Dissidia: Final Fantasy/Summons

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Forty summons appear in Dissidia. Summons can be equipped prior to fighting and are represented by red orbs over the player's health bar. Some summons have two appearances: one for their "Auto" version, and one for their normal version. The "Auto" version acts on a condition, usually a Brave Break or HP Attack, while normal versions must be triggered by pressing Circle and R. The normal version is more powerful than the "Auto" one when numerical values are at stake.

Ifrit

When used, Ifrit increases the summoner's Brave by 1.5 times. It appears automatically when the user breaks the opponent's Brave, and manually. Ifrit's auto version can be obtained in the third stage of the Destiny Odyssey I storyline, and its manual version can be obtained in the second stage of the Destiny Odyssey I storyline.

Shiva

Shiva's auto summon casts diamond dust when an enemy uses an HP attack on you. It causes the enemy's BP to be reduced to zero for a certain amount of time.

Ramuh

Carbuncle

Magic Pot

Deamon Wall

Magus Sisters

Odin

Phoenix

Alexander

Leviathan

Bahamut

Chocobo

Moogle

Mandragora

Bomb

Asura

Titan

Atamos

Iron Giant

Cactar

Tonberry

Malboro

Ultros

Typhoon

Deathgaze

Behemoth

PuPu

Lich

Marilith

Kraken

Tiamat

Scarmiglione

Cagnazzo

Barbariccia

Rubicante

Gilgamesh

Ultima Weapon

Omega

Shinryu