Final Fantasy IX/Gizamaluke's Grotto

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< Final Fantasy IX
Revision as of 03:57, 27 August 2015 by LinkTiger (talk | contribs) (The Lindblum page has been renamed.)

Exiting Lindblum

FFIX Exiting Lindblum.jpeg

When you are ready to leave Lindblum you can exit by using the tram to the left (Dragon Gate Tram). It will take you to the exit at the bottom of Lindblum. Upon exiting you will be placed onto the world map with plenty of places to explore.

Qu's Marsh

Qu's Marsh Outside of Lindblum

If you go directly north from Lindblum you will come upon an area called Qu's Marsh. When you enter the marsh you will see some familiar moogles that can give you help if you need it. You will also see entrances into the tall grass which will let you go further into the marsh. Go into the entrance behind the moogles then go directly north until you reach a small pond/lake. At this lake you will meet a new character by the name of Quina. Quina can be very valuable further into the game because of her Eat ability which allows her to eat monsters and obtain their abilities that can be used by Quina (Also known as Blue Magic). Quina will be busy catching frogs when you see her but you can go north and reach a small hut where Quan will be located (Talk to Quan to get some interesting info about Vivi if you wish as well). When you talk to Quan he will convince Quina to go with you to travel the world and try different food. Agree to bring she/he with and make you way out of the marsh. On your way past the pond Quina will ask you if it can catch some frogs. Comply as it benefits you later in the game since catching frogs is a part of getting Quinas ultimate weapon. Once you are done continue on your way out of the marsh and return to the world map.

Chocobo Forest

Chocobo Forest, east of Qu's Marsh

If you go east from Qu's Marsh you will come across a small bridge leading onto a small island. Cross the bridge and continue east and you will see the Chocobo Forest. Here you can learn anything related to Chocobos such as how to find them, how to control them, etc. You can also use this opportunity to purchase some Gryshal Greens so you can find chocobo's all over the world map wherever you see the tracks. You can also start the Hot and Cold quest, which is a very long side quest which gives you a lot of rewards such as ultimate weapons towards the end of the game. Other then that there is not much else you can do here at the moment. So go ahead and make your way back towards the marsh and head north into the mountains from there.

Gizamaluke's Grotto

The Grotto is on the side of a mountain

If you go north into the mountains from Qu's Marsh you will eventually come upon a cave on the side of the mountain which is the entrance to Gizamaluke's Grotto. When you enter you see a large door straight ahead with a bell on it. The door will not open at this time so run back and go up the path to the right. You will see a dying soldier on the ground and he will hand you a bell. Take the bell back to the door discussed earlier and it will now open. If by chance you run out of bells further in, you can return to the dead soldiers body and get another bell off of it if need be. When you go through the door you are immediately met with resistance, once they are dealt with you should receive another bell to open one of the various doors in this area. Open the door at the top of the stairs to the left and go around the path until you reach the soldier sitting at the end. He will give you another bell and there should also be some treasure along the way. Return to the middle and use the bell you just received on the door on the bottom right hand corner. When you enter this door it will lead to a path that goes around a large bell sitting in the middle of the room. This path will eventually take you to the large bell in question. Upon entering you will see a moogle who seems to be in distress. This moogle will notice that you have a kupo nut on you and will want it to solve her delema. Go ahead and hand the kupo nut over and the moogle's will hand you another bell. Use this bell on the door to the right hand side of the large bell and go ahead and save, and rest up while you can. When you leave this room one of the moogles will hand over another bell called the "Holy Bell" this bell will be used to open the door to the left of the large bell. Do not use the holy bell yet since when you open the door to the left it will start a boss battle so be sure to do some more exploring before you decide to go further, and do not forget to save your game.

Gizamaluke
HP: 3175, Steal: Elixir, Magus Hat, Ice Staff

Upon opening the final door you will be tasked with fighting Gizamaluke. He isnt too difficult, just be sure to blind him if possible using Soul Blade or another ability. You also have a small chance of inflicting Silence and Blind if you use a tent on the boss right off the bat. Just be sure to have Vivi use Thunder or Thundara, and have Freya use Jump or cast Lancer and the boss should be dead in no time.