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{{Header Nav|game=Day of Defeat: Source|num=2}} | {{Header Nav|game=Day of Defeat: Source|num=2}} | ||
{{ | {{Game | ||
|title=Day of Defeat: Source | |title=Day of Defeat: Source | ||
|image=DoDSBoxArt.jpg | |image=DoDSBoxArt.jpg | ||
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|publisher=[[Valve Corporation]] | |publisher=[[Valve Corporation]] | ||
|distributor=[[Electronic Arts]], [[Steam]] | |distributor=[[Electronic Arts]], [[Steam]] | ||
|genre=[[FPS]] | |genre=[[FPS]] | ||
|systems=[[Windows]], [[Mac OS]] | |systems=[[Windows]], [[Mac OS]] | ||
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}} | }} | ||
'''Day of Defeat: Source''' is a revamped version of the original [[Day of Defeat]] using the more powerful | '''Day of Defeat: Source''' is a revamped version of the original [[Day of Defeat]] using the more powerful Source Engine. The Windows version was first released on Steam on [[September 26]], [[2005]] and then sold at retailers shortly after. A Mac OS version was released on [[July 12]], [[2010]]. | ||
The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by [[Valve Software]], most of which use HDR (high dynamic range rendering). | The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by [[Valve Software]], most of which use HDR (high dynamic range rendering). | ||
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[[Category:Electronic Arts]] | [[Category:Electronic Arts]] | ||
[[Category:Steam]] | [[Category:Steam]] | ||
Revision as of 02:11, 10 July 2016
Day of Defeat: Source | |
---|---|
Developer(s) | Valve Corporation |
Publisher(s) | Valve Corporation |
Year released | |
System(s) | Windows, Mac OS |
Series | Day of Defeat |
Genre(s) | FPS |
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Players | 2-32+ |
Rating(s) |
Day of Defeat: Source is a revamped version of the original Day of Defeat using the more powerful Source Engine. The Windows version was first released on Steam on September 26, 2005 and then sold at retailers shortly after. A Mac OS version was released on July 12, 2010.
The game focuses on team-based gameplay with two different gametypes, using scenarios based on World War II battles; the player must also choose between six different classes, all of them unique and offering different gameplay experiences: the Rifleman, Assault, Support, Sniper, Machine Gunner, or Rocket class. Some maps are based on classic maps found in the original Day of Defeat, but there are some new maps created by Valve Software, most of which use HDR (high dynamic range rendering).