From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Exploits)
 
(stubbing, header/footer nav)
 
Line 1: Line 1:
*When defending, the AI will move its troops to the city which has been most recently under attack. This means that the AI will quickly collapse if fighting multiple nations as it will waste time moving troops back and forth. In a 1v1 fight against the AI, it is possible to repeatedly attack multiple cities  time to make the AI shuffle troops back and forth
{{stub}}
{{Header Nav|game=Rise of Nations}}


*In many cases, the AI will not retreat its troops when hoplessly lost
*When defending, the AI will move its troops to the city which has been most recently under attack. This means that the AI will quickly collapse if fighting multiple nations as it will waste time moving troops back and forth. In a level 1 fight against the AI, it is possible to repeatedly attack multiple cities at a time to make the AI shuffle troops back and forth.
 
*In many cases, the AI will not retreat its troops when hopelessly lost
{{Footer Nav|game=Rise of Nations|prevpage=Cheats|nextpage=}}

Latest revision as of 19:38, 9 May 2009

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

  • When defending, the AI will move its troops to the city which has been most recently under attack. This means that the AI will quickly collapse if fighting multiple nations as it will waste time moving troops back and forth. In a level 1 fight against the AI, it is possible to repeatedly attack multiple cities at a time to make the AI shuffle troops back and forth.
  • In many cases, the AI will not retreat its troops when hopelessly lost