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===Profile===
===Profile===
This is the main 2nd class character after Thief. Players can now equip Katars or Daggers in both hands and use Stealth and Poison skills.  
This is the main 2nd class character after Thief. Players can now equip [[../Weapons#Katar|Katars]] or [[../Weapons#Dagger|Daggers]] in both hands and use Stealth and Poison skills.  
====Skills====
====Skills====
*'''Cloaking'''<br/>
*'''Cloaking'''<br/>

Revision as of 20:34, 20 June 2006

Assassin

File:Male Assassin.png File:Female Assassin.png Requirements: Job Lv 40 or higher as Thief


Profile

This is the main 2nd class character after Thief. Players can now equip Katars or Daggers in both hands and use Stealth and Poison skills.

Skills

  • Cloaking

- Requirements: Thief's Hiding Lv 2
- Active

This skill enables you to move while Hiding. Cloaking uses 15 SP when cast and gradually decreases SP while active. Lv 3 Cloaking gives you the ability to attack or use skills while Hiding but you will be immediately exposed after this. Demon, Insect and Boss monsters can detect Cloaking status.

  • Enchant Poison

- Requirements: Thief's Envenom Lv 1
- Active

This temporarily gives your currently equipped weapon with a Poison property. This skill inflicts Poison status on enemies.

Job Change Information

To change from Thief to Assassin, you must travel South-East of Morroc and find the Assassin Guild. Talk to the Guildsman NPC to apply for this job. The Guildsman will then send you to another room. There will be an NPC hiding within this room, probably behind one of the many pillars you will see. He is the test administrator who will give you a series of tests:

  • You will be asked 10 questions. To pass this test, you must answer at least 9 out of 10 questions correctly. If you fail this test, you will have an unlimited number of times to redo it. However, this may involve answering a different set of questions the next time.
  1. Which skill is not necessary to learn skill, Grimtooth?
    Lvl.2 Right Hand Mastery
  2. What is Lvl.4 of Right Hand Mastery effect?
    Increase 90% of damage
  3. What item is needed to use the skill Venom Dust?
    Red gemstone
  4. What skill can u learn after learning Lvl.5 Enchant Poison?
    Venom Dust
  5. What skill makes u invisible?
    Hiding
  6. What's not the necessary condition to use Venom Splasher?
    You need red gemstone
  7. How much of your SP will be consumed when you use Double Attack with a dagger?
    0 because its a passive skill
  8. Which enchanted sword is effective in Izlude dungeon?
    Wind Maingauche
  9. How much flee increases when you master the skill , Improve Dodge?
    30
  10. Which monster can detect Thief/Assassin with Hiding/Cloaking?
    Argos
  11. Assassin can hold one weapon for each hand.Which one of a set is not equiptable?
    Katar + Maingauche
  12. In which town can u change your job to a thief?
    Morroc
  13. Which card is not related with AGI?
    Whisper card
  14. What's good point about an Assassin?
    Excellent Dodging
  15. How many additional AGI points does an Assassin of job level 50 get?
    10
  16. Which item is not equiptable for an Assassin?
    Helm
  17. If a novice wants to be a Thief , what mushroom is needed?
    Orange Gooey Mushroom
  18. Which card is not related to an Assassin?
    Elder Willow card
  • The next test involves finding and killing Poring and Lunatic monsters with a specific name within a given time limit. The test administrator will tell you the correct name to look for. There are two pitfalls to be aware of.
  1. Some monsters with the wrong name will only have slight differences from the correct name. For example, if the administrator asks you to kill monsters with the name "Job Change Test", some monsters will have a varient of this name like "Job Test Change" or "Jobs Change Test".
  2. There are black areas in this room. These are pitfalls and if you step onto the blackened area, you will have to start this part of the test over again.
  • The next test is quite simple. It is set in a square room with a ramp in the middle. There are a mob of Mummies roaming around the room. The objective is to get to the other side of the room without making contact with any Mummies.
    • Do not cross the ramp or you will be caught. The best solution is to stick to the left or right wall and walk, without stopping, to the exit.
  • The final test involves going through an invisible maze. The objective here is to reach the bottom left of the room to talk to the Assassin Guild Master. Upon entering this room you will see three staircases, two to either side of you and one directly in front.
    • Use the left staircase and start from there. You will be hitting a lot of invisible walls but the Guild Master will inform you whether you are going the right or the wrong direction.

After you talk to the Guild Master, the test will be complete and you will then be changed to an Assassin.