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{{Header Nav|game=Max Payne 2: The Fall of Max Payne | {{Header Nav|game=Max Payne 2: The Fall of Max Payne}} | ||
{{ | {{Game | ||
|completion=0 | |||
|image=MaxPayne2 BoxArt.jpg | |||
|title=Max Payne 2: The Fall of Max Payne | |title=Max Payne 2: The Fall of Max Payne | ||
|developer=[[Remedy Entertainment]] | |||
|developer= | |||
|publisher=[[Rockstar Games]] | |publisher=[[Rockstar Games]] | ||
|year=2003 | |||
|systems={{syslist|win}} | |||
|ratings={{ESRB|M}}{{BBFC|15}}{{USK|18}}{{PEGI|18}}{{OFLC|MA15}} | |||
|title1=Max Payne 2: The Fall of Max Payne | |||
|developer1=[[Rockstar Vienna]] | |||
|publisher1=[[Rockstar Games]] | |||
|year1=2003 | |||
|systems1={{syslist|ps2|xbox|360}} | |||
|genre=[[Action-adventure]] | |genre=[[Action-adventure]] | ||
|players=1 | |players=1 | ||
| | |modes=[[Single player]] | ||
|preceded by=[[Max Payne]] | |preceded by=[[Max Payne]] | ||
|followed by=[[Max Payne 3]] | |||
|series=Max Payne | |series=Max Payne | ||
|pcgamingwiki=Max Payne 2: The Fall of Max Payne | |||
}} | }} | ||
'''Max Payne 2: The Fall of Max Payne''' is a third-person shooter developed by [[Remedy Entertainment]] for [[Windows]], [[Xbox]], and [[PlayStation 2]] systems. The Fall of Max Payne was published by [[Rockstar Games]] and initially released on October 15, [[2003]] and later in the year for consoles. The game, like its predecessor, is a film noir that includes very stylistic cinematography, specifically the use of effects such as bullet-time and camera panning. | |||
==Story== | |||
Max Payne 2 continues the story of [[Max Payne]], a fugitive undercover cop framed for murder in New York City, who stumbles upon a familiar face, Mona Sax. | |||
{{ToC}} | {{ToC}} | ||
{{Max Payne}} | |||
[[Category:Remedy Entertainment]] | [[Category:Remedy Entertainment]] | ||
[[Category:Rockstar Vienna]] | [[Category:Rockstar Vienna]] | ||
[[Category:Rockstar Games]] | [[Category:Rockstar Games]] | ||
[[Category: | [[Category:Action-adventure]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
Latest revision as of 04:45, 23 April 2023
Max Payne 2: The Fall of Max Payne | |
---|---|
Developer(s) | Remedy Entertainment |
Publisher(s) | Rockstar Games |
Year released | 2003 |
System(s) | Windows |
Preceded by | Max Payne |
Followed by | Max Payne 3 |
Series | Max Payne |
Genre(s) | Action-adventure |
---|---|
Players | 1 |
Modes | Single player |
Rating(s) |
Max Payne 2: The Fall of Max Payne | |
---|---|
Developer(s) | Rockstar Vienna |
Publisher(s) | Rockstar Games |
Year released | 2003 |
System(s) | PlayStation 2, Xbox, Xbox 360 |
Max Payne 2: The Fall of Max Payne is a third-person shooter developed by Remedy Entertainment for Windows, Xbox, and PlayStation 2 systems. The Fall of Max Payne was published by Rockstar Games and initially released on October 15, 2003 and later in the year for consoles. The game, like its predecessor, is a film noir that includes very stylistic cinematography, specifically the use of effects such as bullet-time and camera panning.
Story[edit]
Max Payne 2 continues the story of Max Payne, a fugitive undercover cop framed for murder in New York City, who stumbles upon a familiar face, Mona Sax.
Table of Contents
Appendices
Part 1: The Darkness Inside
Part 2: A Binary Choice