From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Large cleanup, fixed several errors and grammar mistakes.)
m (Cleaned up, 100% finished.)
Line 259: Line 259:
'''Chris:''' SKIP to Dining Room 2F (1).
'''Chris:''' SKIP to Dining Room 2F (1).


'''Director's Cut (Jill):''' When you enter the Trap Room, the ceiling will begin to cave in...defitenly not good! Both doors automatically lock, so there's no escape. Luckily, Barry comes in and saves you. After heleaves, you'll start off in the Green Hallway. Go through the set of double doors in front of you.
'''Director's Cut (Jill):''' When you enter the Trap Room, the ceiling will begin to cave in...defitenly not good! Both doors automatically lock, so there's no escape. Luckily, Barry comes in and saves you. After he leaves, you'll start off in the Green Hallway. Go through the set of double doors in front of you.


'''Director's Cut (Chris):''' SKIP to C-Shaped Hallway (1).
'''Director's Cut (Chris):''' SKIP to C-Shaped Hallway (1).
Line 290: Line 290:
'''Jill:''' SKIP to Dark Hallway (2).
'''Jill:''' SKIP to Dark Hallway (2).


'''Chris:''' Immediately kill the zombie to your right with your Beretta. Run to the left side of the room and stay behind the statue. Wait for the zombie to come up to the statue (he'll get stuck) and take out your Combat Knife. Start stabbing the zombie from behind the statue until it is finally dead. Once it is, push the blue statue forward until it is behind the destroyed part of the railing. Then get behind the statue and push it forward so it goes off of the balcony. After you do this, run to the other side of the Dining Room 2F and go through the single brown door in the corner.
'''Chris:''' Immediately kill the zombie to your right with your Beretta. Run to the left side of the room and stay behind the statue. Wait for the zombie to come up to the statue (he'll get stuck) and take out your Combat Knife. Start stabbing the zombie from behind the statue until it is finally dead. Once it is, push the blue statue forward until it is behind the destroyed part of the railing. Go to the left of the statue and push it forward so it falls off of the balcony. After you do this, run to the other side of the Dining Room 2F and go through the single brown door in the corner.


'''Director's Cut (Jill):''' SKIP to Dark Hallway (2).
'''Director's Cut (Jill):''' SKIP to Dark Hallway (2).
Line 337: Line 337:
'''Rebith (Jill):''' SKIP to Right Stairs Hallway (2).
'''Rebith (Jill):''' SKIP to Right Stairs Hallway (2).


'''Rebirh (Chris):''' Do the same as Chris.
'''Rebirh (Chris):''' Do the same as Chris (note that there is a Crow in the room, so make sure you kill the Crow first. There are also two zombies in this room instead of three).


===Roofed Passage (1)===
===Roofed Passage (1)===
Line 442: Line 442:
'''Chris:''' SKIP To Left Stairs Hallway (2).
'''Chris:''' SKIP To Left Stairs Hallway (2).


'''Director's Cut (Jill):''' Once you enter, hold down the R1 button to automatically aim at the oncoming Cerberus. Start shooting at Cerberus until it is finally dead. Kill his nearby buddy too, who waits around the corner (he may also charge at you, but most of the time it stays at the corner). When both Cerberus dogs are down, run to the other side of the passage, place the Star Crest on the display, and then exit the room.
'''Director's Cut (Jill):''' Once you enter, hold down the R1 button to automatically aim at the oncoming Cerberus. Start shooting at Cerberus until it is finally dead. Kill his nearby buddy too, who waits around the corner (it may also charge at you, but most of the time it stays at the corner). When both Cerberus dogs are down, run to the other side of the passage, place the Star Crest on the display, and then exit the room.


'''Director's Cut (Chris):''' SKIP to Main Hall 2F (3).
'''Director's Cut (Chris):''' SKIP to Main Hall 2F (3).


'''Rebirth (Jill):''' Kill the flying crow as soon you enter the room. Finish off the Cerberus dog in the room by holding down the R-trigger and shooting. When the Cerberus is down, run to the other side of the passage, place the Star Crest on the display, and then exit the room.
'''Rebirth (Jill):''' Do the same as Director's Cut (Jill) (note that there is a Crow in the room, so make sure you kill the Crow first. There is also only one Cerberus instead of two).


'''Rebirth (Chris):''' SKIP to Left Stairs Hallway (2).
'''Rebirth (Chris):''' SKIP to Left Stairs Hallway (2).
Line 477: Line 477:


===Right Stairs Hallway (1)===
===Right Stairs Hallway (1)===
'''Jill:''' Kill the oncoming zombie with your Beretta and turn the corner. There's a '''Green Herb''' next to the staircase you can take. Head through the single brown door that's underneath the staircase.
'''Jill:''' Kill the oncoming zombie with your Beretta and turn the corner, where you can take a '''Green Herb''' next to the staircase. Head through the single brown door that's underneath the staircase.


'''Chris:''' SKIP to Left Stairs Hallway (2).
'''Chris:''' SKIP to Left Stairs Hallway (2).


'''Director's Cut (Jill):''' Do the same as Jill (note that there is another zombie in the room, so make sure you kill it).
'''Director's Cut (Jill):''' Do the same as Jill (note that there is another zombie next to the staircase, so make sure you kill it).


'''Director's Cut (Chris):''' SKIP to Dining Room 2F (2).
'''Director's Cut (Chris):''' SKIP to Dining Room 2F (2).
Line 500: Line 500:
'''Rebirth (Jill):''' SKIP to Storage Room (1).
'''Rebirth (Jill):''' SKIP to Storage Room (1).


'''Rebirth (Chris):''' You may or may not have triggered the Cerberus to come through the window, but if you did, make sure you hold down the R-trigger and shoot until it is dead. If you didn't, just turn the corner and you will. Once this Cerberus is down, keep running down the hallway. You'll see a "corpse" on the ground, although it's not really dead (you can tell if an enemy is dead by seeing if it leaves behind a blood puddle). Walk past the pillar to trigger another Cerberus to come through a window. Shoot the Cerberus once, run back to the stairs, and finish it off from there. Make sure you also kill the crawling zombie, and then run to the very end of the hallway. Luckily for you, there's another Cerberus that comes, so kill this one off and then head through the single door at the very end of the hallway.
'''Rebirth (Chris):''' You may or may not have triggered the Cerberus to come through the window, but if you did, make sure you hold down the R-trigger and shoot until it is dead. If you didn't, just turn the corner and you will. Once this Cerberus is down, keep running down the hallway. You'll see a "corpse" on the ground, although it's not really dead (you can tell if an enemy is dead by seeing if it leaves behind a blood puddle). Walk past the pillar to trigger another Cerberus to come through a window. Shoot the Cerberus once, run back to the stairs, and finish it off from there. Make sure you also kill the crawling zombie and then run to the very end of the hallway. Luckily for you, there's another Cerberus that comes, so kill this one off and then head through the single door at the very end of the hallway.


<div style="text-align:center">
<div style="text-align:center">

Revision as of 15:43, 21 July 2006

Template:All Game Nav

Entering the Mansion

Dining Room 1F (1)

Jill: You'll start off in a large Dining Room with Barry. Jill comes equipped with a Beretta M92FS, Combat Knife, and one First Aid Spray. The Dining Room is a good area to get used to Biohazard's controls and Inventory Screen. Once you're done practicing, run to the other side of the large table, where Barry notices a pool of blood. He sends you to search the area for more clues. Go through the single brown door in the corner (by standing next to it and pressing your Action Button).

Chris: Like Jill, you'll start off in the mansion's Dining Room. Chris only has a Combat Knife and one First Aid Spray in his inventory. The Dining Room is a good area to get used to the controls and Inventory Screen. When you're done practicing, run to other side of the large table and go through the single brown door in the corner (by standing next to it and pressing your Action Button).

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): Do the same as Chris.

Rebirth (Jill): Do the same as Jill (note that there will be an extra First Aid Spray in your inventory).

Rebirth (Chris): Do the same as Chris (note that there will be an extra First Aid Spray in your inventory).

Tea Room (1)

Jill: The Tea Room is a small hallway that leads to many other rooms in the mansion, though we're not concerned with them for now. Turn to Jill's left and walk around the corner to trigger a cutscene. After the cutscene is over, a zombie will rise from the ground. Quickly turn around and run back to the door. Wait for the zombie to come toward you and then run past it. Investigate the corpse three times for two Beretta Clips and then dodge the zombie one more time to make it back to the Dining Room.

Chris: Do the same as Jill.

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): Do the same as Jill.

Rebirth (Jill): Do the same as Jill.

Rebirth (Chris): Do the same as Jill.

Dining Room 1F (2)

Jill: Jill will run up to Barry, who quickly turns around to spot the zombie coming from the Tea Room. It doesn't get too far, however, as Barry blows its head off with his powerful Colt Python magnum. Standing in shock, the teammates decide that telling Wesker is the best thing to do. Run back to the Dining Room's double doors and go through them to reach the Main Hall.

Chris: Go back to the Main Hall by heading through the Dining Room's double doors on the other side of the table.

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): Do the same as Chris.

Rebirth (Jill): Do the same as Jill.

Rebirth (Chris): Do the same as Chris.

Main Hall 1F (1)

Jill: When Jill and Barry reach the Main Hall, they find no trace of Wesker. Barry has Jill help him look for the lost captain. You can either go up the large central staircase and then go back down, or simply go behind the staircase and then report to Barry. Finding no trace of Wesker, Barry and Jill decide to split up to look for him. Before leaving, Barry gives Jill the Lockpick, a handy tool that will be used several times throughout the game. There's a pair of Ink Ribbons you can pick up on the small table next to the staircase. Ink Ribbons allow you to save your game at a typewriter, but each time you do, one Ink Ribbon is depleted. You can save your game in the Main Hall if you'd like. Go through the double blue doors on the east side of the hall.

Chris: Chris finds no trace of the captain or Jill anywhere in the hall. Pick up Jill's Beretta M92FS off of the ground (it's the shining object next to the red carpet). There's also a pair of Ink Ribbons you can take on the small table next to the staircase. Ink Ribbons allow you to save your game at a typewriter, but each time you do, one Ink Ribbon is depleted. You can save your game in the Main Hall if you'd like. Go up the large central staircase afterwards.

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): Do the same as Chris, except don't pick up the Ink Ribbons.

Rebirth (Jill): Do the same as Jill.

Rebirth (Chris): Do the same as Chris.

Small Gallery (1)

Jill: Walk up to the small brown stepladder next to the blue statue. Push the stepladder so that it's behind the blue statue (by being pressed against the stepladder and pushing it in the direction you want it to go with the corresponding directional button). Climb up the stepladder (by being in front of it and pressing your Action Button) and take the 1st Floor Map from the jug that the statue is holding. Once you do, climb back down the stepladder and go through the single brown door in the corner.

If you'd like, you can also go inside the red curtained room (by pushing the brown chest in front of the entranceway to the left) and pick up a pair of Ink Ribbons on the large shelf. Make sure you walk around the corpse because it will try to attack you if you walk over it (you can always tell if an enemy is dead by seeing if it leaves behind a blood puddle). Exit the red room and go through the single brown door in the corner once you take the Ink Ribbons.

Chris: SKIP to Main Hall 2F (1).

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): SKIP to Main Hall 2F (1).

Rebirth (Jill): The Small Gallery will be the area of your first knife fight. It's a simple battle though, since you only have to fight two zombies. Just focus on doing upward slashes (by moving the stylus from the bottom of the touchscreen to the top quickly) and the two zombies will be done in no time. Once the knife battle is over, walk up to the small brown stepladder next to the blue statue. Push the stepladder so that it's behind the blue statue (by being pressed against the stepladder and pushing it in the direction you want it to go with the corresponding directional button). Climb up the stepladder (by being in front of it and pressing your Action Button) and take the 1st Floor Map from the jug that the statue is holding. Once you do, climb back down the stepladder and go through the single brown door in the corner.

If you'd like, you can also go inside the red curtained room (by pushing the brown chest in front of the entranceway to the left) and pick up a pair of Ink Ribbons on the large shelf. When you enter you'll encounter another pair of zombies. Just walk up to them to get their attention and quickly run back to the entranceway. Shoot the zombies from this position (it will only take 2-5 Beretta shots to kill them) and turn the next corner. There will be a "corpse" on the ground; but it is not really dead. Walk around the corpse because it will try to attack you if you walk over it (you can always tell if an enemy is dead by seeing if it leaves behind a blood puddle). Exit the red room and go through the single brown door in the corner once you take the Ink Ribbons.

Rebirth (Chris): SKIP to Main Hall 2F (1).

L-Shaped Hallway (1)

Jill: Run forward until the camera angle changes. When it does, turn around and start walking backwards. As soon as you walk past the first window, a Cerberus dog will jump right through it. Immediately aim your Beretta and shoot it once. Each time you shoot a Cerberus, it will rest for approximately three seconds and charge at you again. Shoot it while it rests, wait for it to get back up, and then shoot again. Repeat this strategy until it is finally dead. Turn the corner to face yet another Cerberus. Apply the same tactics you learned to kill off this canine. When it's dead, walk up to brown chest in the second part of the hallway (this chest is darker than all of the other ones) and push it to the right to reveal a hidden Beretta Clip. Take the Clip off of the ground and go through the door that's at the end of the hallway.

Chris: SKIP to Main Hall 1F (2).

Director's Cut (Jill): Do the same as Jill.

Director's Cut (Chris): SKIP to Main Hall 2F (1).

Rebirth (Jill): Do the same as Jill.

Rebirth (Chris): SKIP to Main Hall 1F (2).

Main Hall 2F (1)

Jill: SKIP to Trap Room (1).

Chris: Walk up the smaller staircase on the right and run to the second door that's to the right (the one on the balcony) and go through it.

Director's Cut (Jill): SKIP to Bathroom (1).

Director's Cut (Chris): Do the same as Chris.

Rebirth (Jill): SKIP to Bathroom (1).

Rebirth (Chris): Do the same as Chris.

Green Hallway (1)

Jill: There's a single Green Herb you can pick up that's to your left (Green Herbs restore a small portion of your health, and when combined with other herbs, they can even cure poison or heal you completely). Run to the very end of the hallway and go through the single brown door that's to the left.

Chris: SKIP to Main Hall 2F (1).

Director's Cut (Jill): There's a single Green Herb you can pick up that's to your left (Green Herbs restore a small portion of your health, and when combined with other herbs, they can even cure poison or heal you completely). Head through the single brown door that's to the right of the metal door in the corner.

Director's Cut (Chris): SKIP to Main Hall 2F (1).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Main Hall 2F (1).

Trap Room (1)

Jill: Head through the single door that's on the other side.

Chris: SKIP to Terrace Hallway (1).

Director's Cut (Jill): SKIP to Bathroom (1).

Director's Cut (Chris): SKIP to Terrace Hallway (1).

Rebirth (Jill): SKIP to Bathroom (1).

Rebirth (Chris): SKIP to Terrace Hallway (1).

Bathroom (1)

Jill: SKIP to Living Room (1).

Chris: SKIP to Terrace Hallway (1).

Director's Cut (Jill): Walk forward and kill the oncoming zombie with your Beretta. When it's dead, pick up the Beretta Clip from the sink and then exit the room.

Director's Cut (Chris): SKIP to Terrace Hallway (1).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Terrace Hallway (1).

Terrace Hallway (1)

Jill: SKIP to Living Room (1).

Chris: Grab the shining Small Key behind you and enter the single door that's on the other side of the hallway.

Director's Cut (Jill): SKIP to Green Hallway (2).

Director's Cut (Chris): Do the same as Chris.

Rebirth (Jill): SKIP to Green Hallway (2).

Rebirth (Chris): Do the same as Chris.

Living Room (1)

Jill: Run to Jill's left to see a nice Shotgun on a display. Grab the Shotgun off of the display and then exit the room. Not bad, eh?

Chris: SKIP to Terrace (1).

Director's Cut (Jill): SKIP to Green Hallway (2).

Director's Cut (Chris): SKIP to Terrace (1).

Rebirth (Jill): SKIP to Green Hallway (2).

Rebirth (Chris): SKIP to Terrace (1).

Green Hallway (2)

Jill: SKIP to Trap Room (2).

Chris: SKIP to Terrace (1).

Director's Cut (Jill): Take a right, run to the very end of the hallway, and go through the single door that's on the left.

Director's Cut (Chris): SKIP to Terrace (1).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Terrace (1).

Terrace (1)

Jill: SKIP to Trap Room (2) / Green Hallway (3).

Chris: Run to the other side of the Terrace, where you'll see a corpse. In front of the corpse is a Beretta Clip, so make sure you grab it. Quickly leave the room afterwards.

Director's Cut (Jill): SKIP to Trap Room (2) / Green Hallway (3).

Director's Cut (Chris): Run to the other side of the Terrace and grab the Beretta Clip in front of the corpse. After you do, examine the corpse, which suddenly comes to life! Quickly turn around and run back to the door. Kill the zombie from here, and after you do, investigate the area where the corpse was to find the Armor Key. Exit the room once you take the Armor Key.

Rebirth (Jill): SKIP to Trap Room (2) / Green Hallway (3).

Rebirth (Chris): Run to the other side of the Terrace and grab the Beretta Clip in front of the corpse, which comes to life! Turn around and quickly exit the room.

Trap Room (2) / Green Hallway (3)

Jill: The ceiling will begin to cave in as soon as you enter...defitenly not good! Both doors are locked, so you can't escape. After about seven seconds, Barry will come in and save the day. You'll start off in the Green Hallway, and after he leaves, head through the double doors in front of you.

Chris: SKIP to Terrace Hallway (2).

Director's Cut (Jill): Go through the single door that's on the other side of the room.

Director's Cut (Chris): SKIP to Terrace Hallway (2).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Terrace Hallway (2).

Terrace Hallway (2)

Jill: SKIP to Dark Hallway (1).

Chris: Re-enter the Main Hall 2F by going through the door on the other side of the hallway.

Director's Cut (Jill): SKIP to Living Room (2).

Director's Cut (Chris): Do the same as Chris.

Rebirth (Jill): SKIP to Living Room (2).

Rebirth (Chris): Do the same as Chris.

Living Room (2)

Jill: SKIP to Dark Hallway (1).

Chris: SKIP to Main Hall 2F (2).

Director's Cut (Jill): There's three zombies in this room, so gun all of them down with your Beretta as fast as you can (and make sure they're dead by seeing if they leave behind a blood puddle). Once all of them are dead, go to the other side of the Living Room to see a Shotgun on a display. Take the Shotgun and exit the room.

Director's Cut (Chris): SKIP to Main Hall 2F (2).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Main Hall 2F (2).

Dark Hallway (1)

Jill: Immediately kill the oncoming zombie with your Beretta. Walk forward until the camera angle changes to see another zombie behind a corner. Lure him out and finish him off with your Beretta. Once both zombies are down, go through the single brown door on the left side.

Chris: SKIP to Main Hall 2F (2).

Director's Cut (Jill): SKIP to Trap Room (3) / Green Hallway (4).

Director's Cut (Chris):SKP to Main Hall 2F (2).

Rebirth (Jill): SKIP to Trap Room (3) / Green Hallway (4).

Rebirth (Chris): SKIP to Main Hall 2F (2).

Main Hall 2F (2)

Jill: SKIP to Large Gallery (1).

Chris: Run to other side of the Main Hall 2F (you can simply go across the bridge) and go through the double brown doors.

Director's Cut (Jill): SKIP to Trap Room (3) / Green Hallway (4).

Director's Cut (Chris): Enter the single brown door that's to the left of the door you just exited.

Rebirth (Jill): SKIP to Trap Room (3) / Green Hallway (4).

Rebirth (Chris): Do the same as Chris.

Trap Room (3) / Green Hallway (4)

Jill: SKIP to Large Gallery (1).

Chris: SKIP to Dining Room 2F (1).

Director's Cut (Jill): When you enter the Trap Room, the ceiling will begin to cave in...defitenly not good! Both doors automatically lock, so there's no escape. Luckily, Barry comes in and saves you. After he leaves, you'll start off in the Green Hallway. Go through the set of double doors in front of you.

Director's Cut (Chris): SKIP to C-Shaped Hallway (1).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Dining Room 2F (1).

Large Gallery (1)

Jill: You'll have to solve your first major puzzle here (don't worry though, it's very easy). Basically there's an arrangement of pictures with switches under them that must be activated (by pressing the switches) in a certain order to reveal an important item we'll need. The correct order is:

  • Newborn Baby
  • Young Infant
  • Lively Boy
  • Young Man
  • Tired, Middle-Aged Man
  • Bold-looking Old Man

Once you complete this order, run up to the small picture at the very end of the room and press the switch under it. The picture will fall forward, revealing the Star Crest. Take the crest and then exit the room.

Chris: SKIP to Dining Room 2F (1).

Director's Cut (Jill): SKIP to Dark Hallway (2).

Director's Cut (Chris): SKIP to C-Shaped Hallway (1).

Rebirth (Jill): SKIP to Dark Hallway (2).

Rebirth (Chris): SKIP to Dining Room 2F (1).

Dining Room 2F (1)

Jill: SKIP to Dark Hallway (2).

Chris: Immediately kill the zombie to your right with your Beretta. Run to the left side of the room and stay behind the statue. Wait for the zombie to come up to the statue (he'll get stuck) and take out your Combat Knife. Start stabbing the zombie from behind the statue until it is finally dead. Once it is, push the blue statue forward until it is behind the destroyed part of the railing. Go to the left of the statue and push it forward so it falls off of the balcony. After you do this, run to the other side of the Dining Room 2F and go through the single brown door in the corner.

Director's Cut (Jill): SKIP to Dark Hallway (2).

Director's Cut (Chris): SKIP to C-Shaped Hallway (1).

Rebirth (Jill): SKIP to Dark Hallway (2).

Rebirth (Chris): Do the same as Chris (note that there is a crow in the room, so immediately kill the crow with your Beretta once you enter. There is also another zombie that's behind the statue, but you can get it stuck behind the statue so you can easily stab it with your Combat Knife).

Dark Hallway (2)

Jill: Run straight ahead and go through the brown metal door.

Chris: SKIP to Yellow Hallway (1).

Director's Cut (Jill): Quickly gun down the oncoming zombie (this zombie is a Hyper Zombie, which moves twice as fast and is resistant to headshots) with your Beretta. Kill the zombie that was behind him and turn the corner up ahead. There's a zombie that's hiding here, so quickly turn around once you spot it. Lure him out into the open and finish him off. Once you do, go through the single brown door that's on the left.

Director's Cut (Chris): SKIP to Tiled Hallway (1).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Yellow Hallway (1).

C-Shaped Hallway (1)

Jill: SKIP to Roofed Passage (1).

Chris: SKIP to Yellow Hallway (1).

Director's Cut (Jill): SKIP to Right Stairs Hallway (2).

Director's Cut (Chris): Kill the zombie in front of you and enter the single brown door that's directly to your right.

Rebirth (Jill): SKIP to Right Stairs Hallway (2).

Rebirth (Chris): SKIP to Yellow Hallway (1).

Yellow Hallway (1)

Jill: SKIP to Roofed Passage (1).

Chris: Turn the corner to see three zombies. Kill the first one with your Beretta and finish off the other two from behind the railing. If they get close, run back to the door and shoot them from there. When all of them are dead, go down the staircase that's in the center of the room.

Director's Cut (Jill): SKIP to Right Stairs Hallway (2).

Director's Cut (Chris): SKIP to Tiled Hallway (1).

Rebith (Jill): SKIP to Right Stairs Hallway (2).

Rebirh (Chris): Do the same as Chris (note that there is a Crow in the room, so make sure you kill the Crow first. There are also two zombies in this room instead of three).

Roofed Passage (1)

Jill: Quickly run foward until the camera angle changes, where you'll see a Cerberus. Kill it with your Beretta and run to the very end of the passage. Go up to the brown display on the left, place the Star Crest inside, and then exit the room.

Chris: SKIP to Left Stairs Hallway (1).

Director's Cut (Jill): SKIP to Large Gallery (2).

Director's Cut (Chris): SKIP to C-Shaped Hallway (2).

Rebirth (Jill): SKIP to Large Gallery (2).

Rebirth (Chris): SKIP to Left Stairs Hallway (1).

Large Gallery (2)

Jill: SKIP to Dark Hallway (3).

Chris: SKIP to Left Stairs Hallway (1).

Director's Cut (Jill): You'll have to solve your first major puzzle here (don't worry though, it's very easy). Basically there's an arrangement of pictures with switches under them that must be activated (by pressing the switches) in a certain order to reveal an important item we'll need. The correct order is:

  • Newborn Baby
  • Young Infant
  • Lively Boy
  • Young Man
  • Tired, Middle-Aged Man
  • Bold-looking Old Man

Once you complete this order, run up to the small picture at the very end of the room and press the switch under it. The picture will fall forward, revealing the Star Crest. Take the crest and then exit the room.

Director's Cut (Chris): SKIP to C-Shaped Hallway (2).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Left Stairs Hallway (1).

Tiled Hallway (1)

Jill: SKIP to Dark Hallway (3).

Chris: SKIP to Left Stairs Hallway (1).

Director's Cut (Jill): SKIP to Dark Hallway (3).

Director's Cut (Chris): Turn the corner to see a fellow S.T.A.R.S. team member on the ground, who's suffering from a large bite wound. The medic nearby sends you to get Serum at the Medicine Room, located on the other side of the mansion. Chris will automatically exit the room once the cutscene is over.

Rebith (Jill): SKIP to Dark Hallway (3).

Rebirh (Chris): SKIP to Left Stairs Hallway (1).

Left Stairs Hallway (1)

Jill: SKIP to Dark Hallway (3).

Chris: When you get to the bottom of the stairs, a lone zombie will immediately come toward you. Kill it with your Beretta and then go to the area behind the stairs. A single door is nearby, but it is guarded by a zombie. Finish the zombie off and then go through the door.

Director's Cut (Jill): SKIP to Dark Hallway (3).

Director's Cut (Chris): SKIP to C-Shaped Hallway (2).

Rebirth (Jill): SKIP to Dark Hallway (3).

Rebirth (Chris): Instead of dealing with zombies like in the original, you'll have to deal with some rather annoying Cerberus dogs. Run to the area behind the stairs and immediately go through the nearby single door.

C-Shaped Hallway (2)

Jill: SKIP to Dark Hallway (3).

Chris: SKIP to Medicine Room (1).

Director's Cut (Jill): SKIP to Dark Hallway (3).

Director's Cut (Chris): Re-enter the Main Hall 2F by taking a left and going through the single door at the end of the hallway.

Rebirth (Jill): SKIP to Dark Hallway (3).

Rebirth (Chris): SKIP to Medicine Room (1).

Dark Hallway (3)

Jill: Turn the corner and go through the single blue door to your left.

Chris: SKIP to Medicine Room (1).

Director's Cut (Jill): Run straight ahead and go through the brown metal door in the corner.

Director's Cut (Chris): SKIP to Main Hall 2F (3).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Medicine Room (1).

Medicine Room (1)

Jill: SKIP to Right Stairs Hallway (1).

Chris: Inside the Medicine Room you'll meet Rebecca Chambers, a fellow S.T.A.R.S. member who is on Bravo Team. Once the cutscene is over, walk up to the large brown box in the left corner. This is an Item Box, where you can store any item to save inventory space (you can use the Item Box by standing next to it and pressing the Action Button). Drop off your Combat Knife, First Aid Spray, Small Key, and your Ink Ribbons (only if you don't plan on saving the game at the nearby typewriter). Take the two Beretta Clips from the Item Box and combine them with your other Clips to save inventory space. Walk up to the bed in the corner and pick up the shining Sword Key. We'll need this to unlock many important rooms in the mansion, so make sure you hold onto it. You can save your game at the typewriter that's on the table, but make sure you drop off your Ink Ribbons once you do. Exit the room once you're done with everything.

Director's Cut (Jill): SKIP to Storage Room (1).

Director's Cut (Chris): SKIP to Main Hall 2F (3).

Rebirth (Jill): SKIP to Storage Room (1).

Rebirth (Chris): Inside the Medicine Room you'll meet Rebecca Chambers, a fellow S.T.A.R.S. member who is on Bravo Team. Once the cutscene is over, walk up to the large brown box in the left corner. This is an Item Box, where you can store any item to save inventory space (you can use the Item Box by standing next to it and pressing the Action Button). Drop off the First Aid Spray, Small Key, and Ink Ribbons (only if you don't plan on saving at the nearby typewriter). Take all sixty of the Beretta Clips and all fourteen Shotgun Shells from the Item Box. Combine all of the Beretta Clips to save some inventory space, and make sure to stow the Shotgun Shells in the Item Box (you won't be needing them for awhile). Walk up to the bed and take the shining Sword Key, which is needed to unlock several mansion doors, so make sure it stays in your inventory. Walk up to the blue chest next to the Item Box. Every one of these blue chests contain a small light puzzle, and when solved, the chest will open, revealing an item (most of the time it's ammo). To solve this one, first move the light that's to the right of the first one with the bottom left one. Then move the bottom left one with the top light, and finally, move the light that's to the left of the top one with the bottom right one. The blue chest will then open, revealing a box of Shotgun Shells. Go back into your Item Box and drop off these Shotgun Shells. You can save your game at the typewriter on the table, but make sure you drop off your Ink Ribbons into the Item Box once you do. After you're all done, exit the room (make sure you have your Beretta with some Clips and the Sword Key only).

Roofed Passage (2)

Jill: SKIP to Right Stairs Hallway (1).

Chris: SKIP To Left Stairs Hallway (2).

Director's Cut (Jill): Once you enter, hold down the R1 button to automatically aim at the oncoming Cerberus. Start shooting at Cerberus until it is finally dead. Kill his nearby buddy too, who waits around the corner (it may also charge at you, but most of the time it stays at the corner). When both Cerberus dogs are down, run to the other side of the passage, place the Star Crest on the display, and then exit the room.

Director's Cut (Chris): SKIP to Main Hall 2F (3).

Rebirth (Jill): Do the same as Director's Cut (Jill) (note that there is a Crow in the room, so make sure you kill the Crow first. There is also only one Cerberus instead of two).

Rebirth (Chris): SKIP to Left Stairs Hallway (2).

Main Hall 2F (3)

Jill: SKIP to Right Stairs Hallway (1).

Chris: SKIP To Left Stairs Hallway (2).

Director's Cut (Jill): SKIP to Dark Hallway (4).

Director's Cut (Chris): Run to the other side of the hall (you can simply go across the bridge) and enter the double brown doors.

Rebirth (Jill): SKIP to Dark Hallway (4).

Rebirth (Chris): SKIP to Left Stairs Hallway (2).

Dark Hallway (4)

Jill: SKIP to Right Stairs Hallway (1).

Chris: SKIP To Left Stairs Hallway (2).

Director's Cut (Jill): Turn the corner and go through the single blue door that's to your left.

Director's Cut (Chris): SKIP to Dining Room 2F (2).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Left Stairs Hallway (2).

Right Stairs Hallway (1)

Jill: Kill the oncoming zombie with your Beretta and turn the corner, where you can take a Green Herb next to the staircase. Head through the single brown door that's underneath the staircase.

Chris: SKIP to Left Stairs Hallway (2).

Director's Cut (Jill): Do the same as Jill (note that there is another zombie next to the staircase, so make sure you kill it).

Director's Cut (Chris): SKIP to Dining Room 2F (2).

Rebirth (Jill): Do the same as Director's Cut (Jill).

Rebirth (Chris): SKIP to Left Stairs Hallway (2).

Left Stairs Hallway (2)

Jill: SKIP to Storage Room (1).

Chris: Turn the corner and run to the very end of the hallway. You'll encounter a zombie in the third corridor, so make sure you kill it. Once the zombie's dead, head through the single door at the very end of the hallway.

Director's Cut (Jill): SKIP to Storage Room (1).

Director's Cut (Chris): SKIP to Dining Room 2F (2).

Rebirth (Jill): SKIP to Storage Room (1).

Rebirth (Chris): You may or may not have triggered the Cerberus to come through the window, but if you did, make sure you hold down the R-trigger and shoot until it is dead. If you didn't, just turn the corner and you will. Once this Cerberus is down, keep running down the hallway. You'll see a "corpse" on the ground, although it's not really dead (you can tell if an enemy is dead by seeing if it leaves behind a blood puddle). Walk past the pillar to trigger another Cerberus to come through a window. Shoot the Cerberus once, run back to the stairs, and finish it off from there. Make sure you also kill the crawling zombie and then run to the very end of the hallway. Luckily for you, there's another Cerberus that comes, so kill this one off and then head through the single door at the very end of the hallway.

Template:GFDL Article