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{{Header Nav|game=SimCity 4: Rush Hour}}
{{Header Nav|game=SimCity 4: Rush Hour}}
Rush Hour added a lot of new roads to add some variety.
The new roads have the purpose to reduce traffic and way more.


==Avenues==
==Avenues==


Avenues are a new type of road that have more capacity than regular roads. However they're two tiles wide which makes upgrading an existing road network very hard. Another disadvantage is that you cannot switch sides easily on an avenue (so build crossings if you intend to build a long stretch of avenue).
Avenues are one of the systems that really reduce congestion when used properly.The middles of the avenue depends one the wealth of the zone you made.If its low,just wooden lights.If its medium,Some shurubs and trees and metal lights.High wealth zones brings in the beauty with a couple of flower squares.


One very cool thing is that avenues can connect directly to highways, which makes them very useful. If you plan them well, they can reduce traffic congestion a lot.
===Avenues to Highways,Highways to avenues===
 
Now there is a transition that avenues can now transfer to a highway and vice versa.


==One-way roads==
==One-way roads==


One-way roads are another way to help with traffic congestion if there's no space for an avenue. The direction you drag the one-way road determines which way the traffic will go, which is indicated by large arrows. One important note is that people must not only be able to go to work but also return back home - a dead-end consisting of a one-way road will never work for commute purposes.
If theres no room for avenues,you can use one-way roads to reduce traffic pollution.One-way roads are 2 lanes in a road in the same direction.
 
==New bridges==
 
There are more bridges!


So that covers all things up.
{{Footer Nav|game=SimCity 4: Rush Hour}}
{{Footer Nav|game=SimCity 4: Rush Hour}}
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