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{{ | {{All Game Nav|game=Golden Sun: The Lost Age}} | ||
In the first area, go right, then down. The sandy bit to the right here doesn't lead anywhere, so follow the path around the bottom. Whilst you're here, set Pound to whatever space Whirlwind is set to. | In the first area, go right, then down. The sandy bit to the right here doesn't lead anywhere, so follow the path around the bottom. Whilst you're here, set Pound to whatever space Whirlwind is set to. | ||
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==Boss Battle: King Scorpion== | ==Boss Battle: King Scorpion== | ||
One way of approaching this battle is to have your two Mercury Djinni (who would probably do best to be on Jenna) set to Standby, as well as Felix's Iron and Sheba's Ether and Breath. This way, the first turn, Felix can unleash Echo, Jenna can use Nereid and Sheba can use Flora. Next turn, Ragnarok from Felix, Jenna unleashes Cannon and Sheba unleashes Blitz. Felix should either be unleashing or using Ragnarok for the rest of his turns, Jenna doing the same, and Sheba either using Summons or healing (with items if possible). The King Scorpion only has 1000HP which means he shouldn't last that long, especially since you should be dealing about 60-100 damage a turn (Flora does about 200). | One way of approaching this battle is to have your two Mercury Djinni (who would probably do best to be on Jenna) set to Standby, as well as Felix's Iron and Sheba's Ether and Breath. This way, the first turn, Felix can unleash Echo, Jenna can use Nereid and Sheba can use Flora. Next turn, Ragnarok from Felix, Jenna unleashes Cannon and Sheba unleashes Blitz. Felix should either be unleashing or using Ragnarok for the rest of his turns, Jenna doing the same, and Sheba either using Summons or healing (with items if possible). The King Scorpion only has 1000HP which means he shouldn't last that long, especially since you should be dealing about 60-100 damage a turn (Flora does about 200). | ||
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Run across these two sand waterfalls again, and climb the wall. Go around the top of the left-hand waterfall, and let the right-hand one carry you on top of the rocks below so you can exit the desert. You can go south here but it leads to a one-way sand waterfall - leading back to Air's Rock. So go northeast, out of the desert. On the world map, head north to enter Alhafra. | Run across these two sand waterfalls again, and climb the wall. Go around the top of the left-hand waterfall, and let the right-hand one carry you on top of the rocks below so you can exit the desert. You can go south here but it leads to a one-way sand waterfall - leading back to Air's Rock. So go northeast, out of the desert. On the world map, head north to enter Alhafra. | ||
{{Footer Nav|game=Golden Sun: The Lost Age| | {{Footer Nav|game=Golden Sun: The Lost Age|backpage=Garoh|nextpage=Alhafra}} |