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{{All_Game_Nav|game=Joust|num=4}}
{{Header Nav|game=Joust}}
__NOTOC__
{{Game
{{Infobox|title=Joust
|completion=4
|boxart=[[Image:Joust_flyer.png|250px]]
|image=Joust flyer.png
|title=Joust
|developer=[[Williams]]
|developer=[[Williams]]
|publisher=[[Williams]]
|publisher=[[Williams]]
|year=1982
|systems={{syslist|cade|a8bit|a2600|a5200|a7800|atarist|lynx|a2|nes|dos|web|360|ps3}}
|ratings={{ESRB|E}}
|designer=John Newcomer
|designer=John Newcomer
|categories=[[:Category:Action|Action]]
|genre=[[Action]]
|systems=[[Arcade]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[Atari 7800]], [[Atari ST]], [[Atari Lynx]], [[Apple II]], [[NES]], [[Game Boy]], [[Game Boy Color]], [[MS-DOS]], [[Xbox Live Arcade]]
|releasedates=[[1982]]
|players=1-2
|players=1-2
|ratings=N/A
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[Joust 2: Survival of the Fittest]]
|series=Joust
|pcgamingwiki=Joust
}}
}}
{{wikipedia|Joust (arcade game)}}
{{marquee|Joust marquee.png}}
[[Image:Joust marquee.png|300px]]
'''Joust''' arrived at the height of the golden age of arcade games, and swept players off their feet. It presented a novel game play in a novel setting that captured the imagination. The player, mounted on an ostrich sized bird and carrying a lance, must "joust" against enemy players in a battle for air supremacy.


'''Joust''' arrived at the height of the golden age of arcade games, and swept players off their feet. It presented a novel game play in a novel setting that captured the imagination. The player, mounted on an ostrich sized bird and carrying a lance, must "joust" against enemy players in a battle for air supremacy.
Set inside a cavern of sorts, complete with lava, the battle took place between floating segments of land. A pterodactyl would make its presence known if the player(s) stuck around for too long. Killing an enemy would make an egg appear. If left alone, the egg would hatch into a new enemy that would replace its fallen brethren. A lava troll waited for unsuspecting victims to fly too close to the lave before reaching a claw out to grab his next meal.


Set inside a cavern of sorts, complete with lava, the battle took place beetween floating segments of land.  A pterodactyl would make its presence known if the player(s) stuck around for too long.  Killing an enemy would make an egg appear.  If left alone, the egg would hatch into a new enemy that would replace its fallen brethren.  And a lava troll waited for unsuspecting victims to fly too close to the lave before reaching a claw out to grab his next meal.
[[Atari]] saw Joust as another title to snatch the rights up to and add to its library. It saw more official releases to Atari systems than any other title, including [[Ms. Pac-Man]]. While it made the rounds at Atarisoft, it was actually released for very few other platforms. Joust served as a source of inspiration twice for [[Nintendo]]; once for the simultaneous two player concept that appeared in [[Mario Bros.]], and then more directly for the gameplay found in [[Balloon Fight]]. Joust itself had an arcade sequel, [[Joust 2: Survival of the Fittest]]. Joust was released for download on the [[Xbox Live Arcade]] in [[2006]] with online multiplayer, enhanced graphics and new [[/Achievements/]].
 
[[Atari]] saw Joust as another title to snatch the rights up to and add to its library. It saw more official releases to Atari systems than any other title, including [[Ms. Pac-Man]]. While it made the rounds at Atarisoft, it was actually release for very few other platforms. Joust served as a source of inspiration twice for [[Nintendo]]; once for the simultaneous two player concept that appeared in [[Mario Bros.]], and then more directly for the gameplay found in [[Balloon Fight]]. Joust itself had an arcade sequel, [[Joust 2]]. Joust was released for download on the [[Xbox Live Arcade]] in [[2006]] with fairly enhanced graphics.


<gallery>
<gallery>
Image:Joust title.png|Title screen.
File:Joust title.png|Title screen
</gallery>
</gallery>
{{-}}


== Story ==
==Story==
The yellow knight and the blue knight are the last two champions of the Joust that takes place in a world where men ride atop giant birds, and height determines the victor. Help them take on wave after wave of would-be challengers who wish to take away their title.
The yellow knight and the blue knight are the last two champions of the Joust that takes place in a world where men ride atop giant birds, and height determines the victor. Help them take on wave after wave of would-be challengers who wish to take away their title.


== How to play ==
==Gameplay==
=== At a glance ===
* You control the player's bird. Push the button to flap the bird's wings and rise in the air.
* You control the player's bird. Push the button to flap the bird's wings and rise in the air.
* When the player and an enemy collide, the person who is highest wins.
* When the player and an enemy collide, the person who is highest wins.
* You must defeat every enemy in order to advance to the next stage.
* You must defeat every enemy in order to advance to the next stage.
* When an enemy is defeated, an egg appears. Collect the egg before it hatches in to an new enemy.
* When an enemy is defeated, an egg appears. Collect the egg before it hatches in to an new enemy.
* Beware the pterodactyl that arrives when you remain on a stage for too long. The only way to kill it is to position your lance directly in to its mouth.
* Beware the pterodactyl that arrives when you remain on a stage for too long. The only way to kill it is to position your lance directly at its mouth.
* Every fifth round in an egg wave. Collect them all before they hatch.
* Every fifth round in an egg wave. Collect them all before they hatch.
* Avoid flying too close to the lava and attracting the attention of the lava troll who likes to reach out and grab unsuspecting fliers.
* Avoid flying too close to the lava and attracting the attention of the lava troll who likes to reach out and grab unsuspecting fliers.


=== In depth ===
{{ToC}}
*[[Joust/Elements|Controls & Characters]]
{{Joust}}
*[[Joust/Strategy|Strategy]]
*[[Joust/Versions|Home Version Comparisons]]


== Box artwork ==
[[Category:Williams]]
 
Throughout its many releases, Joust has accumulated a large collection of different pieces of artwork for the game boxes. Some are shown below:
 
<gallery>
Image:Joust 2600 box.jpg|Atari 2600
Image:Joust 5200 box.jpg|Atari 5200
Image:Joust 7800 box.jpg|Atari 7800
Image:Joust A800 box.jpg|Atari 400/800/XL/XE
Image:Joust ST box.jpg|Atari ST
Image:Joust LYNX box.jpg|Atari Lynx
Image:Joust FC box.jpg|Famicom
Image:Joust NES box.jpg|NES
Image:Defender GB box.jpg|Game Boy Arcade Classics 4
Image:Joust Defender GBC box.jpg|Midway Arcade Hits
</gallery>
 
{{Continue Nav|game=Joust|nextpage=Elements|nextname=Controls & Characters}}
 
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Atari 8-bit]]
[[Category:Atari 2600]]
[[Category:Atari 5200]]
[[Category:Atari 7800]]
[[Category:Atari ST]]
[[Category:Atari Lynx]]
[[Category:Apple II]]
[[Category:NES]]
[[Category:Game Boy]]
[[Category:Game Boy Color]]
[[Category:MS-DOS]]
[[Category:Xbox Live Arcade]]
[[Category:Action]]
[[Category:Action]]
[[Category:Williams]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:1982]]
[[Category:MAME]]

Latest revision as of 23:07, 16 March 2023

This is the first game in the Joust series. For other games in the series see the Joust category.

Box artwork for Joust.
Box artwork for Joust.
Joust
Developer(s)Williams
Publisher(s)Williams
Year released1982
System(s)Arcade, Atari 8-bit, Atari 2600, Atari 5200, Atari 7800, Atari ST, Atari Lynx, Apple II, NES, DOS, Web browser, Xbox 360, PlayStation 3
Followed byJoust 2: Survival of the Fittest
SeriesJoust
Designer(s)John Newcomer
Genre(s)Action
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB Everyone
LinksJoust at PCGamingWikiJoust ChannelSearchSearch
Joust marquee

Joust arrived at the height of the golden age of arcade games, and swept players off their feet. It presented a novel game play in a novel setting that captured the imagination. The player, mounted on an ostrich sized bird and carrying a lance, must "joust" against enemy players in a battle for air supremacy.

Set inside a cavern of sorts, complete with lava, the battle took place between floating segments of land. A pterodactyl would make its presence known if the player(s) stuck around for too long. Killing an enemy would make an egg appear. If left alone, the egg would hatch into a new enemy that would replace its fallen brethren. A lava troll waited for unsuspecting victims to fly too close to the lave before reaching a claw out to grab his next meal.

Atari saw Joust as another title to snatch the rights up to and add to its library. It saw more official releases to Atari systems than any other title, including Ms. Pac-Man. While it made the rounds at Atarisoft, it was actually released for very few other platforms. Joust served as a source of inspiration twice for Nintendo; once for the simultaneous two player concept that appeared in Mario Bros., and then more directly for the gameplay found in Balloon Fight. Joust itself had an arcade sequel, Joust 2: Survival of the Fittest. Joust was released for download on the Xbox Live Arcade in 2006 with online multiplayer, enhanced graphics and new Achievements.

Story[edit]

The yellow knight and the blue knight are the last two champions of the Joust that takes place in a world where men ride atop giant birds, and height determines the victor. Help them take on wave after wave of would-be challengers who wish to take away their title.

Gameplay[edit]

  • You control the player's bird. Push the button to flap the bird's wings and rise in the air.
  • When the player and an enemy collide, the person who is highest wins.
  • You must defeat every enemy in order to advance to the next stage.
  • When an enemy is defeated, an egg appears. Collect the egg before it hatches in to an new enemy.
  • Beware the pterodactyl that arrives when you remain on a stage for too long. The only way to kill it is to position your lance directly at its mouth.
  • Every fifth round in an egg wave. Collect them all before they hatch.
  • Avoid flying too close to the lava and attracting the attention of the lava troll who likes to reach out and grab unsuspecting fliers.

Table of Contents

edit