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==H'minee, the Hybrid== | ==H'minee, the Hybrid== | ||
Also easy to do. With your tech lead in the beginning, augmented by automatic Recycling tanks at all bases, your research will be top notch. That alone will make the Hybrid game easy, because you will be able to field better troops than most if not all of your opponents. That, coupled with the fact that your 25% defensive bonus kicks in from the moment you take over a base makes it unlikely that the opposition will be able to root you out, once you get a foothold. | Also easy to do. With your tech lead in the beginning, augmented by automatic Recycling tanks at all bases, your research will be top notch. That alone will make the Hybrid game easy, because you will be able to field better troops than most, if not all of your opponents. That, coupled with the fact that your 25% defensive bonus kicks in from the moment you take over a base makes it unlikely that the opposition will be able to root you out, once you get a foothold. | ||
==H'minee, the Conqueror== | ==H'minee, the Conqueror== | ||
Again, fairly easy to do, but, with H'minee, you're probably better off simply subverting human bases to avoid population flight, and again, captured garrisons will gain that additional 25% defensive bonus from the moment you take control of the base. | Again, fairly easy to do, but, with H'minee, you're probably better off simply subverting human bases to avoid population flight, and again, captured garrisons will gain that additional 25% defensive bonus from the moment you take control of the base. |