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==Glimmer== | ==Glimmer== | ||
The first level of the game, this can be viewed as a training level. Lizard-type creatures have been annoying the gemcutters (which are dogs) | The first level of the game, this can be viewed as a training level. Lizard-type creatures have been annoying the gemcutters (which are dogs) and Spyro's main duties here are to get rid of the troublemaking lizards and light the lamps before it gets dark. | ||
==Idol Springs== | ==Idol Springs== |
Revision as of 08:46, 21 June 2014
Summer Forest - The first homeworld Spyro visits in Avalar. Here, Spyro learns to hover and swim underwater, and the essential basic things that he must have knowledge of for later in the game.
Glimmer
The first level of the game, this can be viewed as a training level. Lizard-type creatures have been annoying the gemcutters (which are dogs) and Spyro's main duties here are to get rid of the troublemaking lizards and light the lamps before it gets dark.
Idol Springs
Ripto has placed a spell on the idols that local residents have been carving that makes them come to life. In this level, the rain is soaking wet, and Bob, Spyro and the machines are getting dirty and thay need to get clean, and must rescue locals, and solve difficult puzzles. The supercharge power-up is also introduced when Bob, Muck, Dizzy and Spyro must rescue a hula girl and save Travis who is stuck in the mud. Incredible glides are also placed in this level that Bob and Spyro wouldn't have dreamed of before. When they played mud-pie fight, they need to wash down, when Spud gets slippery and Spud's nose got splatted the mud. Includes a short about how to take Scruffty a bath.
Can We Tow It? Yes... I... Can!
Colossus
Spyro must rescue the local meditators from a rampaging yeti. There will also be a hockey game that Spyro participates in! This takes place in the high mountainous regions.
Hurricos
Gear grinder thieves have stolen the essential electricity that powers a lot of the rainy Hurricos.
Sunny Beach
Spyro must save the baby turtles that have been forced away from their home. The superflame powerup is introduced when Spyro has to open chests of which some of the baby turtles have been encased in.
Aquaria Towers
All of Aquaria Towers' water has been drained and it's up to Spyro to activate the switches that Ripto's minions are guarding. Spyro gets to tame a Manta Ray and blow up sharks with an underwater flamebreath!
Crush's Dungeon
Elora tells Spyro about how Ripto arrived in Avalar. Much humor is involved: First, Ripto gets crushed by Crush and Gulp and then a fairy clings onto the "almighty" Ripto.
Boss battle: Crush
Crush is a large blue club-wielding monster who uses power-circles to unleash fearsome attacks.
Ocean Speedway (Speedway)
The first speedway, which is similar to the flights in the first Spyro game, but with more jobs to be done other than just getting all of the gems. For instance, in this level, Spyro races Hunter through rings to become the course champion for an orb.