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{{Header Nav|game=Bump 'n' Jump}}
{{Header Nav|game=Bump 'n' Jump|num=4}}
{{Game
__NOTOC__
|completion=4
{{Infobox
|title=Bump 'n' Jump
|image=BNJ flyer.jpg
|image=BNJ flyer.jpg
|title=Bump 'n' Jump
|japanese=バーニンラバー (''Burnin' Rubber'')
|developer=[[Data East]]
|developer=[[Data East]]
|publisher=[[Data East]]
|publisher=[[Data East]]
|year=1982
|japanese=バーニンラバー (''Burnin' Rubber'')
|systems={{syslist|arcade|a2600|cv|intellivision|nes|psp}}
|genre=[[:Category:Racing|Racing]]
|title1=Arcade Archives Burnin' Rubber
|systems=[[Arcade]], [[Atari 2600]], [[ColecoVision]], [[Intellivision]], [[NES]]
|developer1=[[Data East]]
|released={{rd|1982}}
|publisher1=[[Hamster Corporation]]
|year1=2020
|systems1={{syslist|switch|ps4}}
|ratings1={{CERO|A}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}
|genre=[[Racing]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|series=Arcade Archives
}}
}}
{{marquee|BNJ marquee.png}}
{{marquee|BNJ marquee.png}}
'''Bump 'n' Jump''' is a game developed by [[Data East]], and was first released in the arcade in [[1982]] (licensed to [[Midway Games|Bally/Midway]]). The game was released as '''Burnin' Rubber''' worldwide. The game has been ported to the [[Atari 2600]] and [[Intellivision]] in 1983, and the ColecoVision 1984. Unofficial conversions of the game have also appeared on the [[Commodore 64]]. The goal in this game is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as overpasses, and large rivers. Due to the bird's eye view, players cannot see the large obstacles until it is too late to jump, so the game displays a flashing exclamation point when the large obstacles are about to appear.
'''Bump 'n' Jump''' is a game developed by [[Data East]], and was first released in the arcade in [[1982]] (licensed to [[Midway Games|Bally/Midway]]). The game was released as '''Burnin' Rubber''' worldwide. The game has been ported to the [[Atari 2600]] and [[Intellivision]] in 1983, and the ColecoVision 1984. Unofficial conversions of the game have also appeared on the [[Commodore 64]]. The goal in this game is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as overpasses, and large rivers. Due to the bird's eye view, players cannot see the large obstacles until it is too late to jump, so the game displays a flashing exclamation point when the large obstacles are about to appear.  


The enemy vehicles are separated into cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can be jumped upon only to destroy them, and will sometimes drop obstacles that will destroy the player. At the end of each level players receive bonus points for the remaining gasoline in their car, and the number of enemy vehicles crashed. If, however, the player completes a level without bumping another car, the player receives a huge point bonus. Going from one level to another is characterized by a change of seasons. Apart from the change of scenery, the winter scenario also features the additional challenge of slippery roads.
The enemy vehicles are separated into cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can be jumped upon only to destroy them, and will sometimes drop obstacles that will destroy the player. At the end of each level players receive bonus points for the remaining gasoline in their car, and the number of enemy vehicles crashed. If, however, the player completes a level without bumping another car, the player receives a huge point bonus. Going from one level to another is characterized by a change of seasons. Apart from the change of scenery, the winter scenario also features the additional challenge of slippery roads.


In 1986, an updated (or arranged) version of the game was developed for the [[Famicom]] and titled '''Buggy Popper'''. The basic story behind this game is that the players' girlfriend has been kidnapped, and you must race to her rescue. Adding a level of complexity, the NES version of the game also requires that players pick up cans of gasoline that are interspersed throughout each course, as their car uses up fuel steadily throughout the game. It was later published for the Nintendo Entertainment System by [[Vic Tokai]] in 1988.
In 1986, an updated (or arranged) version of the game was developed for the [[Famicom]] and titled '''Buggy Popper'''. The basic story behind this game is that the players' girlfriend has been kidnapped, and you must race to her rescue. Adding a level of complexity, the NES version of the game also requires that players pick up cans of gasoline that are interspersed throughout each course, as their car uses up fuel steadily throughout the game. It was later published for the Nintendo Entertainment System by [[Vic Tokai]] in 1988.
 
{{Continue Nav|nextpage=How to play}}


<gallery>
<gallery>
File:BNJ title.png|Title screen
Image:BNJ_title.png|Title screen
</gallery>
</gallery>


{{ToC}}
{{ToC}}


[[Category:Arcade]]
[[Category:MAME]]
[[Category:Atari 2600]]
[[Category:ColecoVision]]
[[Category:Intellivision]]
[[Category:NES]]
[[Category:Racing]]
[[Category:Data East]]
[[Category:Data East]]
[[Category:Hamster Corporation]]
[[Category:1982]]
[[Category:Racing]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
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