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Latest revision | Your text | ||
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Hits/sec = 50/(200 - ASPD). | Hits/sec = 50/(200 - ASPD). | ||
<!-- DO NOT, i repeat, DO NOT hit max attack speed though, it is generally not advised, as it will cause the server algorithms complications. Think about it, is it really wise to divide by 0? --> | |||
===Hit Point Recovery=== | ===Hit Point Recovery=== |