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{{Wikipedia}}
{{nihongo|'''Libble Rabble'''|リブルラブル}} is an [[arcade]] game that was released by [[Namco]] in [[1983]]. It was designed by Toru Iwatani, who also designed the {{c|Gee Bee}} series, [[Puckman]], and [[Pole Position]]. It was later ported to the [[Sharp X68000]] and [[SNES|Super Famicom]] platforms in [[1994]], over a decade after it was originally released in the arcades.
{{nihongo|'''Libble Rabble'''|リブルラブル}} is an [[arcade]] game that was released by [[Namco]] in [[1983]]. It was designed by Toru Iwatani, who also designed the {{c|Gee Bee}} series, [[Puckman]], and [[Pole Position]]. It was later ported to the [[Sharp X68000]] and [[SNES|Super Famicom]] platforms in [[1994]], over a decade after it was originally released in the arcades.



Revision as of 17:00, 1 December 2010

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Libble Rabble (リブルラブル?) is an arcade game that was released by Namco in 1983. It was designed by Toru Iwatani, who also designed the Gee Bee series, Puckman, and Pole Position. It was later ported to the Sharp X68000 and Super Famicom platforms in 1994, over a decade after it was originally released in the arcades.

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The player must take control of two arrows, Libble (red) and Rabble (blue), who have a line strung between them. The object of the game is for them to wrap their line around poles in order to surround little mushrooms (Mushlins) and various types of enemies (Hoblins, Shears, Changers and Killers) with it for points and extra time. Libble and Rabble can either close the loops they create by meeting up with each other (which will give them more points for the Mushlins) or by both moving to the same edge of the screen (which will give them less points for the Mushlins).

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Libble Rabble logo
Libble Rabble logo