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|title=Dark Sun: Shattered Lands | |title=Dark Sun: Shattered Lands | ||
|image= | |image= | ||
|developer= | |developer=Strategic Simulations | ||
|publisher= | |publisher= | ||
|released= | |released= | ||
|genre= | |genre=RPG | ||
|systems= | |systems= | ||
|modes= | |modes= |
Revision as of 14:25, 23 August 2020
Dark Sun: Shattered Lands | |
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Developer(s) | Strategic Simulations |
Publisher(s) | |
Year released | |
System(s) | |
Preceded by | Forgotten Realms: Unlimited Adventures |
Followed by | Dark Sun: Wake of the Ravager |
Series | Dungeons & Dragons |
Genre(s) | RPG |
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Suggested party
The Dark Sun games were a commercial failure, but a player today might still be curious to try them out. If this is the case, the following party allows to get the widest experience of skills in one game:
- Half-giant gladiator
- Mul psionicist/cleric
- Thrikreen psionisict/druid
- Half-elf psionicist/preserver[1]
This party features:
- All three Dark Sun exclusive races: half-giant, mul (half-dwarf), and thrikreen (insectoid).
- All three classes implemented for the first time in a D&D game: gladiator, druid, and psionicist.
- An almost complete array of magic and psionic powers: three psionicists for the 3 different sets of psionic powers; one preserver (magic-user) for the magic spells; one druid and one cleric for three of the five elements of clerical spells. The cleric can also turn undead.
- Two heavy-armored, close-combat fighters (gladiator and cleric) and two light-armored, long-range fighters (druid and preserver).
- ↑ Half-elves are less skilled than elves in magic spells, but only the former ones can be resurrected in case they die.
Table of Contents
Dark Sun: Shattered Lands/Table of Contents
Dungeons & Dragons series