{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''NO''' | |||
|} | |||
==[[Art of Fighting/MrBig|Mr.Big]]== | |||
{{Moves Header|AOF|MrBig}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Ground Blaster | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Cross Diving | |||
|motion={{cade|Qcf}}{{cade|UR}}{{cade|Up}}|button={{plus}}{{cade|APunch}}}}||15% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Lightning Cross | |||
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''NO''' | |||
|} | |||
Mr.Big cannot jump! | |||
==[[Art of Fighting/Robert|Robert Garcia]]== | |||
{{Moves Header|AOF|Robert}}||width=20% style="text-align:left"|Spirit | |||
{{Special Move|name=Ryu Geki Ken | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Ryuuga | |||
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0% | |||
{{Special Move|name=Hien Shippuu Kyaku | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25% | |||
{{Special Move|name=Genreikyaku | |||
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||50% | |||
{{Special Move|name='''Super''' Haoh Shoukou Ken | |||
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75% | |||
{{Special Move|name='''Desperation''' Ryuko Ranbu | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}} Then {{cade|APunch}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''YES''' ''(Kubi Kiri Nage)'' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/Ryo|Ryo Sakazaki]]== | |||
{{Moves Header|AOF|Ryo}}||width=20% style="text-align:left"|Spirit | |||
{{Special Move|name=Ko'ou Ken | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
{{Special Move|name=Kohou | |||
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0% | |||
{{Special Move|name=Hien Shippuu Kyaku | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25% | |||
{{Special Move|name=Zan Retsu Ken | |||
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||50% | |||
{{Special Move|name='''Super''' Haoh Shoukou Ken | |||
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75% | |||
{{Special Move|name='''Desperation''' Ryuko Ranbu | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}} Then {{cade|APunch}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''YES''' ''(Tomoe Nage)'' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/Todo|Ryuhaku Todoh]]== | |||
{{Moves Header|AOF|Todo}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Kasane Ate | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Meiou Buraijin | |||
|motion={{cade|Hcf}} | |||
|button={{plus}}{{cade|APunch}}{{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
|colspan = 3 | '''NO''' | |||
|- | |||
| '''Can Walljump:''' | |||
|colspan = 3 | '''YES''' | |||
|} | |||
==[[Art of Fighting/Takuma|Mr. Karate]]== | |||
{{Moves Header|AOF|MrKarate}}||width=20% style="text-align:left"|Spirit | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems''' | |||
{{Special Move|name=Ko'ou Ken | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||15% | |||
{{Special Move|name=Kohou | |||
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0% | |||
{{Special Move|name=Hien Shippuu Kyaku | |||
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||15% | |||
{{Special Move|name=Zan Retsu Ken | |||
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||15% | |||
{{Special Move|name=Haoh Shoukou Ken | |||
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||35% | |||
|- | |||
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only''' | |||
{{Special Move|name='''Desperation''' Ryuko Ranbu | |||
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}{{plus}}{{cade|NeoGeo|C}}}}||75% | |||
|- | |||
|colspan = 4 style="background-color:#4D4D4D"| | |||
|- | |||
| '''Can Throw:''' | |||
| '''YES''' ''(Tomoe Nage)'' | |||
|- | |||
| '''Can Walljump:''' | |||
| '''YES''' | |||
|} | |||
<noinclude>{{Footer Nav|game=Art of Fighting|prevpage=Gameplay}} | |||
[[Category:Game move lists]]</noinclude> |
Latest revision as of 02:36, 2 April 2022
Basic Moves[edit]
- DESPERATION-Moves can only be performed when lifebar is flashing (20% life or less)
- In Single Player Mode, SUPER-Moves can only be performed after they are learned in the corresponding Bonus-Game
Jack Turner[edit]
Name | Input | Spirit | |
---|---|---|---|
All Systems | |||
Super Drop Kick | + | 20% | |
Slide Kick | + | 20% | |
Knuckle Pad | + | 20% | |
Sliding Knee | + | 0% | |
SNES version only | |||
Desperation Giant Press | + | 75% | |
Can Throw: | YES (Bodyslam) | ||
Can Walljump: | NO |
John Crawley[edit]
Name | Input | Spirit | |
---|---|---|---|
All Systems | |||
Mega Smash | + | 20% | |
Overdrive Kick | + | 20% | |
Flying Attack | + | 20% | |
SNES version only | |||
Desperation Spinning Crush | + | 75% | |
Can Throw: | NO | ||
Can Walljump: | YES |
King[edit]
Name | Input | Spirit | |
---|---|---|---|
All Systems | |||
Venom Strike | + | 20% | |
Gale Kick | + | 20% | |
2-Layer Flying Kick | + | 25% | |
SNES version only | |||
Desperation Bloody Dance | ++ | 75% | |
Can Throw: | NO | ||
Can Walljump: | YES |
Lee Pai Long[edit]
Mickey Rogers[edit]
Mr.Big[edit]
Name | Input | Spirit | |
---|---|---|---|
All Systems | |||
Ground Blaster | + | 20% | |
Cross Diving | + | 15% | |
SNES version only | |||
Desperation Lightning Cross | + | 75% | |
Can Throw: | NO | ||
Can Walljump: | NO |
Mr.Big cannot jump!
Robert Garcia[edit]
Ryo Sakazaki[edit]
Name | Input | Spirit | |
---|---|---|---|
Ko'ou Ken | + | 20% | |
Kohou | + | 0% | |
Hien Shippuu Kyaku | + | 25% | |
Zan Retsu Ken | + | 50% | |
Super Haoh Shoukou Ken | + | 75% | |
Desperation Ryuko Ranbu | + Then | 75% | |
Can Throw: | YES (Tomoe Nage) | ||
Can Walljump: | YES |
Ryuhaku Todoh[edit]
Name | Input | Spirit | |
---|---|---|---|
All Systems | |||
Kasane Ate | + | 20% | |
SNES version only | |||
Desperation Meiou Buraijin | ++ | 75% | |
Can Throw: | NO | ||
Can Walljump: | YES |