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(He's named in the Japanese manual.)
(Oops, I misspoke. It's the Japanese STRATEGY GUIDE that has the name, not the manual.)
 
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| [[File:MSC Enemy Crow.png]] || Crow || {{yes}} || {{yes}} || {{yes}} || Crows, like Fires, require 16 bubbles and a canteen in order to be defeated.
| [[File:MSC Enemy Crow.png]] || Crow || {{yes}} || {{yes}} || {{yes}} || Crows, like Fires, require 16 bubbles and a canteen in order to be defeated.
|-
|-
| colspan="2" | [[File:MSC Enemy Maharito.png]]<br><center>'''Maharito'''</center> || {{yes}} || {{yes}} || {{no}} || Maharito is the ultimate enemy. He has disguised three Crows to look like him in the highest room of the castle. Only one Maharito is real, and that is the one you must defeat to rescue the princess. He can only be hurt when his arms are open.
| colspan="2" | [[File:MSC Enemy Maharito.png]]<br><center>'''Maharito'''</center> || {{yes}} || {{yes}} || {{no}} || The evil warlord Maharito is the ultimate enemy. He has disguised three Crows to look like him in the highest room of the castle. Only one Maharito is real, and that is the one you must defeat to rescue the princess. He can only be hurt when his arms are open.
|}
|}


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Latest revision as of 22:24, 5 September 2022

Lower floor enemies[edit]

Enemy Name Shoots projectiles Jumps or flies Pass through walls Behavior
Slime Eye No No No Slime Eyes walk back and forth at a leisurely pace.
Tambo No Yes No Tambo likes to skip and hop, and turns around to attack Milon.
Camry No Yes Yes Camries fly all over a room in diagonal directions.
Mauri No Yes No After bouncing around, it will suddenly stop jumping.
Hard Taru No Yes No Hard Tarus flies through the air in slow straight lines.
Beat No Yes Yes Beats fly around the room in random, purposeless directions.
Paumeru Yes Yes No Paumerus fly aimlessly through a room, spitting fireballs at Milon.
Rubide Yes Yes No Rubides alternate between horizontal and vertical movements, throwing crosses at Milon.
Enemy Name Shoots projectiles Jumps or flies Pass through walls Behavior
Katchinsha No No No Katchinshas will pace back and forth across the floor rapidly.
Gerubo No Yes Yes Like Camries, Gerubos fly around the room diagonally.
Safuma Yes Yes Yes Safumas move left and right throughout the entire room, scattering shots about.
Medamaruge Yes Yes Yes Medamaruges appear, fly around in circles shooting fire, and disappear. It takes 10 normal bubbles or 5 large bubbles to defeat them. A balloon will appear when they defeated.
Fire Yes Yes Yes The Fire enemy will float around in lazy circles, spitting flames at Milon. It takes 16 bubbles to defeat them and you must possess the Canteen or they are invincible.
Voodoo No Yes No Voodoos run left and right, and jump occasionally.

Upper floor enemies[edit]

Enemy Name Shoots projectiles Jumps or flies Pass through walls Behavior
Gyoro No Yes No Gyoros fall downward, moving left or right at high speeds.
Brain Toto Yes Yes No Brain Toto's fly randomly through the air, firing crosses at Milon.
Agu-agu Yes Yes No Agu-agus run left and right like Voodoos and jump occasionally.
Eye-eye No No No Like Katchinshas, Eye-eyes move back and forth rapidly.
Shim No No No Shims move leisurely across the floor like Slime Eyes.
Madora Yes Yes No Madoras move left and right, jumping along, and shoot projectiles at Milon.
Flying Eye Yes Yes Yes Like Safumas, Flying Eyes move left and right, passing right through the walls, and scatters shots around the room.
Unbao Yes No No Unbaos move left or right, waiting for Milon to be close and underneath so they can fire many shots at him.
Spark No Yes Yes Sparks drop from one side of the screen to the other. They not only appear inside, but outside as well, when the weather is bad. They can only be defeated with large bubbles.
Flag No Yes Yes Flags rise to the top or drop to the bottom of the screen, flying back and forth in a wave-like pattern.
Giant Head No Yes No Giant Heads hop about left and right.
Bone Wing No Yes No Like Tambos, and they hop and bound around.
Crow Yes Yes Yes Crows, like Fires, require 16 bubbles and a canteen in order to be defeated.

Maharito
Yes Yes No The evil warlord Maharito is the ultimate enemy. He has disguised three Crows to look like him in the highest room of the castle. Only one Maharito is real, and that is the one you must defeat to rescue the princess. He can only be hurt when his arms are open.