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{{Infobox | {{Infobox | ||
|title=Mappy | |title=Mappy | ||
|image=Mappy flyer.jpg | |image=Mappy JP flyer.jpg | ||
|developer=[[Namco]] | |developer=[[Namco]] | ||
|publisher={{co|Namco|jp}}{{co|Midway Games|us}} | |publisher={{co|Namco|jp}}{{co|Midway Games|us}} | ||
Line 12: | Line 12: | ||
{{sys|vc}}{{jp|2008|January 29}} | {{sys|vc}}{{jp|2008|January 29}} | ||
|players=1-2 | |players=1-2 | ||
|followed by=[[Hopping Mappy]] | |||
|series=Mappy | |||
}} | }} | ||
{{Wikipedia}} | {{Wikipedia}} | ||
{{marquee|Mappy marquee.png}} | {{marquee|Mappy marquee.png}} | ||
'''Mappy''', like [[Xevious]], is an early [[Namco]] arcade game that achieved great success in the | {{series disambig}} | ||
'''Mappy''', like [[Xevious]], is an early [[Namco]] arcade game that achieved great success in the "Land of the Rising Sun", and very little success in the United States. Behind its cute characters and presentation is a surprisingly strategic platform arcade game that requires a lot of planning, and can become quite frantic. It runs on the same hardware as [[Super Pac-Man]] (two Motorola M6809 microprocessors running at 1.536 MHz), but modified to support horizontal scrolling. It was also the first game from Namco to feature the text "All Rights Reserved" on its title screen - which is on the title screen of almost every game they released since. | |||
Since Mappy wasn't extraordinarily popular in the U.S., there isn't a lot of history to report. The name Mappy is likely derived from mappo, a Japanese slang term (slightly insulting) for a policeman. The large red cat was known as Nyamco in Japan, which besides being a play on Namco, comes from nyanko, the Japanese equivalent of "kitty cat". Nyamco was renamed Goro in the U.S. release. | Since Mappy wasn't extraordinarily popular in the U.S., there isn't a lot of history to report. The name Mappy is likely derived from ''mappo'' (マッポ), a Japanese slang term (slightly insulting) for a policeman. The large red cat was known as "Nyamco" in Japan, which besides being a play on Namco, comes from ''nyanko'' (ニャンコ), the Japanese equivalent of "kitty cat". Nyamco was later renamed to "Goro" in the U.S. release of the game, but kept his original name in the System 86 sequel game [[Hopping Mappy]]. | ||
Mappy (again, like Xevious) was ported to a large number of home computers and consoles in Japan, and (unlike Xevious) saw no American conversions. | Mappy (again, like Xevious) was ported to a large number of home computers and consoles in Japan, and (unlike Xevious) saw no American conversions. However, it has now shown up more recently in the United States thanks to the [[Namco Museum 50th Anniversary]] compilations, and the Jakks Pacific Namco TV Games Plug-And-Play systems (not to mention Revenge of Arcade). | ||
{{Continue Nav}} | {{Continue Nav}} | ||
==Story== | ==Story== | ||
The player must take control of Mappy, the brave mouse policeman. Mappy's mission is to retrieve all of the stolen treasure from the Meowky cat gang. They've stashed all of the loot in their leader's mansions which contain several floors, and also numerous trampolines that the Meowkies have to use to travel between the various stories. Mappy's job is only to recover the stolen goods, not to make any arrests, so you should not let him get near any cats (including the "Gosenzo" cat-coin) or it's lights out for Mappy. | |||
<gallery> | |||
Image:Mappy title.png|Title screen. | |||
Image:Mappy Start.png|Start screen. | |||
Image:Mappy flyer.jpg|Bally Midway's arcade flyer. | |||
</gallery> | |||
{{ToC}} | {{ToC}} | ||
==Gameplay summary== | ==Gameplay summary== | ||
* | * The player must direct Mappy through each of the Meowky gang's mansions (the roofs of which alternate colour) with the two-directional joystick. | ||
* You must collect every stolen item to advance to the next | * You must collect every stolen item in the mansion to advance to the next round. You can collect pair of items consecutively to multiply the bonus. | ||
* You must avoid contact with Nyamco and the Meowky cat gang while standing on a floor. | * You must avoid contact with Nyamco and the Meowky cat gang while standing on a floor. If they catch you, Mappy will lose a life and must restart. | ||
* Use trampolines to bounce from one floor to another. Mappy is (mostly) safe from harm while in the air. | * Use the trampolines to bounce from one floor of the mansion to another. Mappy is (mostly) safe from harm while in the air - due to the Gosenzo. | ||
* Press the door button to open and close doors. | * Press the door button to open and close doors. You can use this to block or shove enemy cats and temporarily stun them for a short time period. | ||
* Open a flashing door to emit a | * Open a flashing door to emit a microwave that drives the cats off the screen for bonus points. If Nyamco is caught in it, he will double your points. | ||
* In bonus rounds, | * In the bonus rounds, you must collect all sixteen of the bonus balloons as quickly as you can before the song ends. The last one is big blue one. | ||
[[Category:Arcade]] | [[Category:Arcade]] |
Revision as of 16:30, 24 February 2012
Template:Series disambig Mappy, like Xevious, is an early Namco arcade game that achieved great success in the "Land of the Rising Sun", and very little success in the United States. Behind its cute characters and presentation is a surprisingly strategic platform arcade game that requires a lot of planning, and can become quite frantic. It runs on the same hardware as Super Pac-Man (two Motorola M6809 microprocessors running at 1.536 MHz), but modified to support horizontal scrolling. It was also the first game from Namco to feature the text "All Rights Reserved" on its title screen - which is on the title screen of almost every game they released since.
Since Mappy wasn't extraordinarily popular in the U.S., there isn't a lot of history to report. The name Mappy is likely derived from mappo (マッポ), a Japanese slang term (slightly insulting) for a policeman. The large red cat was known as "Nyamco" in Japan, which besides being a play on Namco, comes from nyanko (ニャンコ), the Japanese equivalent of "kitty cat". Nyamco was later renamed to "Goro" in the U.S. release of the game, but kept his original name in the System 86 sequel game Hopping Mappy.
Mappy (again, like Xevious) was ported to a large number of home computers and consoles in Japan, and (unlike Xevious) saw no American conversions. However, it has now shown up more recently in the United States thanks to the Namco Museum 50th Anniversary compilations, and the Jakks Pacific Namco TV Games Plug-And-Play systems (not to mention Revenge of Arcade).
Story
The player must take control of Mappy, the brave mouse policeman. Mappy's mission is to retrieve all of the stolen treasure from the Meowky cat gang. They've stashed all of the loot in their leader's mansions which contain several floors, and also numerous trampolines that the Meowkies have to use to travel between the various stories. Mappy's job is only to recover the stolen goods, not to make any arrests, so you should not let him get near any cats (including the "Gosenzo" cat-coin) or it's lights out for Mappy.
-
Title screen.
-
Start screen.
-
Bally Midway's arcade flyer.
Table of Contents
Gameplay summary
- The player must direct Mappy through each of the Meowky gang's mansions (the roofs of which alternate colour) with the two-directional joystick.
- You must collect every stolen item in the mansion to advance to the next round. You can collect pair of items consecutively to multiply the bonus.
- You must avoid contact with Nyamco and the Meowky cat gang while standing on a floor. If they catch you, Mappy will lose a life and must restart.
- Use the trampolines to bounce from one floor of the mansion to another. Mappy is (mostly) safe from harm while in the air - due to the Gosenzo.
- Press the door button to open and close doors. You can use this to block or shove enemy cats and temporarily stun them for a short time period.
- Open a flashing door to emit a microwave that drives the cats off the screen for bonus points. If Nyamco is caught in it, he will double your points.
- In the bonus rounds, you must collect all sixteen of the bonus balloons as quickly as you can before the song ends. The last one is big blue one.