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(> lvl 11)
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== Level 6 ==
== Level 6 ==
* Unarmed
* Unarmed
* 7 enemies
* 7 enemies, unarmed
 
A Wintery area with four central structures.  Enemies will circle around one of the centers, and there are four more structures outside that hide the central corridors.
 
== Level 7 ==
== Level 7 ==
*Unarmed
* 5 enemies, staff
A forested area with a few outputs.  Given the patrol routes of the enemies, these opponents are much easier for sneak attack kills.
The first guard you see should be taken down quickly, as it makes it easy to sneak up on the other rabbits.
== Level 8 ==
== Level 8 ==
*Unarmed
* 3 enemies, unarmed
* 1 enemy, knife, leather
A large bonfire is in the middle.
== Level 9 ==
== Level 9 ==
* Leather.
* 4 enemies, sword
A wintery landscape.  Spinecrush the target on the right, then take out the one that is approaching your position (before he sees the body.)
== Level 10 ==
== Level 10 ==
* Unarmed
* 2 enemies, knife
* 2 enemies, unarmed
Another aeiral building set.  You may want to jump onto the raised section on the right and defeat the opponents with the knives.  You can then use the knife to take out the unarmed enemies below.
You can also push or trick enemies into jumping off the ledge to kill them.
== Level 11 ==
== Level 11 ==
* Unarmed
* Left tower: 2 enemies, 1 knife.
* Right tower: 2 enemies, 1 knife.
* 2 wolves
== Level 12 ==
== Level 12 ==
== Level 13 ==
== Level 13 ==

Revision as of 03:27, 20 March 2009

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This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Level 1

  • Unarmed.
  • 3 enemies, all unarmed.

A lightly wooded winter map.

Level 2

  • Knife.
  • 2 enemies, all unarmed.

A grassy map within some form of shrine or temple. The two enemies stand on the central altar and are easily dispatched.

Level 3

  • Unarmed.
  • 3 enemies, all with knives.

A forested area.

Note: This is the final level in the shareware version.

Level 4

  • Knife.
  • 1 enemy, knife.
  • 1 enemy, staff, leather armour.
  • 1 enemy, sword
  • 1 wolf

A desert area. There are nine small stands arranged in a grid, which allow sneaking a bit easier.

Level 5

  • Unarmed
  • 2 enemies, unarmed
  • 1 enemy (brown fur), knife

This is a close quarter combat situation; the three enemies are close and are likely to be alerted at the same time. Luckily, you can try knocking one off the building onto the ground far below.

Level 6

  • Unarmed
  • 7 enemies, unarmed

A Wintery area with four central structures. Enemies will circle around one of the centers, and there are four more structures outside that hide the central corridors.

Level 7

  • Unarmed
  • 5 enemies, staff

A forested area with a few outputs. Given the patrol routes of the enemies, these opponents are much easier for sneak attack kills.

The first guard you see should be taken down quickly, as it makes it easy to sneak up on the other rabbits.

Level 8

  • Unarmed
  • 3 enemies, unarmed
  • 1 enemy, knife, leather

A large bonfire is in the middle.

Level 9

  • Leather.
  • 4 enemies, sword

A wintery landscape. Spinecrush the target on the right, then take out the one that is approaching your position (before he sees the body.)

Level 10

  • Unarmed
  • 2 enemies, knife
  • 2 enemies, unarmed

Another aeiral building set. You may want to jump onto the raised section on the right and defeat the opponents with the knives. You can then use the knife to take out the unarmed enemies below.

You can also push or trick enemies into jumping off the ledge to kill them.

Level 11

  • Unarmed
  • Left tower: 2 enemies, 1 knife.
  • Right tower: 2 enemies, 1 knife.
  • 2 wolves

Level 12

Level 13

Level 14