From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(New page, used http://strategywiki.org/wiki/StrategyWiki:Guide/Main_game_page)
 
m (Update infobox)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=Ninja: Shadow of Darkness}}
{{needinfobox}}
{{Game
{{Header Nav|game=Ninja Shadow of Darkness|num=0}}
|completion=0
{{Infobox
|image=Ninja- Shadow of Darkness PSP US box.jpg
|title=Ninja Shadow of Darkness
|title=Ninja Shadow of Darkness
|image=
|developer=[[Core Design]]
|developer=
|publisher=[[Eidos Interactive]]
|publisher=
|year=1998
|released=
|systems={{syslist|ps}}
|genre=[[Action]]
|ratings={{ESRB|T}}
|systems=[[PlayStation]]
|genre=[[Action-adventure]]
|modes=[[Single player]]
|modes=[[Single player]]
|ratings=
|series=
}}
}}
'''Ninja: Shadow of Darkness''' - sometimes referred to simply as '''Ninja'''' - is an action-adventure game released for the [[PlayStation]] in September [[1998]]. It was developed by [[Core Design]] and published by [[Eidos Interactive]]. The game referred to a Ninja Story with Samurai of Japan.


'''Ninja Shadow of Darkness''' is an [[isometric]] [[3D]] [[action]] game for [[PlayStation]]. The game is a linear get to the end of the stage and beat the boss games.
{{Continue Nav}}
There is a man trying to contact other worldly creatures. He manages to contact the creatures and all hell breaks loose.
There is a man trying to contact other worldly creatures. He manages to contact the creatures and all hell breaks loose.


The gameplay involves beating enemies, avoiding traps, jumping and shopping. Kicks, punches, weapons and throwable weapons can be used to defeat enemies. Attacks can be powered up few times by picking certain pickup. The power levels carry to the next stage making the game easier if the player can finish the stage without dieing.
The gameplay involves beating enemies, avoiding traps, jumping and shopping. Kicks, punches, weapons and throwable weapons can be used to defeat enemies. Attacks can be powered up few times by picking certain pickup. The power levels carry to the next stage making the game easier if the player can finish the stage without dying.


Pickups can be found from chests but beware as they can be booby trapped. The pickups include for example swords, coins and the power up pickup. At certain points the game can be saved and coins spend at shop. There are secret loot things that twinkle like a star or something. The loot can be revealed by doing an attack at the point.
Pickups can be found from chests but beware as they can be booby trapped. The pickups include for example swords, coins and the power up pickup. At certain points the game can be saved and coins spend at shop. There are secret loot things that twinkle like a star or something. The loot can be revealed by doing an attack at the point.
{{ToC}}
{{ToC}}
[[Category:Action]]
 
[[Category:PlayStation]]
[[Category:Core Design]]
[[Category:Eidos Interactive]]
[[Category:Action-adventure]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Isometric]]
[[Category:3D]]

Latest revision as of 16:47, 16 July 2022

Box artwork for Ninja Shadow of Darkness.
Box artwork for Ninja Shadow of Darkness.
Ninja Shadow of Darkness
Developer(s)Core Design
Publisher(s)Eidos Interactive
Year released1998
System(s)PlayStation
Genre(s)Action-adventure
ModesSingle player
Rating(s)ESRB Teen
LinksNinja: Shadow of Darkness ChannelSearchSearch

Ninja: Shadow of Darkness - sometimes referred to simply as Ninja' - is an action-adventure game released for the PlayStation in September 1998. It was developed by Core Design and published by Eidos Interactive. The game referred to a Ninja Story with Samurai of Japan.

There is a man trying to contact other worldly creatures. He manages to contact the creatures and all hell breaks loose.

The gameplay involves beating enemies, avoiding traps, jumping and shopping. Kicks, punches, weapons and throwable weapons can be used to defeat enemies. Attacks can be powered up few times by picking certain pickup. The power levels carry to the next stage making the game easier if the player can finish the stage without dying.

Pickups can be found from chests but beware as they can be booby trapped. The pickups include for example swords, coins and the power up pickup. At certain points the game can be saved and coins spend at shop. There are secret loot things that twinkle like a star or something. The loot can be revealed by doing an attack at the point.

Table of Contents

edit