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This game brings back the characters from Mappy but it just isn't as effective. The problem is most likely that the player doesn't get any new weapons for each sequence of four levels. The levels don't get more confusing, and the main trick to get through them consists of a tricky way to more or less stand still. Plus the enemies move in fixed patterns. But it's a happy and cute little game for a bit, with 31 distinct levels that the player can continue through even if he loses all his lives, and it's worth playing through once without the later levels getting too frustrating.
This game brings back the characters from Mappy but it just isn't as effective. The problem is most likely that the player doesn't get any new weapons for each sequence of four levels. The levels don't get more confusing, and the main trick to get through them consists of a tricky way to more or less stand still. Plus the enemies move in fixed patterns. But it's a happy and cute little game for a bit, with 31 distinct levels that the player can continue through even if he loses all his lives, and it's worth playing through once without the later levels getting too frustrating.
==Table of Contents==
*[[Hopping Mappy/Elements|Controls and Characters]]


[[Category:Arcade]]
[[Category:Arcade]]

Revision as of 07:58, 14 June 2007

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Hopping Mappy is an arcade game that was released by Namco in 1986. It runs on Namco System 86 hardware and as the name suggests, it is the sequel to Mappy, which was released 3 years earlier.

This game brings back the characters from Mappy but it just isn't as effective. The problem is most likely that the player doesn't get any new weapons for each sequence of four levels. The levels don't get more confusing, and the main trick to get through them consists of a tricky way to more or less stand still. Plus the enemies move in fixed patterns. But it's a happy and cute little game for a bit, with 31 distinct levels that the player can continue through even if he loses all his lives, and it's worth playing through once without the later levels getting too frustrating.

Table of Contents