MapleStory/Link Skills: Difference between revisions

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==Mechanics==
==Mechanics==
*A character can receive up till 12 different link skills, excluding the one originated from that same character, so you cannot get all the link skills available in the game for one character.  
*A character can receive up till 12 different link skills, excluding the one originated from that same character, so you cannot get all the link skills available in the game for one character.  
*You can transfer the link skill using that original character (owner) of the link skill. Transfer is available 2 times daily, so if you transferred the link skill to a character 2 times in a single day, you have to wait till the next day in order to change the target character of the skill.
*You can transfer the link skill using that original character (owner) of the link skill. Transfer is available 10 times daily <ref>https://maplestory.nexon.net/news/70205/updated-december-7-v-228-on-air-glimpse-of-joy-patch-notes#skillimprov</ref>, so if you transferred the link skill to different characters 10 times in a single day, you have to wait till the next day in order to change the target character of the skill. The first 4 transfers are free of charge; the 5th transfer costs 5,000,000 mesos and each subsequent transfer costs an additional 1,000,000 mesos (up to a maximum of 10m mesos for the 10th and final transfer).
*Only up till 2 characters can get the same link skill: The  target and the owner.
*Only up till 2 characters can get the same link skill: The  target and the owner.
*A character cannot get the same link skill twice. Link skills that require multiple characters can be stacked if the characters are of different jobs.
*A character cannot get the same link skill twice. Link skills that require multiple characters can be stacked if the characters are of different jobs.
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|2||120||Monster EXP +15% permanently. Can teleport to Elluel with a cooldown time of 10 minutes.
|2||120||Monster EXP +15% permanently. Can teleport to Elluel with a cooldown time of 10 minutes.
|-
|-
|3||210||Monster EXP +20% permanently. Can teleport to Elluel wih a cooldown time of 10 minutes.
|3||210 (GMS Only)||Monster EXP +20% permanently. Can teleport to Elluel wih a cooldown time of 10 minutes.
|}
|}


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;Mihile's Linked Skill
;Mihile's Linked Skill
From Mihile. Become resistant to knockbacks for some time. Cooldown 3 minutes.  
From Mihile. Become more resistant to abnormal statuses for some time. Cooldown 2 minutes. Not affected by buff duration increasing effects.
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
! Skill level!! Level requirement!! Stat
! Skill level!! Level requirement!! Stat
|-
|-
|1||70||Stance +100% for 90 seconds
|1||70||Abnormal Status Resistance +100 for 10 seconds
|-
|-
|2||120||Stance +100% for 110 seconds
|2||120||Abnormal Status Resistance +100 for 15 seconds
|-
|-
|3||210||Stance +100% for 130 seconds
|3||210||Abnormal Status Resistance +100 for 20 seconds
|}
|}


===Core Aura===
===Core Aura===
From ZEN/Jett. Increases random stats.
From Jett. Increases random stats.
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
! Skill level!! Level requirement!! Stat
! Skill level!! Level requirement!! Stat
|-
|-
|1||70 (30 for ZEN/Jett)||Increases Weapon ATT, Magic ATT, STR, DEX, INT and LUK by a random amount. Stat amount changes everyday and can be enhanced by using cash items like Supernova Dust, Cosmic Stone. '''(Tier only increases or decreases when the ZEN/Jett character is at least level 120)'''
|1||70 (30 for Jett)||Increases Weapon ATT, Magic ATT, STR, DEX, INT and LUK by a random amount. Stat amount changes everyday and can be enhanced by using cash items like Supernova Dust, Cosmic Stone. '''(Tier only increases or decreases when the Jett character is at least level 120)'''
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
!ZEN's/Jett's Level!!Individual Stat Range!!Total Stat Range
!Jett's Level!!Individual Stat Range!!Total Stat Range
|-
|-
|30~39||0~2||1~5
|30~39||0~2||1~5
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|1||70 (10 for Adele)||Damage to boss monsters +2%, for every party member including yourself (non-party is counted as 1 person party), damage +1% up to +4%
|1||70 (10 for Adele)||Damage to boss monsters +2%, for every party member including yourself (non-party is counted as 1 person party), damage +1% up to +4%
|-
|-
|1||120||Damage to boss monsters +4%, for every party member including yourself (non-party is counted as 1 person party), damage +2% up to +8%
|2||120||Damage to boss monsters +4%, for every party member including yourself (non-party is counted as 1 person party), damage +2% up to +8%
|}
 
===Preparation===
From Kain. Prepares to deal increased damage by attacking, and deals increased damage for some time when preparation is completed. Not affected by buff duration increases, cooldown reduction and cooldown resets.
{|{{prettytable|notwide=1}}
!Skill Level!!Level required!!Stats
|-
|1||70 (10 for Kain)||Every 8 monsters killed, or 5 attacks that landed on a boss monster, prepare 1 time. Preparation is completed after 5 times, and your damage increases by 9% for 20 seconds. Cooldown 40 seconds, and preparation is not possible during cooldown.
|-
|2||120||Every 8 monsters killed, or 5 attacks that landed on a boss monster, prepare 1 time. Preparation is completed after 5 times, and your damage increases by 17% for 20 seconds. Cooldown 40 seconds, and preparation is not possible during cooldown.
|}
 
===Nature's Friend===
From Lara. Befriends nature in the surroundings to get help, which has greater effects on weak monsters. Not affected by buff duration increasing effects, and the buff duration is exact (not affected by server lag)
{|{{prettytable|notwide=1}}
!Skill Level!!Level required!!Stats
|-
|1||70 (10 for Lara)||Damage +3%. When 20 normal monsters are killed when the buff is not active, activates Nature's Friend buff for exactly 30 seconds to increase damage on normal monsters by 7%.
|-
|2||120||Damage +5%. When 20 normal monsters are killed when the buff is not active, activates Nature's Friend buff for exactly 30 seconds to increase damage on normal monsters by 11%.
|}
|}


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