|
|
Line 78: |
Line 78: |
|
| |
|
| These are fairly straightforward so I won't bother explaining them. | | These are fairly straightforward so I won't bother explaining them. |
|
| |
| =Walkthrough=
| |
| ==Stage 1: The Tower of Eyes==
| |
| Walk to the right until you reach the door. Enter it. Don't try to walk further
| |
| to the right because the platform will disappear and you'll fall down. When you
| |
| reappear, walk to the left, avoid the ball, and head onto the elevator to get
| |
| taken to the door. After that, go up the two elevators, destroy the two
| |
| flashing blocks, and then ball that will likely be coming at you. Once it's
| |
| gone, continue to the left, up the ascending platforms to the door at the top.
| |
| On the other side, there will be a ball waiting. Destroy it and head up the
| |
| elevator. When you're at the top, carefully wall to the lower platform and
| |
| destroy the ball.
| |
|
| |
| It's better to get rid of it when it's coming toward you rather than it going
| |
| away since it will likely reverse direction once you fall toward it. After it's
| |
| gone, head to the left, and up the elevator at the other end. Take the elevator
| |
| all the way to the top and then jump to the right. If you don't the platform
| |
| will disappear and you'll have to start over. Once you're on the other side,
| |
| quickly walk into the door and then to the left through the other door. Wait
| |
| for the eye to float back to the right before you head onto the elevator or
| |
| you'll get knocked off. When you reappear, head through the door to the right
| |
| to finish the stage.
| |
|
| |
| ==Stage 2: The Realm of Robots==
| |
|
| |
| Walk to the left and jump over the two gaps ahead. Ride the elevator to the
| |
| top, jump to the left, head up the next elevator, and go through the door. Walk
| |
| under the diamond enemy to the left and head up the ascending platforms.
| |
| Another diamond enemy might be floating by when you approach the elevator ahead
| |
| so watch out and try not to get knocked off. If you have to, wait just below it
| |
| until it leaves, and then make a break for the elevator and the door. When you
| |
| reappear, jump over the diamond enemy and head up the elevator. Once you reach
| |
| the top, go to the left and then up the elevator ahead. At the top, go into the
| |
| door and you'll appear at the bottom of the descending platforms.
| |
|
| |
| Further ahead there will be another elevator. Head up once the diamond enemy
| |
| passes by. Ignore the door beside you and continue to the left. Wait at the
| |
| bottom of the ascending platforms for the diamond enemy to pass by and then
| |
| start going. Stop once you reach the spot where it levels out again and wait
| |
| for the next diamond enemy to pass you. Once it does, continue upwards. When
| |
| you reach the platform right above the door, jump over it, and then head up
| |
| some more until you reach the platform right above the elevator. Wait for the
| |
| diamond enemy below to go away and then step on the platform. It'll disappear
| |
| and you can head up to finish the stage.
| |
|
| |
| ==Stage 3: The Trap of Tricks==
| |
| This stage is a little tricky but it's much shorter than the others when you
| |
| finally get to the top. Walk to the left and kill the ball. Enter the door
| |
| after that. Head up the elevator beside you, walk to the right and then wait.
| |
| The green molecule floating around will eventually go after you. Let it hit you
| |
| and you'll fall to the platform below. Now kill the ball and continue to the
| |
| right and the platform above the elevator will disappear, allowing you to use
| |
| the elevator properly. Go all the way to the top and enter the door. You'll
| |
| fall onto a platform with another elevator close by. Use it to get to the top.
| |
|
| |
| Avoid the floating hamburgers at the top and head up the elevator at the far
| |
| left. Walk off the left side of the elevator quickly to avoid the floating
| |
| hamburger nearby. If you have to, walk to the right to avoid it and then head
| |
| back to left. Climb the ascending platforms to the top, destroy the flashing
| |
| bricks, and go up with the elevator. If the floating hamburger gets close, just
| |
| wait until it passes before you head up the elevator. Near the top, another
| |
| floating hamburger will be moving around. There's no wait to avoid this one so
| |
| if you get hit by it just continue on. Enter the door at the top and then enter
| |
| the next door as well. When you reappear, enter the door to finish the stage.
| |
|
| |
| ==Stage 4: The Slippery Slide==
| |
| There's more tricky involved here. This stage is also harder than the last ones
| |
| so be patient. Head to the right and jump over the two square enemies ahead.
| |
| Use the elevator to go up and then destroy the flashing brick to the right when
| |
| you reach the top. Now head right, destroy the two flashing bricks ahead, use
| |
| the elevator, and then enter the door. When you reappear, jump to the left and
| |
| enter the next door. Use the elevator beside you and then head through the door
| |
| at the top. Carefully, make your way down the descending platforms and enter
| |
| the door there. When you reappear, go left and enter the door. There will be a
| |
| ball waiting for you near the door so kill it and then destroy the flashing
| |
| brick to the far left.
| |
|
| |
| Enter the door again and then head up the elevator to the right. Kill the ball
| |
| at the top and use the elevator to the right. Wait on the left above the door
| |
| you seen on the far right. After the elevator drops, the square enemy will
| |
| float to the left. When it does, jump down, stand roughly on the middle on the
| |
| rightmost platform before the gap and then jump toward the door. You can't jump
| |
| from the edge of this platform because the platform above the door will stop
| |
| you and you'll end up falling back down onto the elevator. Enter the door once
| |
| you make it. When you reappear, climb the ascending platforms, avoiding the
| |
| square enemies going up and down.
| |
|
| |
| At the top, avoid stepping on the platform to the left of the door above you.
| |
| It will disappear if you do. Kill the ball, jump to the left, and then use the
| |
| elevator. You're almost done at this point. When you reach the top, stay here
| |
| until the balls bounce to the right. After that, walk to the right and destroy
| |
| the balls but don't walk onto the stack of platforms above the door below. They
| |
| will disappear as well and you'll have to climb the tower again. Go to the far
| |
| right and wait for the purple molecule to appear level with you. Let it hit you
| |
| and you'll fall to the platforms below. Now all you have to do is walk to the
| |
| right, jump onto the elevator and enter the door to finish the stage. Yay!
| |
|
| |
| ==Stage 5: The Broken Path==
| |
| This stage is a bitch. Don't be surprised if you curse a little while you're
| |
| here. Start off by going up the elevator and right. The platform to the right
| |
| of the eyeball will disappear when you step on it so you have to jump from this
| |
| spot. It's a little tricky but you can manage it. Once you make it to the other
| |
| side, destroy the flashing brick and use the elevator. Climb the ascending
| |
| platforms and enter the door at the top. Keep going to the right and onto the
| |
| elevator. Jump over the two holes to the left and the fall onto the platform
| |
| above the first elevator and it will disappear. Shoot the two flashing bricks
| |
| on the second elevator, fall off the right edge.
| |
|
| |
| You'll be back at the second set of ascending platforms. Head back to the top
| |
| and then left again to the two elevators. This time jump over the hole above
| |
| the first elevator and fall onto the platform above the second elevator. The
| |
| platform will disappear and you'll be able to use the elevator. Take it to the
| |
| top, walk to the left, jump over the two holes, and then the ball. This is a
| |
| dead end, but you'll see a flashing brick far to the left that's important. Hit
| |
| it, jump back over the ball, and then fall into the hole. You'll land on an
| |
| elevator. Take it up. Ignore the door to the right and jump to the left where
| |
| the ball is bouncing. Duck under the ball, fall to the left and take the
| |
| elevator there up.
| |
|
| |
| Walk off the right side when they ball isn't around, and wait beside the
| |
| elevator. When it goes back down, center yourself on the platform, and then
| |
| jump across. Continue to the left but watch out for the ball when you're going
| |
| up the ascending platforms ahead. There will be two more balls, this time going
| |
| vertically ahead. Slip under them and use the elevator ahead. Enter the door at
| |
| the top. Climb the ascending platforms and enter the door at top. Duck under
| |
| the first ball, and then wait for the other ball you'll see to pass by, and
| |
| then climb until you see the second to last door. Enter it. When you reappear,
| |
| wait for the ball you saw earlier to pass by again, and then make a break for
| |
| the elevator.
| |
|
| |
| You don't have much time so you have to be very quick. Occasionally, a ball
| |
| from the far left will be bouncing toward you when you're coming up the
| |
| elevator. Start tapping A and you should hopefully kill it before it knocks you
| |
| off. You're almost done at this point. Walk to the left and carefully make your
| |
| way under the two balls floating around. Wait for them to line up so that you
| |
| can just walk straight to the other side. You can also just stand under the
| |
| first one, and wait until the second one goes back up and then walk to the
| |
| other side. Don't wait here two long or one of those annoying brown molecules
| |
| will appear. Once you're through, walk to the left, use the elevator and enter
| |
| the door to finish the stage. Yay!
| |
|
| |
| ==Stage 6: The Swimmer's Delight==
| |
|
| |
| Walk to the right and use the elevator there. Jump over the elevator below for
| |
| now and duck under the two balls to the platform below. Walk left and hit the
| |
| flashing brick above the elevator and then head to the right and use the
| |
| elevator there. Head to the top, face left and fire at the flashing brick far
| |
| to the right. After that, go under the ball on your left and enter the door.
| |
| When you reappear, jump over the ball to the left and use the elevator. After
| |
| that, walk to the right, hit the flashing brick in the distance, and then head
| |
| back down elevator. Now, wait for the ball to go up and then fall into the hole
| |
| and use the elevator at the far right.
| |
|
| |
| Yeah, you're back at the beginning but now the path is clear. Use the elevator
| |
| further ahead and then another one at the top. Climb the ascending platforms to
| |
| the right and enter the first door at the top. When you reappear, jump up the
| |
| ascending platforms and then head over the hole to the door on the left. Now,
| |
| get onto the elevator but don't take it up. Instead, jump onto the stack of
| |
| platforms to the right and they will disappear. Take the elevator you land on
| |
| to the top and hit the flashing brick you see ahead. Head back down and take
| |
| the elevator right beside you, and then the next one further to the right.
| |
|
| |
| Enter the door. Jump onto the elevator beside you and take it up. Now carefully
| |
| make your way through the three balls bouncing around ahead. The best way to do
| |
| this is to wait for all three to line up and then walk pass them cleanly. It's
| |
| the middle ball that's the most trouble, since it has the least distance to
| |
| travel. You can't wait too long though, or the elevator will go back down again
| |
| and you'll have to make your way back up. When you make it, jump across the
| |
| hole to the right when the ball isn't around. Stand on the right edge of the
| |
| elevator before you jump or you might not make it. Now finally jump up the
| |
| ascending platforms ahead to finish the stage. Avoid the balls that materialize
| |
| while you're jumping. They are fairly easy to dodge but don't get hit.
| |
|
| |
| ==Stage 7: The Nasty One==
| |
|
| |
| Walk to the right until you reach the first elevator. The platform will
| |
| disappear above it. Wait here until the Cube goes back to the left. Take the
| |
| elevator up and walk to the right until the rightmost platform disappears.
| |
| You'll fall onto another elevator. Use it and hit the flashing brick when you
| |
| reach the top. Walk back to the left and use the first elevator again. Press up
| |
| again and it will continue up. Walk onto the rightmost platform and it will
| |
| disappear, allowing you access to the elevator right below. Take it to the top
| |
| and walk to the right until you reach the elevator. Destroy the flashing bricks
| |
| and use the elevators ahead to get to the top. This next part is a little
| |
| tricky.
| |
|
| |
| Duck under the Cube ahead and stay there until the other one goes by. Now
| |
| quickly jump over the all of the platforms that are lower than the others. The
| |
| reason being is that you'll fall through and have to start over again. When you
| |
| reach the far right, jump onto the elevator and take it up. Stay here until the
| |
| Cube from the left passes by and then start walking to the right again. Stay on
| |
| the lowest platforms to avoid getting hit by it. Use the elevator at the far
| |
| right. Duck under the two Cubes bouncing around and use the third elevator to
| |
| reach the top. Walk to the right and you'll eventually find a platform that
| |
| will disappear. You'll fall through a series of them and land on a elevator.
| |
| Use it to reach the door you saw earlier to finish the stage.
| |
|
| |
| ==Stage 8: The Edge of Doom==
| |
|
| |
| This stage is fairly simple but very long. You have to be quick here or you'll
| |
| be short on time. Walk to the right, avoiding the Cylinders, until you find an
| |
| elevator. Take it up. Ignore the door beside you for now and carefully walk to
| |
| the left, destroying the balls there. Destroy the flashing brick at the far end
| |
| and then head through the door back to the right. When you reappear, walk to
| |
| the left, and try to jump over the platform to left of the second door. You
| |
| won't make it but the platform will disappear and you'll land on a elevator
| |
| below. Take the elevator up and enter the door. Climb the ascending platforms
| |
| until you reach the top.
| |
|
| |
| A Cylinder will usually be floating here but it has quite a distance to travel
| |
| so you have a good amount of time to jump. Wait until the two Cylinders to the
| |
| right are going up and then jump to the platform ahead. Continue jumping until
| |
| you reach the elevator. The last Cylinder in your way is slightly out of sync
| |
| with the others so you have to wait for a second before jumping or you'll jump
| |
| right into it. Go up the elevator and then back to left. Destroy the flashing
| |
| brick on top of the elevator to the left, and use the elevator you're on now to
| |
| go up. Enter the door at the top. When you reappear, jump to the left and head
| |
| through the door at the bottom.
| |
|
| |
| Shoot the flashing brick and then head back through the door. Don't bother
| |
| going back up. Just drop off the side and jump back toward the two elevators.
| |
| Take the second elevator up. Jump off the left side when you reach the top, and
| |
| continue to the left. The leftmost platform will disappear as well as the stack
| |
| below it, until you land on the elevator below. Take it up. When it stops,
| |
| don't do anywhere, press up again until it reaches the top. Continue to the
| |
| left and destroy the flashing brick and then head back to the right until you
| |
| see an elevator below. The platform above the platform will disappear. Walk
| |
| onto it when the Cylinder below isn't around and take the elevator up.
| |
|
| |
| Go right and fall off the edge. Stay on the lowest platform here to avoid the
| |
| Cylinder but hit the flashing brick and use the elevator afterwards to continue
| |
| up. Duck under the two Cylinders ahead and enter the door. There are two
| |
| different paths you can take here but I'll go with the shortest one. When you
| |
| reappear, face right and hit the flashing brick. A molecule will usually appear
| |
| but you don't have to worry about it. After that continue up the ascending
| |
| platforms to the left. When you reach the top platform, stay on the right edge
| |
| of it and jump. You should land on the platform below, not the higher one,
| |
| which will disappear when you fall on it.
| |
|
| |
| Jump to the left twice until you reach the platform closest to the elevator.
| |
| Don't bother trying to fall onto the platform to the right and jumping across
| |
| like you did before. It will disappear and you'll be SOL. Instead, stand on the
| |
| right edge of this platform and jump to the left. Another molecule will usually
| |
| appear to the left so you have to be fairly quick. You should land on the
| |
| elevator below. Take it up and enter the third door to finish the stage.
| |
| Congrats, you completed the game!
| |
|
| |
| ==Ending==
| |
| There's no ending but it will say congratulations and show your score.
| |
|
| |
| [[Category:Platform]]
| |
| [[Category:Single player]]
| |
| [[Category:Game Boy]]
| |
| [[Category:Triffix]]
| |
| [[Category:1991]]
| |