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|publisher=[[Toho]] | |publisher=[[Toho]] | ||
|year=1989 | |year=1989 | ||
|systems={{ | |systems={{Syslist|nes}} | ||
|ratings= | |ratings= | ||
|genre=[[Action]] | |genre=[[Action]] | ||
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|series= | |series= | ||
}} | }} | ||
'''Circus Caper''', known as {{nihongo|'''Moeru! Onīsan'''|燃える!お兄さん||lit. "Burn! Older Brother"}} in Japan, is the title of a side-scrolling [[NES]] game where the player controls a young boy on a quest to save his sister who has been kidnapped by the circus. The game was released in [[1989]] by [[Toho]] and received poor reviews. | '''Circus Caper''', known as {{nihongo|'''Moeru! Onīsan'''|燃える!お兄さん||lit. "Burn! Older Brother"}} in Japan, is the title of a side-scrolling [[NES]] game where the player controls a young boy on a quest to save his sister who has been kidnapped by the circus. The game was released in [[1989]] by [[Toho]] and received poor reviews. | ||
The single-player, side-scrolling action game takes the player through various levels, each with a circus theme, fighting various enemies and bosses until he finally defeats the ringmaster and saves his sister. The player starts out in the game with little life, and few weapons, but he can collect various icons to increase how many direct hits that he can withstand, keys to open doors, along with various circus items to shoot as projectiles. | The single-player, side-scrolling action game takes the player through various levels, each with a circus theme, fighting various enemies and bosses until he finally defeats the ringmaster and saves his sister. The player starts out in the game with little life, and few weapons, but he can collect various icons to increase how many direct hits that he can withstand, keys to open doors, along with various circus items to shoot as projectiles. | ||
Many of the levels can be avoided altogether by walking left, back through the curtain from where the player begins. This will take him right to that level's boss battle. Bonus levels include themes such as guiding a bear to jump over flames, avoiding boulders in a car, using Rodan as target practice and meeting Godzilla at the circus grounds. | Many of the levels can be avoided altogether by walking left, back through the curtain from where the player begins. This will take him right to that level's boss battle. Bonus levels include themes such as guiding a bear to jump over flames, avoiding boulders in a car, using Rodan as target practice and meeting Godzilla at the circus grounds. | ||
The USA version has a number of changes from the Japanese versions. Mainly minigame and RPG elements were removed, the stages were modified and the setting was changed to a circus. The Japanese version also features several credits screens at the end which were removed from the USA version. The soundtracks also differentiate (for the most part). In the Japanese version, instead of weapons, your character shouted quote bubbles and the stages are in a different order. | The USA version has a number of changes from the Japanese versions. Mainly minigame and RPG elements were removed, the stages were modified and the setting was changed to a circus. The Japanese version also features several credits screens at the end which were removed from the USA version. The soundtracks also differentiate (for the most part). In the Japanese version, instead of weapons, your character shouted quote bubbles and the stages are in a different order. |