Command & Conquer 3: Tiberium Wars/Micromanagement

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< Command & Conquer 3: Tiberium Wars
Revision as of 21:41, 26 November 2010 by Aulis-0940 (talk | contribs) (layout improvement, deleting unnecessary text)

Micromanagement can save you life in "Kane's Wrath" or "Tiberium Wars". Micromanagement is pretty simple once you get into the details of it.


  • Ability Micromanagement is that when you use a unit's special ability. These abilities are especially helpful for attacking enemies, for example Devourer's Conversion Beam ability which significantly boosts firepower. You can use Riflemen's Dig-In ability as a defensive micromanagement.


  • Specify Micromanagement is that when you use a unit for its intended, dedicated purpose. Good examples are like Missile Squads against tanks or sniper-type damaging units against enemy infantry.


  • Armour Facing is an another very useful aspect of the game that most vehicles have , which means they will take more damage from the sides or back. Try moving your infantry in a circle around an enemy tank for two purposes: it's harder to run them all over and they will be taking damage because of their weaker sides.


  • Garrisoning makes your infantry less vulnerable to enemy fire. This form includes putting units into vehicles such as APCs or Hammerheads to maximize damage.


  • Using the toolbar: On the bottom of the screen there is a toolbar full of commands (you can also use hotkeys for this). If you want to expand while micromanaging somewhere else, you can set waypoint mode on and then click on the point where you want your explorer unit to go. Then click the expand button.
  • Aggressive Stance is a handy tool while attacking. Send your arsenal to enemy base and put them on Aggressive Stance. Units now automatically fight against enemy units, so you now may focus on other things like base construction or other strike forces.