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{{Header Nav|game=Battlezone}}
{{Header Nav|game=Battlezone|num=3}}
{{Game
{{Game
|completion=3
|title=Battlezone
|image=Battlezone flyer.jpg
|image=Battlezone flyer.jpg
|title=Battlezone
|developer=[[Atari]]
|developer=[[Atari]]
|publisher=[[Atari]]
|publisher=[[Atari]]
|year=1980
|systems={{syslist|cade|a2600|vic20|zx|atarist|a8bit|lynx|360}}
|ratings={{ESRB|E}}
|designer=Ed Rotberg, Owen Rubin, Roger Hector
|designer=Ed Rotberg, Owen Rubin, Roger Hector
|genre=[[First-person shooter]]
|released={{rd|1980}}
|genre=First-person [[shooter]]
|systems=[[Arcade]], [[Atari 2600]], [[VIC-20]], [[Sinclair ZX Spectrum]], [[Atari ST]], [[Atari 8-bit]], [[Atari Lynx]], [[Xbox 360]]
|players=1
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|E}}
|followed by=[[Battlezone 2000]]
|followed by=[[Battlezone 2000]]
|series=Battlezone
|series=Battlezone
|pcgamingwiki=Battlezone (1983)
|pcgamingwiki=Battlezone (1983)
}}
}}
{{game disambig|the original [[1980]] [[arcade]] game|the [[1998]] [[Microsoft Windows]] game|[[Battlezone (Activision)]]|the [[2006]] [[PSP]] game|[[Battlezone (2006)]]|the [[2008]] [[Xbox 360]] game|[[Battlezone (2008)]]|the [[2016]] [[PlayStation 4]], [[Microsoft Windows]], [[Xbox One]] and [[Nintendo Switch]] game|[[Battlezone (2016)]]}}
{{game disambig|the original [[1980]] [[arcade]] game|the [[1998]] [[Microsoft Windows]] game, the [[2006]] [[Sony PlayStation Portable]] game, the [[2008]] [[Microsoft Xbox 360]] game and the [[2016]] [[Sony PlayStation 4]], Microsoft Windows, [[Microsoft Xbox One]] and [[Nintendo Switch]] game|[[Battlezone (Activision)]], [[Battlezone (2006)]], [[Battlezone (2008)]] and [[Battlezone (2016)]]}}
{{series disambig}}
{{marquee|Battlezone marquee.jpg}}
{{marquee|Battlezone marquee.jpg}}
'''Battlezone''' is a first-person [[shooter]] arcade game which was released by [[Atari]] in [[1980]]; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points.
'''Battlezone''' is a first-person [[shooter]] arcade game which was released by [[Atari]] in [[1980]]; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points.
{{Continue Nav}}
==Introduction==
The action takes place on a plain with a mountainous horizon featuring an erupting volcano, a distant crescent moon, and various geometric solids (in vector outline) like cuboids, cubes and pyramids; the player views the screen (which includes an overhead radar view!), to find and destroy the rather slow tanks, or the faster-moving supertanks. Flying saucers and guided missiles occasionally appear for a bonus opportunity - and the saucers differ from the tanks in that they do not fire upon the player, and do not appear on the radar (but their appearance is signified by a "hovering" sound!). The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.


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</gallery>


==Gameplay==
{{ToC}}
The action takes place on a plain with a mountainous horizon featuring an erupting volcano, a distant crescent moon, and various geometric solids (in vector outline) like cuboids, cubes and pyramids; the player views the screen (which includes an overhead radar view!), to find and destroy the rather slow tanks, or the faster-moving supertanks. Flying saucers and guided missiles occasionally appear for a bonus opportunity - and the saucers differ from the tanks in that they do not fire upon the player, and do not appear on the radar (but their appearance is signified by a "hovering" sound!). The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.


{{ToC}}
{{Battlezone}}
{{Battlezone}}


[[Category:Shooter]]
[[Category:First-person shooter]]
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Atari]]
[[Category:Atari]]
[[Category:First-person shooter]]
[[Category:Atari 2600]]
[[Category:Commodore VIC-20]]
[[Category:Sinclair ZX Spectrum]]
[[Category:Atari ST]]
[[Category:Atari 8-bit]]
[[Category:Atari Lynx]]
[[Category:Xbox 360]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:MAME]]
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{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


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Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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