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{{nihongo|'''Kingdom Hearts 358/2 Days'''|キングダムハーツ 358/2 Days|Kingudamu Hātsu Surī Faibu Eito Deizu Ōbā Tsū|pronounced "Kingdom Hearts 3-5-8 Days over 2"}} is an [[action]] [[role-playing game]] developed and published by [[Square Enix]] for the [[Nintendo DS]] with assistance from [[h.a.n.d.]]. It is a new installment in the best-selling {{c|Kingdom Hearts}} series. The story is an interquel taking place between the second game, [[Kingdom Hearts: Chain of Memories]] and [[Kingdom Hearts II]]. | {{nihongo|'''Kingdom Hearts 358/2 Days'''|キングダムハーツ 358/2 Days|Kingudamu Hātsu Surī Faibu Eito Deizu Ōbā Tsū|pronounced "Kingdom Hearts 3-5-8 Days over 2"}} is an [[action]] [[role-playing game]] developed and published by [[Square Enix]] for the [[Nintendo DS]] with assistance from [[h.a.n.d.]]. It is a new installment in the best-selling {{c|Kingdom Hearts}} series. The story is an interquel taking place between the second game, [[Kingdom Hearts: Chain of Memories]] and [[Kingdom Hearts II]]. | ||
The game centers on the daily life of the main character Roxas, exploring the time from his creation during the first game, [[Kingdom Hearts]], and leading directly into Kingdom Hearts II. It features 3D graphics, and single and multiplayer modes of play. The game was announced at the [[2007]] Tokyo Game Show to be released in Japan; a North American release was later confirmed as well as a European Autumn [[2009]] release. Kingdom Hearts 358/2 Days had a special edition of the Nintendo DSi when it launched in Japan. The game launched in Japan on May 30, 2009. The game's official North American release was announced at E3 2009 to be September 29, 2009. | The game centers on the daily life of the main character Roxas, exploring the time from his creation during the first game, [[Kingdom Hearts]], and leading directly into Kingdom Hearts II. It features 3D graphics, and single and multiplayer modes of play. The game was announced at the [[2007]] Tokyo Game Show to be released in Japan; a North American release was later confirmed as well as a European Autumn [[2009]] release. Kingdom Hearts 358/2 Days had a special edition of the Nintendo DSi when it launched in Japan. The game launched in Japan on [[May 30]], 2009. The game's official North American release was announced at E3 2009 to be [[September 29]], 2009. | ||
Like the other games in the series, the player progresses through a collection of various worlds, based on various locales from the Disney animated features canon: Agrabah from ''Aladdin''; the Beast's Castle from ''Beauty and the Beast''; Olympus Coliseum from ''Hercules''; Halloween Town from ''The Nightmare Before Christmas''; Wonderland from ''Alice in Wonderland''; and Neverland from ''Peter Pan''. The game also features worlds created specifically for the series by Square Enix. The most prominent world is The World That Never Was, which first appeared in the secret ending of Kingdom Hearts and serves as the game's main hub, followed by Twilight Town, a frequently-explored locale. Castle Oblivion and Destiny Islands also appear in cutscenes. | Like the other games in the series, the player progresses through a collection of various worlds, based on various locales from the Disney animated features canon: Agrabah from ''Aladdin''; the Beast's Castle from ''Beauty and the Beast''; Olympus Coliseum from ''Hercules''; Halloween Town from ''The Nightmare Before Christmas''; Wonderland from ''Alice in Wonderland''; and Neverland from ''Peter Pan''. The game also features worlds created specifically for the series by Square Enix. The most prominent world is The World That Never Was, which first appeared in the secret ending of Kingdom Hearts and serves as the game's main hub, followed by Twilight Town, a frequently-explored locale. Castle Oblivion and Destiny Islands also appear in cutscenes. |