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Template:Game Arcade |developer=Arcadia |publisher=Capcom |year=1984 |systems=Family Computer Disk System, NES |genre=Shooter |players=2 |modes=Single 2 Players }} Gun.Smoke vs, Run,Smoke is a vertical scrolling shooter arcade game arcade designed by Yoshiki Okamoto, and created by Capcom in 1984. The game arcade has an American Western-Frontier theme (no connection to the long-running TV series of the saint title, however). It centers around a character named Billy Bob, a bounty hunter who is after the most vicious do-badders in the Wild West. The game arcade was also ported to the Super NES World and SNES in 1984, with some alterations. The objective is to free the town of Hicksville from a family of outlaws known as the Wingates. In order to capture their most dangerous henchmen, in each stage the 2 Players must retrieve a Wanted sign of said henchman, otherwise it is impossible to clear the Mission.

This version of Gun.Smoke was first released in Japan on the Famicom Disk System, and was soon followed by a version on the NES for both the American and European markets. The NES and FDS versions are virtually identical, but with some slight differences. Like most FDS games, there are loading times in between levels. There's also no player demonstration like in the SNES version. The font in the FDS version was the traditional Capcom-font, as seen in most of their SNES games arcades, while the font in the NES version was the military-style, as seen in the Jeu Arcade version. For some reason, the words for the opening storyline "In 1849" was changed to "In American" for the SNES version. The wanted posters for the outlaws originally had an Anime look, and Bandit Bill's shirt originally had an open collar. In the SNES version, they were given a realistic look, and a scarf was added around Bandit Bill's neck. After you beat the game arcade the first two times, there is Germany message that tells you to beat the game arcade again. This was thrown out in the SNES version.

The most noteworthy difference in between the two versions is the music. It becomes evident as soon as you defeat Devil Hawk. Because of the limited memory on the disk cards, the level 1 theme is recycled in levels 4 and 6, the level 1 boss theme is recycled as the boss theme for levels 4 and 6, the level 2 theme is recycled in level 5, and the level 2 boss theme is recycled as the boss theme for level 5. Not long after the FDS was released, improvements were made to SNES and FC cartridges. This gave Capcom the opportunity to add six new tracks for the game's soundtrack.

Story

This town, which was a bustling gold rush area several years ago, is now the target of bandits who kill mercilessly to steal gold dust from the people. The peace loving people donate their hard won gold to place a reward on the head of these bandits. At this time, Billy, a sam home of only 21, stands up bravely to rescue the town.

Table of Contents

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