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Outside

Dice Palace

The Dice Palace is a high-stakes board game. You roll a three sided die (which inexplicably looks like a cube) and do various challenges. Once a challenge has been completed, it is cleared and cannot be played again (unless you get a game over).

Square 1

Mini-Boss - Valvalion
Vitality: 2821
Points: 23080

Contrary to the game's advice, you can shoot any part of its body.

Square 2

Item Room: Force, Lightning, Chaser, Health

Square 3

Mini-Boss - Timeron
Vitality: 2423
Points: 17705

A space pod thing that can reverse its actions.

Square 4

Rush n Go!

Weapons are disabled. Punching (pressing shot) causes the walls to change. The amount of damaging orbs depends on the difficulty.

Square 5

Mini-Boss - Minion Soldier
Vitality: 2010
Points: 84054

Its small size doesn't prevent it from throwing you.

Square 6

Mini-Boss - Melon Bread
Vitality: 1310
Points: 13900

Fire upwards.

Square 7

Destroy the turret thing (Vitality: 847) in the middle. The time bonus is based off of the amount of time left (1 minute). Don't forget that the leftmost thing has a health orb.

Square 8

Mini-Boss - Pit (x4)
Vitality: ~400
Points: 2590

Don't let the barrier in the middle crush you.

Square 9

Rush N Go 2

Get out of the first pit by walljumping. Don't forget to destroy the soldiers.

Square 10

Item Room: Fire, Force, Lighting, Health

Square 11

It's a Phantom. Don't forget to pick up the health it drops.

Square 12

Mini-Boss - Vortex Base
Vitality: 2802
Points: 0

The flashing of the orbs determines the path of the laser.

Square 13

Mini-Boss - Curry and Rice
Vitality: 362
Points: 25

Weapons are unusable.

Square 14

Mini-Boss - Abarenbou Gel
Vitality: 3510
Points: 88888

Square 15

Mini-Boss - Super Gondola
Vitality: ~400 per piece
Points:

The gondola consists of several parts. Long range weapons are recommended.

Square 16

Item Room: Chaser, Fire, Health, Health

Square 17

Go back to the start. Do not pass go, do not collect 200 dollars.

Square 18

Once you complete Dice Palace you will earn a Soul Bonus of 65815 points.

Boss - Black Beat Stepper
Vitality: 6482
Points: 65816
Attacks
Red Fireball
Green Cutter
Blue Cracker
Yellow Laser

Despite its high vitality, this boss is quite easy compared to Dice Palace. It only attacks after rolling the die and moving. The attacks can easily be anticipated because of the flashing of the walls.

Once you've defeated the boss you can collect the gem.