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{{Header Nav|game=Druid | {{Header Nav|game=Druid}} | ||
{{Game | {{Game | ||
|completion=4 | |||
|image=Druid C64 US box.jpg | |||
|title=Druid | |title=Druid | ||
| | |developer=[[Firebird Software]] | ||
|publisher={{colist|Firebird Software|Nippon Dexter}} | |||
|year=1986 | |||
|systems={{syslist|a8bit|c64|cpc|zx|msx}} | |||
|title1=Druid: Kyōfu no Tobira | |||
|developer1=[[Jaleco]] | |||
|publisher1=[[Jaleco]] | |||
|year1=1988 | |||
|systems1={{syslist|fds}} | |||
|designer=Andrew Bailey, Dene Carter | |designer=Andrew Bailey, Dene Carter | ||
|genre=[[Action]] | |genre=[[Action]] | ||
|players=1 | |players=1 | ||
| | |modes=[[Single player]] | ||
}} | }} | ||
{{game disambig||the unrelated 1995 PC game|[[Druid: Daemons of the Mind]]}} | {{game disambig||the unrelated 1995 PC game|[[Druid: Daemons of the Mind]]}} | ||
'''Druid''' is a computer game for the [[Atari 8-bit]] family and [[Commodore 64]]. It was also ported to the [[Amstrad CPC]] and [[ZX Spectrum]]. Druid was originally published by [[Firebird Software]] in [[1986]]. The game was designed by Andrew E. Bailey, along with Dene Carter who was responsible for much of the graphics, and the music was composed by David M. Hanlon. The game was ported by [[Nippon Dexter]] to the Japanese [[ | '''Druid''' is a computer game for the [[Atari 8-bit]] family and [[Commodore 64]]. It was also ported to the [[Amstrad CPC]] and [[ZX Spectrum]]. Druid was originally published by [[Firebird Software]] in [[1986]]. The game was designed by Andrew E. Bailey, along with Dene Carter who was responsible for much of the graphics, and the music was composed by David M. Hanlon. The game was ported by [[Nippon Dexter]] to the Japanese [[MSX]] in 1988. Another port of Druid entitled {{nihongo|'''Druid: Kyōfu no Tobira'''|ドルイド 恐怖の扉||lit. Druid: Gate of Terror}} was made for the [[Famicom Disk System]] by [[Jaleco]] in 1988. | ||
<gallery> | <gallery> | ||
File:Druid Atari box front.jpg|Atari box, front. | File:Druid Atari box front.jpg|Atari box, front. | ||
File:Druid Atari box rear.jpg|Atari box, rear. | File:Druid Atari box rear.jpg|Atari box, rear. | ||
File:Druid tape box rear.jpg|Atari tape box, rear, with instructions for other consoles. | File:Druid tape box rear.jpg|Atari tape box, rear, with instructions for other consoles. | ||
File:Druid C64 loadscreen.png|Loading screen | |||
</gallery> | </gallery> | ||
==Story== | |||
"As Last of the Great Druids, wander through the Dungeons of Acamantor with your mighty Golem by your side on a quest to destroy the four demon princes." | |||
Druid is a fantasy-themed arcade adventure, where the player plays the part of Hasrinaxx, a druid who is trying to rid the world of the evil Acamantor and his army of demons. | |||
==Gameplay== | |||
Hasrinaxx must travel through several levels. The first level is a normal landscape, and the ones after that are underground, each one deeper than the previous. Each level is infested with various enemies such as ghosts, giant insects, and even demons. Hasrinaxx can shoot these enemies with three different weapons: water, fire, and electricity, but they all come in a finite supply and are not equally effective on all enemies. Hasrinaxx can also summon a Golem to help him, or turn invisible for a brief period. | |||
{{ToC}} | {{ToC}} | ||
[[Category:Firebird Software]] | [[Category:Firebird Software]] | ||
[[Category:Jaleco]] | [[Category:Jaleco]] | ||
[[Category: | [[Category:Action]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Latest revision as of 17:35, 21 December 2022
Druid | |
---|---|
Developer(s) | Firebird Software |
Publisher(s) | Firebird Software, Nippon Dexter |
Year released | 1986 |
System(s) | Atari 8-bit, Commodore 64/128, Amstrad CPC, Sinclair ZX Spectrum, MSX |
Designer(s) | Andrew Bailey, Dene Carter |
---|---|
Genre(s) | Action |
Players | 1 |
Modes | Single player |
Druid: Kyōfu no Tobira | |
---|---|
Developer(s) | Jaleco |
Publisher(s) | Jaleco |
Year released | 1988 |
System(s) | Family Computer Disk System |
- For the unrelated 1995 PC game, see Druid: Daemons of the Mind.
Druid is a computer game for the Atari 8-bit family and Commodore 64. It was also ported to the Amstrad CPC and ZX Spectrum. Druid was originally published by Firebird Software in 1986. The game was designed by Andrew E. Bailey, along with Dene Carter who was responsible for much of the graphics, and the music was composed by David M. Hanlon. The game was ported by Nippon Dexter to the Japanese MSX in 1988. Another port of Druid entitled Druid: Kyōfu no Tobira (ドルイド 恐怖の扉? lit. Druid: Gate of Terror) was made for the Famicom Disk System by Jaleco in 1988.
-
Atari box, front.
-
Atari box, rear.
-
Atari tape box, rear, with instructions for other consoles.
-
Loading screen
Story[edit]
"As Last of the Great Druids, wander through the Dungeons of Acamantor with your mighty Golem by your side on a quest to destroy the four demon princes."
Druid is a fantasy-themed arcade adventure, where the player plays the part of Hasrinaxx, a druid who is trying to rid the world of the evil Acamantor and his army of demons.
Gameplay[edit]
Hasrinaxx must travel through several levels. The first level is a normal landscape, and the ones after that are underground, each one deeper than the previous. Each level is infested with various enemies such as ghosts, giant insects, and even demons. Hasrinaxx can shoot these enemies with three different weapons: water, fire, and electricity, but they all come in a finite supply and are not equally effective on all enemies. Hasrinaxx can also summon a Golem to help him, or turn invisible for a brief period.