Jump Super Stars/Missions
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By completing missions in J-Adventure mode, you can unlock komas to be used in your decks. This page will list all possible missions in Jump Superstars, and how to recognize them.
Damage avoidance[edit]
- Without being knocked out
- The mission text has the word KO, but no numbers.
- Without being ringed out
- The mission text has the word KO, but no numbers.
- Without being hit
- The mission text doesn't have any numbers or Latin letters. Actually, there are other missions which don't have them either, but amongst them, this is the most common one.
- With half J-Soul or more.
- The mission text has the letter J.
- With full J-Soul.
- The mission text has the letter J.
- Clear with all characters having full J-Soul.
- The mission text has the letter J, and none of the two above missions apply. This mission isn't very common, so it's usually one of the above.
- Win without getting hit by a stronger type
Obtain knockouts[edit]
- Win with over X times ringing out opponent
- Mission text shows a number inside [], and includes the word KO.
- Ring out player X at least X times
- Same as above, but also has the word 2P, 3P or 4P.
- Ring out each enemy at least X times
- If the mission text shows a number inside [] and includes the word KO, but none of the above two missions seem to apply.
- Clear with at least X higher score than opponent
Using specific decks[edit]
- Have exactly 10 help characters
- The mission text has the number 10, without the words 以上 afterwards.
- Have exactly 5 support characters
- The mission text has the number 5, without the words 以上 afterwards.
- Win with a deck of X type battle characters
- Win without any X-size koma in the deck
- The mission text starts with a number (4, 5, or 6) in [].
- Win with X komas in deck
Specific buttons or attacks[edit]
- Win with at least X hits with Dream Combo
- Win with at least X hits with Super-Tag
- Use support characters X times
- Win with at least X hits with stronger nature
- Win using only stronger nature
Other[edit]
- Clear the stage
- The first mission of every stage.
- Clear before X count!
- Mission text shows a number, not inside [], usually being 20, 30, 40 or 50.
- Clear with full specials bars
- Without using doublejump
- Mission text starts with the word 空.
- Win without changing characters more than X times