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{{Header Nav|game=Art of Fighting}}
{{Header Nav|game=Art of Fighting}}
==Basic Moves==
==Basic Moves==
{{:Art of Fighting/Basic Moves}}
{| border="0" cellspacing="0" style="width:100%;" valign="middle"
==[[Art of Fighting/Characters/Jack|Jack Turner]]==
|- style="background:silver"
{{:Art of Fighting/Jack}}
| width="30%" | {{cade|APunch}}
==[[Art of Fighting/Characters/John|John Crawley]]==
| weak {{cade|Punch}}
{{:Art of Fighting/John}}
|-
==[[Art of Fighting/Characters/King|King]]==
| {{cade|BKick}}
{{:Art of Fighting/King}}
| weak {{cade|Kick}}
==[[Art of Fighting/Characters/Lee|Lee Pai Long]]==
|- style="background:silver"
{{:Art of Fighting/Lee}}
| {{cade|APunch}}{{plus}}{{cade|NeoGeo|C}}
==[[Art of Fighting/Characters/Micky|Mickey Rogers]]==
| hard {{cade|Punch}}
{{:Art of Fighting/Micky}}
|-
==[[Art of Fighting/Characters/MrBig|Mr.Big]]==
| {{cade|BKick}}{{plus}}{{cade|NeoGeo|C}}
{{:Art of Fighting/MrBig}}
| hard {{cade|Kick}}
==[[Art of Fighting/Characters/Robert|Robert Garcia]]==
|- style="background:silver"
{{:Art of Fighting/Robert}}
| {{cade|NeoGeo|C}}
==[[Art of Fighting/Characters/Ryo|Ryo Sakazaki]]==
| {{cade|Punch}} Attack, if {{cade|APunch}} was the last pressed Attack Button
{{:Art of Fighting/Ryo}}
|-
==[[Art of Fighting/Characters/Todo|Ryuhaku Todoh]]==
| {{cade|NeoGeo|C}}
{{:Art of Fighting/Todo}}
| {{cade|Kick}} Attack, if {{cade|BKick}} was the last pressed Attack Button
==[[Art of Fighting/Characters/Takuma|? (Mr. Karate)]]==
|- style="background:silver"
{{:Art of Fighting/Takuma}}
| {{cade|Air}}{{cade|NeoGeo|C}}
{{Footer Nav|game=Art of Fighting|prevpage=Walkthrough|prevname=Getting Started}}
| Walljump, if close to Wall and Character can Walljump
[[Category:Game move lists]]
|-
| {{cade|NeoGeo|C}}
| Throw, if close to Enemy and Character can Throw
|- style="background:silver"
| {{cade|NeoGeo|D}}
| Taunt
|-
| hold {{cade|APunch}} or hold {{cade|BKick}}
| Restore Spirit
|- style="background:silver"
| {{cade|Right}}{{cade|Right}}
| Dash Forward
|-
| {{cade|Left}}{{cade|Left}}
| Retreat
|}
* '''DESPERATION'''-Moves can only be performed when lifebar is flashing (20% life or less)
* In Single Player Mode, '''SUPER'''-Moves can only be performed after they are learned in the corresponding Bonus-Game
 
==[[Art of Fighting/Jack|Jack Turner]]==
{{Moves Header|AOF|Jack}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Super Drop Kick
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Slide Kick
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Knuckle Pad
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Sliding Knee
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}}}}||0%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Giant Press
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 |'''YES''' ''(Bodyslam)''
|-
| '''Can Walljump:'''
|colspan = 3 |'''NO'''
|}
 
==[[Art of Fighting/John|John Crawley]]==
{{Moves Header|AOF|John}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Mega Smash
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Overdrive Kick
|motion={{cade|Qcb}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Flying Attack
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|APunch}}}}||20%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Spinning Crush
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/King|King]]==
{{Moves Header|AOF|King}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Venom Strike
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Gale Kick
|motion={{cade|Qcb}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=2-Layer Flying Kick
|motion={{cade|CDb}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Bloody Dance
|motion={{cade|Qcb}}{{cade|Right}}|button={{plus}}{{cade|BKick}}{{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/Lee|Lee Pai Long]]==
{{Moves Header|AOF|Lee}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Tetsu no Tsume High
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Tetsu no Tsume Low
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Hyakuretsu Kyaku
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||20%
{{Special Move|name=Hyakuretsu Ken
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||40%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Hishou Senpuu Geki
|motion={{cade|Right}}{{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|APunch}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/Mickey|Mickey Rogers]]==
{{Moves Header|AOF|Micky}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Punch Through
|motion=|button={{cade|APunch}} while dashing}}||0%
{{Special Move|name=Ducking Punch
|motion=|button={{cade|BKick}} while dashing}}||0%
{{Special Move|name=Burning Upper
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Rolling Upper
|motion={{cade|Qcf}}|button={{plus}}{{cade|BKick}}}}||20%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Burning Rush
|motion={{cade|Right}}{{cade|Qcf}}|button={{plus}}{{cade|BKick}}{{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''NO'''
|}
 
==[[Art of Fighting/MrBig|Mr.Big]]==
{{Moves Header|AOF|MrBig}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Ground Blaster
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Cross Diving
|motion={{cade|Qcf}}{{cade|UR}}{{cade|Up}}|button={{plus}}{{cade|APunch}}}}||15%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Lightning Cross
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''NO'''
|}
Mr.Big cannot jump!
 
==[[Art of Fighting/Robert|Robert Garcia]]==
{{Moves Header|AOF|Robert}}||width=20% style="text-align:left"|Spirit
{{Special Move|name=Ryu Geki Ken
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Ryuuga
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0%
{{Special Move|name=Hien Shippuu Kyaku
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25%
{{Special Move|name=Genreikyaku
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||50%
{{Special Move|name='''Super''' Haoh Shoukou Ken
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75%
{{Special Move|name='''Desperation''' Ryuko Ranbu
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}} Then {{cade|APunch}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''YES''' ''(Kubi Kiri Nage)''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/Ryo|Ryo Sakazaki]]==
{{Moves Header|AOF|Ryo}}||width=20% style="text-align:left"|Spirit
{{Special Move|name=Ko'ou Ken
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
{{Special Move|name=Kohou
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0%
{{Special Move|name=Hien Shippuu Kyaku
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||25%
{{Special Move|name=Zan Retsu Ken
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||50%
{{Special Move|name='''Super''' Haoh Shoukou Ken
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||75%
{{Special Move|name='''Desperation''' Ryuko Ranbu
|motion={{cade|Qcf}}|button={{plus}}{{cade|NeoGeo|C}} Then {{cade|APunch}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''YES''' ''(Tomoe Nage)''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/Todo|Ryuhaku Todoh]]==
{{Moves Header|AOF|Todo}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Kasane Ate
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||20%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Meiou Buraijin
|motion={{cade|Hcf}}
|button={{plus}}{{cade|APunch}}{{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
|colspan = 3 | '''NO'''
|-
| '''Can Walljump:'''
|colspan = 3 | '''YES'''
|}
 
==[[Art of Fighting/Takuma|Mr. Karate]]==
{{Moves Header|AOF|MrKarate}}||width=20% style="text-align:left"|Spirit
|-
|colspan = 4 style="background-color:#4D4D4D;color:white" span|'''All Systems'''
{{Special Move|name=Ko'ou Ken
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}}}||15%
{{Special Move|name=Kohou
|motion={{cade|Dp}}|button={{plus}}{{cade|APunch}}}}||0%
{{Special Move|name=Hien Shippuu Kyaku
|motion={{cade|DL}}{{cade|Right}}|button={{plus}}{{cade|BKick}}}}||15%
{{Special Move|name=Zan Retsu Ken
|motion={{cade|RL}}{{cade|Right}}|button={{plus}}{{cade|NeoGeo|C}}}}||15%
{{Special Move|name=Haoh Shoukou Ken
|motion={{cade|Right}}{{cade|Hcf}}|button={{plus}}{{cade|APunch}}}}||35%
|-
|colspan = 4 style="background-color:#6D4D4D;color:white" span|'''SNES version only'''
{{Special Move|name='''Desperation''' Ryuko Ranbu
|motion={{cade|Qcf}}|button={{plus}}{{cade|APunch}}{{plus}}{{cade|NeoGeo|C}}}}||75%
|-
|colspan = 4 style="background-color:#4D4D4D"|
|-
| '''Can Throw:'''
| '''YES''' ''(Tomoe Nage)''
|-
| '''Can Walljump:'''
| '''YES'''
|}
 
<noinclude>{{Footer Nav|game=Art of Fighting|prevpage=Gameplay}}
[[Category:Game move lists]]</noinclude>

Latest revision as of 02:36, 2 April 2022

Basic Moves[edit]

Arcade-Button-APunch.png weak Arcade-Button-Punch.png
Arcade-Button-BKick.png weak Arcade-Button-Kick.png
Arcade-Button-APunch.png+Arcade-NeoGeo-C.png hard Arcade-Button-Punch.png
Arcade-Button-BKick.png+Arcade-NeoGeo-C.png hard Arcade-Button-Kick.png
Arcade-NeoGeo-C.png Arcade-Button-Punch.png Attack, if Arcade-Button-APunch.png was the last pressed Attack Button
Arcade-NeoGeo-C.png Arcade-Button-Kick.png Attack, if Arcade-Button-BKick.png was the last pressed Attack Button
Arcade-Modifier-Air.pngArcade-NeoGeo-C.png Walljump, if close to Wall and Character can Walljump
Arcade-NeoGeo-C.png Throw, if close to Enemy and Character can Throw
Arcade-NeoGeo-D.png Taunt
hold Arcade-Button-APunch.png or hold Arcade-Button-BKick.png Restore Spirit
Arcade-Stick-Right.pngArcade-Stick-Right.png Dash Forward
Arcade-Stick-Left.pngArcade-Stick-Left.png Retreat
  • DESPERATION-Moves can only be performed when lifebar is flashing (20% life or less)
  • In Single Player Mode, SUPER-Moves can only be performed after they are learned in the corresponding Bonus-Game

Jack Turner[edit]

Portrait AOF Jack.png
Name Input Spirit
All Systems
Super Drop Kick Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 20%
Slide Kick Arcade-Stick-Qcf.png +Arcade-Button-BKick.png 20%
Knuckle Pad Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Sliding Knee Arcade-Stick-Qcf.png +Arcade-NeoGeo-C.png 0%
SNES version only
Desperation Giant Press Arcade-Stick-Right.pngArcade-Stick-Hcf.png +Arcade-NeoGeo-C.png 75%
Can Throw: YES (Bodyslam)
Can Walljump: NO

John Crawley[edit]

Portrait AOF John.png
Name Input Spirit
All Systems
Mega Smash Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Overdrive Kick Arcade-Stick-Qcb.png +Arcade-Button-BKick.png 20%
Flying Attack Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-APunch.png 20%
SNES version only
Desperation Spinning Crush Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-NeoGeo-C.png 75%
Can Throw: NO
Can Walljump: YES

King[edit]

Portrait AOF King.png
Name Input Spirit
All Systems
Venom Strike Arcade-Stick-Qcf.png +Arcade-Button-BKick.png 20%
Gale Kick Arcade-Stick-Qcb.png +Arcade-Button-BKick.png 20%
2-Layer Flying Kick Arcade-Stick-CDb.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 25%
SNES version only
Desperation Bloody Dance Arcade-Stick-Qcb.pngArcade-Stick-Right.png +Arcade-Button-BKick.png+Arcade-NeoGeo-C.png 75%
Can Throw: NO
Can Walljump: YES

Lee Pai Long[edit]

Portrait AOF Lee.png
Name Input Spirit
All Systems
Tetsu no Tsume High Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Tetsu no Tsume Low Arcade-Stick-Qcf.png +Arcade-Button-BKick.png 20%
Hyakuretsu Kyaku Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 20%
Hyakuretsu Ken Arcade-Stick-RL.pngArcade-Stick-Right.png +Arcade-NeoGeo-C.png 40%
SNES version only
Desperation Hishou Senpuu Geki Arcade-Stick-Right.pngArcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-APunch.png 75%
Can Throw: NO
Can Walljump: YES

Mickey Rogers[edit]

Portrait AOF Micky.png
Name Input Spirit
All Systems
Punch Through Arcade-Button-APunch.png while dashing 0%
Ducking Punch Arcade-Button-BKick.png while dashing 0%
Burning Upper Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Rolling Upper Arcade-Stick-Qcf.png +Arcade-Button-BKick.png 20%
SNES version only
Desperation Burning Rush Arcade-Stick-Right.pngArcade-Stick-Qcf.png +Arcade-Button-BKick.png+Arcade-NeoGeo-C.png 75%
Can Throw: NO
Can Walljump: NO

Mr.Big[edit]

Portrait AOF MrBig.png
Name Input Spirit
All Systems
Ground Blaster Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Cross Diving Arcade-Stick-Qcf.pngArcade-Stick-UR.pngArcade-Stick-Up.png +Arcade-Button-APunch.png 15%
SNES version only
Desperation Lightning Cross Arcade-Stick-Right.pngArcade-Stick-Hcf.png +Arcade-Button-APunch.png 75%
Can Throw: NO
Can Walljump: NO

Mr.Big cannot jump!

Robert Garcia[edit]

Portrait AOF Robert.png
Name Input Spirit
Ryu Geki Ken Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Ryuuga Arcade-Stick-Dp.png +Arcade-Button-APunch.png 0%
Hien Shippuu Kyaku Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 25%
Genreikyaku Arcade-Stick-RL.pngArcade-Stick-Right.png +Arcade-NeoGeo-C.png 50%
Super Haoh Shoukou Ken Arcade-Stick-Right.pngArcade-Stick-Hcf.png +Arcade-Button-APunch.png 75%
Desperation Ryuko Ranbu Arcade-Stick-Qcf.png +Arcade-NeoGeo-C.png Then Arcade-Button-APunch.png 75%
Can Throw: YES (Kubi Kiri Nage)
Can Walljump: YES

Ryo Sakazaki[edit]

Portrait AOF Ryo.png
Name Input Spirit
Ko'ou Ken Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
Kohou Arcade-Stick-Dp.png +Arcade-Button-APunch.png 0%
Hien Shippuu Kyaku Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 25%
Zan Retsu Ken Arcade-Stick-RL.pngArcade-Stick-Right.png +Arcade-NeoGeo-C.png 50%
Super Haoh Shoukou Ken Arcade-Stick-Right.pngArcade-Stick-Hcf.png +Arcade-Button-APunch.png 75%
Desperation Ryuko Ranbu Arcade-Stick-Qcf.png +Arcade-NeoGeo-C.png Then Arcade-Button-APunch.png 75%
Can Throw: YES (Tomoe Nage)
Can Walljump: YES

Ryuhaku Todoh[edit]

Portrait AOF Todo.png
Name Input Spirit
All Systems
Kasane Ate Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 20%
SNES version only
Desperation Meiou Buraijin Arcade-Stick-Hcf.png +Arcade-Button-APunch.png+Arcade-NeoGeo-C.png 75%
Can Throw: NO
Can Walljump: YES

Mr. Karate[edit]

Portrait AOF MrKarate.png
Name Input Spirit
All Systems
Ko'ou Ken Arcade-Stick-Qcf.png +Arcade-Button-APunch.png 15%
Kohou Arcade-Stick-Dp.png +Arcade-Button-APunch.png 0%
Hien Shippuu Kyaku Arcade-Stick-DL.pngArcade-Stick-Right.png +Arcade-Button-BKick.png 15%
Zan Retsu Ken Arcade-Stick-RL.pngArcade-Stick-Right.png +Arcade-NeoGeo-C.png 15%
Haoh Shoukou Ken Arcade-Stick-Right.pngArcade-Stick-Hcf.png +Arcade-Button-APunch.png 35%
SNES version only
Desperation Ryuko Ranbu Arcade-Stick-Qcf.png +Arcade-Button-APunch.png+Arcade-NeoGeo-C.png 75%
Can Throw: YES (Tomoe Nage)
Can Walljump: YES