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{{Header Nav|game=Broken Sword: The Shadow of the Templars|num=3}}
{{Header Nav|game=Broken Sword: The Shadow of the Templars|num=3}}
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'''Broken Sword: The Shadow of the Templars''' was developed by Charles Cecil of [[Revolution Software]] and released for [[Windows]], [[PlayStation]], and [[Game Boy Advance]]. This is the first in a series of [[:Category:Broken Sword|Broken Sword]] games, spanning from [[1996]] to the latest one released in [[2006]]. The Shadow of the Templars is a point-and-click adventure game where the player interacts with the environment to find clues in order to solve puzzles. The game features pre-renderd, animated sequences and a full voice acting cast, with the option of toggling text transcription of game dialogue on and off. A simple mouse interface is used in the [[Windows]] version, with context-sensitive cursor changes enabling multiple actions to be performed with a single click.
George Stobbart, an American tourist, saw a clown blow up a café and take a  briefcase. Yes, the police will definitely believe that. Looks like it's up to you to find out the truth.
 
'''Broken Sword: The Shadow of the Templars''' was developed by [[Revolution Software]] and released for [[Windows]], [[PlayStation]], and [[Game Boy Advance]].


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{{Continue Nav}}
==Story==
Opening in the city of Paris, George Stobbart is enjoying his autumn vacation when he narrowly escapes an explosion outside of a café. Following the clues left behind by the killer, who is dressed as a clown, George discovers there is something much larger and more dangerous going on that stretches back in time as far as the [[WikiPedia:Knights Templar|Knights Templar]]. You play as George and enlist the help of a French journalist, Nicole Collard, to follow an intricate manuscript which points you in the direction of various locations such as Paris, Ireland, Syria, Spain and Scotland.
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[[Category:Game Boy Advance]]
[[Category:Game Boy Advance]]
[[Category:1996]]
[[Category:2002]]

Revision as of 18:27, 11 November 2008

Template:Infobox Broken Sword: The Shadow of the Templars was developed by Charles Cecil of Revolution Software and released for Windows, PlayStation, and Game Boy Advance. This is the first in a series of Broken Sword games, spanning from 1996 to the latest one released in 2006. The Shadow of the Templars is a point-and-click adventure game where the player interacts with the environment to find clues in order to solve puzzles. The game features pre-renderd, animated sequences and a full voice acting cast, with the option of toggling text transcription of game dialogue on and off. A simple mouse interface is used in the Windows version, with context-sensitive cursor changes enabling multiple actions to be performed with a single click.

Template:Continue Nav

Story

Opening in the city of Paris, George Stobbart is enjoying his autumn vacation when he narrowly escapes an explosion outside of a café. Following the clues left behind by the killer, who is dressed as a clown, George discovers there is something much larger and more dangerous going on that stretches back in time as far as the Knights Templar. You play as George and enlist the help of a French journalist, Nicole Collard, to follow an intricate manuscript which points you in the direction of various locations such as Paris, Ireland, Syria, Spain and Scotland.

Table of Contents

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