Editing Dragon Warrior II/Rhone

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[[Image:DQ2_GBC_Hargon_Castle_F3.png|thumb|left|Hargon's Castle F3 (GBC version)]]
[[Image:DQ2_GBC_Hargon_Castle_F3.png|thumb|left|Hargon's Castle F3 (GBC version)]]
[[Image:DQ2_GBC_Hargon_Castle_F4.png|thumb|right|Hargon's Castle F4 (GBC version)]]
Once you gain access to the second floor, you may be surprised to find that the layout inside is not all that complicated.  A few chambers are sectioned off, but the way to proceed should be fairly clear, as there aren't many choices.  The monsters that you face are some of the toughest available, including Berserkers, Mace Masters, Green Dragons, and even an occasional Metal Babble if you're lucky.  Try not to get embroiled in too many fights, as your magic and health are a precious commodity in this castle, and you won't want to have to make more return trips than necessary.  You're going to need to preserve as much power as you possibly can because Hargon isn't the only strong opponent who awaits you.
Once you gain access to the second floor, you may be surprised to find that the layout inside is not all that complicated.  A few chambers are sectioned off, but the way to proceed should be fairly clear, as there aren't many choices.  The monsters that you face are some of the toughest available, including Berserkers, Mace Masters, Green Dragons, and even an occasional Metal Babble if you're lucky.  Try not to get embroiled in too many fights, as your magic and health are a precious commodity in this castle, and you won't want to have to make more return trips than necessary.  You're going to need to preserve as much power as you possibly can because Hargon isn't the only strong opponent who awaits you.
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[[Image:DQ2_GBC_Hargon_Castle_F4.png|thumb|right|Hargon's Castle F4 (GBC version)]]
[[Image:DQ2_Atlus.png|left]]
As soon as you reach floor four, you may notice a strange absence of enemies.  However, as soon as you approach the stairwell that will take you to the fifth floor, you will encounter your first forced encounter with the boss monster known as '''Atlus'''.  Atlus appears as a red Giant, and he is without a doubt one of the physically strongest foes you have yet to encounter.  There's not a lot of strategy that applies to fighting him.  He will frequently make two devastating attacks on the same player, so make sure that you have the Princess of Moonbrooke cast ''Healall'' on the unfortunate victim to keep them from dying.  Once you defeat Atlus, you can proceed to the next floor.   
As soon as you reach floor four, you may notice a strange absence of enemies.  However, as soon as you approach the stairwell that will take you to the fifth floor, you will encounter your first forced encounter with the boss monster known as '''Atlus'''.  Atlus appears as a red Giant, and he is without a doubt one of the physically strongest foes you have yet to encounter.  There's not a lot of strategy that applies to fighting him.  He will frequently make two devastating attacks on the same player, so make sure that you have the Princess of Moonbrooke cast ''Healall'' on the unfortunate victim to keep them from dying.  Once you defeat Atlus, you can proceed to the next floor.   


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[[Image:DQ2_GBC_Hargon_Castle_F5.png|thumb|left|Hargon's Castle F5 (GBC version)]]
[[Image:DQ2_GBC_Hargon_Castle_F5.png|thumb|left|Hargon's Castle F5 (GBC version)]]
[[Image:DQ2_Bazuzu.png|right]]
[[Image:DQ2_GBC_Hargon_Castle_F6.png|thumb|right|Hargon's Castle F6 (GBC version)]]
The fifth floor is another strange collect of chambers. Not only must you figure out how to access each one, you'll have to discover which one contains the staircase to the sixth floor.  (On the original NES version, you must approach the upper left chamber from the left side.)  When you find the correct chamber and approach the stairs, you will be ambushed by the second boss monster, '''Bazuzu'''.  Bazuzu looks like a purple version of the Batboons, and he is substantially more deadly than a Gold Batboon.  He knows a dazzling array of spells from Explodet to Defeat, as well as a natural fire breathing ability.  Keeping up with the damage dealt by Bazuzu is much more difficult than during the fight with Atlus and you may need to involve the Prince of Cannock to keep up with the healing.
The fifth floor is another strange collect of chambers. Not only must you figure out how to access each one, you'll have to discover which one contains the staircase to the sixth floor.  (On the original NES version, you must approach the upper left chamber from the left side.)  When you find the correct chamber and approach the stairs, you will be ambushed by the second boss monster, '''Bazuzu'''.  Bazuzu looks like a purple version of the Batboons, and he is substantially more deadly than a Gold Batboon.  He knows a dazzling array of spells from Explodet to Defeat, as well as a natural fire breathing ability.  Keeping up with the damage dealt by Bazuzu is much more difficult than during the fight with Atlus and you may need to involve the Prince of Cannock to keep up with the healing.
With Bazuzu defeated, you are free to climb to the sixth floor, which has a rather simple layout along with the third and final boss monster, '''Zarlox''', a super version of the Bullwong arch demons.  Zarlox is like Atlus and Bazuzu combined; a representation of fierce physical strength combined with unsurpassed magical ability.  On top of everything, Zarlox is capable of casting ''Healall'' and will do so at seemingly unfortunate moments during the fight.  It will take a great deal of patience, as well as a bit of luck when it comes to timing and healing, in order to defeat Zarlox, and gain the ability to climb up to the seventh and final floor, where you will encounter Hargon.
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[[Image:DQ2_GBC_Hargon_Castle_F6.png|thumb|right|Hargon's Castle F6 (GBC version)]]
[[Image:DQ2_GBC_Hargon_Castle_F7.png|thumb|right|Hargon's Castle F7 (GBC version)]]
[[Image:DQ2_Zarlox.png|left]]
With Bazuzu defeated, you are free to climb to the sixth floor, which has a rather simple layout along with the third and final boss monster, '''Zarlox (Belial)''', a super version of the Bullwong arch demons.  Zarlox (Belial) is like Atlus and Bazuzu combined; a representation of fierce physical strength combined with unsurpassed magical ability.  On top of everything, Zarlox is capable of casting ''Healall'' and will do so at seemingly unfortunate moments during the fight.  It will take a great deal of patience, as well as a bit of luck when it comes to timing and healing, in order to defeat Zarlox, and gain the ability to climb up to the seventh and final floor, where you will encounter Hargon.
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[[Image:DQ2_GBC_Hargon_Castle_F7.png|thumb|left|Hargon's Castle F7 (GBC version)]]
[[Image:DQ2_Hargon.png|right]]
It should not come as much of a surprised that Hargon has trapped his throne room with the dangerous barrier tiles, but one quick cast of ''Stepguard'' will easily solve that problem.  After you've healed all of your wounds from the Zarlox fight (and used any Wizard Rings to restore lost magic points if you have them,) feel free to march right up to Hargon and challenge him.  After working this hard to reach him, it's now or never.  Hargon will question your brazen audacity and ask you if you know who he is.  Regardless of your response, you will enter into battle with '''Hargon'''.  The usual strategies apply, attack with the Princes, and use the Princess to heal wounds whenever necessary.  Hargon isn't particularly difficult to fight, he simply uses ''Healall'' quite a bit.  He's rather resistant to magic, but he is surprisingly vulnerable to magical items such as the Staff of Thunder, so use them on him whenever you have a chance to attack with more than just the Prince of Midenhall.
It should not come as much of a surprised that Hargon has trapped his throne room with the dangerous barrier tiles, but one quick cast of ''Stepguard'' will easily solve that problem.  After you've healed all of your wounds from the Zarlox fight (and used any Wizard Rings to restore lost magic points if you have them,) feel free to march right up to Hargon and challenge him.  After working this hard to reach him, it's now or never.  Hargon will question your brazen audacity and ask you if you know who he is.  Regardless of your response, you will enter into battle with '''Hargon'''.  The usual strategies apply, attack with the Princes, and use the Princess to heal wounds whenever necessary.  Hargon isn't particularly difficult to fight, he simply uses ''Healall'' quite a bit.  He's rather resistant to magic, but he is surprisingly vulnerable to magical items such as the Staff of Thunder, so use them on him whenever you have a chance to attack with more than just the Prince of Midenhall.
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[[Image:DQ2_Malroth.png|right]]
Once Hargon is defeated, you will of course learn that Hargon wasn't the one in charge after all.  One stronger than he has been pulling the strings.  After Hargon disappears, make sure that you heal up as much as possible before you attempt to travel back to the stairwell.  You can make the attempt, only to be stopped by a ring of flame.  All of a sudden, '''Malroth''' will appear to challenge you.  Malroth is everything you'd expect him to be as the final boss in the game; exceedingly strong, with access to the most damaging spells.  The fight against Malroth will be quite similar to the fight against Hargon, only longer.  It would be a good idea to cast ''Defense'' whenever a turn occurs when healing isn't necessary (which is rare.)  It won't always work, but it can be helpful to allow the Prince of Cannock to do greater damage than normal.  If you are able to defeat Malroth, you will have saved the world.  You can then travel to the Castle of Midenhall, where your adventure started, for a king's welcome home, and view the ending of the game.  Congratulations!
Once Hargon is defeated, you will of course learn that Hargon wasn't the one in charge after all.  One stronger than he has been pulling the strings.  After Hargon disappears, make sure that you heal up as much as possible before you attempt to travel back to the stairwell.  You can make the attempt, only to be stopped by a ring of flame.  All of a sudden, '''Malroth''' will appear to challenge you.  Malroth is everything you'd expect him to be as the final boss in the game; exceedingly strong, with access to the most damaging spells.  The fight against Malroth will be quite similar to the fight against Hargon, only longer.  It would be a good idea to cast ''Defense'' whenever a turn occurs when healing isn't necessary (which is rare.)  It won't always work, but it can be helpful to allow the Prince of Cannock to do greater damage than normal.  If you are able to defeat Malroth, you will have saved the world.  You can then travel to the Castle of Midenhall, where your adventure started, for a king's welcome home, and view the ending of the game.  Congratulations!
<gallery>
Image:DQ2 Boss Fight Atlus.png|Atlus
Image:DQ2 Boss Fight Bazuzu.png|Bazuzu
Image:DQ2 Boss Fight Zarlox.png|Zarlox
Image:DQ2 Boss Fight Hargon.png|Hargon
</gallery>
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