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  • ==Metro Junction (Vernon Square North) == ==Metro Junction (Vernon Square Station)==
    468 bytes (57 words) - 10:49, 9 November 2008
  • #REDIRECT [[:Category:Junction Point Studios]]
    46 bytes (5 words) - 01:04, 20 September 2012
  • ==Junction== {{YouTube|video=xllGvAun_o4|title=Junction walkthrough|duration=1:33.7}}
    907 bytes (98 words) - 07:48, 20 February 2024
  • ...om direction and a coin will be deducted. When the booth reaches the final junction there will be a three-way branch. This branch will determine what part of t
    2 KB (289 words) - 03:33, 2 March 2022
  • ...of Evil|Shrine of Evil]] (Room Pass: 2VY), which can also be reached from Junction). {{Footer Nav|game=The Return of Ishtar|prevpage=Junction|nextpage=Temple of Chaos}}
    1 KB (216 words) - 14:45, 17 April 2012
  • ...ht's Chamber|Knight's Chamber]]), leads to [[The Return of Ishtar/Junction|Junction]] (Room Pass: QCY). Remember it. {{Footer Nav|game=The Return of Ishtar|prevpage=Knight's Chamber|nextpage=Junction}}
    1 KB (189 words) - 16:41, 16 April 2012
  • ...of Evil|Chapel of Evil]] (Room Pass: SF9) - which can also be reached from Junction)...
    1 KB (217 words) - 15:28, 17 April 2012
  • ==Junction== All four underground tunnels lead to the Junction. The player can choose which tunnel to enter, and completely restore one of
    1 KB (251 words) - 22:38, 22 August 2022
  • Image:AlienSwarm Mission_Sewer.jpg|'''[[Alien Swarm/Sewer Junction|Sewer Junction]]'''
    1 KB (151 words) - 03:55, 21 July 2010
  • ==Metro Junction== ==Metro Junction (Northeast)==
    473 bytes (57 words) - 23:24, 8 November 2008
  • # [[MySims: Kingdom/Cowboy Junction|Cowboy Junction]]
    874 bytes (101 words) - 00:22, 17 May 2021
  • To start off, head right into the large asteroid. Go up at the first junction. Once up, flip the lever to open the door ahead, then enter it. Carry on pa Return to the junction and take the lower path. If the first door is closed, go back and flip the
    1 KB (265 words) - 10:38, 10 September 2022
  • ...oor at the right of the room leads back to [[The Return of Ishtar/Junction|Junction]] (Room Pass: QCY), and the door at the left of the room leads to [[The Ret
    1,017 bytes (190 words) - 15:15, 17 April 2012
  • * [[Alien Swarm/Sewer Junction|Sewer Junction]]
    907 bytes (114 words) - 02:18, 30 May 2021
  • ...arness Storage]] (Room Pass: QCY - same as [[The Return of Ishtar/Junction|Junction]]). You should remember the second of these Room Passes.
    1 KB (184 words) - 16:06, 25 April 2012
  • * {{nes|Neutral|Dpad}} Moves Bill, Ted, and the player's junction in all directions. ...Bill or Ted to jump. Causes the phone booth to rocket out of the player's junction during the trip through the Circuits of Time. Cycles through Bill or Ted's
    983 bytes (160 words) - 22:14, 25 June 2021
  • ...ctors are Entrance, Junction, Sectors 1 though Sectors 7, and Reactor. The Junction is the staging area or main town for the game.
    1 KB (170 words) - 05:07, 13 August 2022
  • ...at the top-right of the room leads off to [[The Return of Ishtar/Junction|Junction]] (Room Pass: QCY) - and the aforementioned door at the top-left of the roo
    1 KB (239 words) - 16:05, 16 April 2012
  • {{Footer Nav|game=MySims: Kingdom|prevpage=Cowboy Junction|nextpage=Rocket Reef}}
    452 bytes (56 words) - 23:47, 18 April 2009
  • ...door at the left of the room leads back to [[The Return of Ishtar/Junction|Junction]] (Room Pass: QCY), and the door down at the bottom-right of the room leads
    1 KB (243 words) - 15:43, 17 April 2012
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