From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Reverted edits by 86.28.218.217 (Talk) to last revision by Sigma 7)
No edit summary
Line 1: Line 1:
{{stub}}
For blaze wizards it would be best to train/grind at either showa town, mysteriouse path three or in ghost ship if you want a challenge go for Mr Anchor if not go for the others there are some places in elnath where you can go (forgot names) but dont go streight for the zachrum (unless u want to die there)
 
A '''perfect stub article''' is one which defines some ''context'' for the topic - a few short sentences describing what the page's intended for - but which doesn't go into too much depth. Even longer articles can be stubs, if the topic is complex enough to warrant it.
Stubs are denoted by use of the [[Template:stub|stub]] template, which automatically includes them in the [[:Category:Stubs|stubs]] category (this doesn't need to be done manually). Once an article has been expanded to no longer qualify as a stub, the [[Template:stub|stub]] template should be removed.
 
This article would currently qualify as a stub.
 
[[Category:Official pages]]

Revision as of 11:32, 10 May 2010

For blaze wizards it would be best to train/grind at either showa town, mysteriouse path three or in ghost ship if you want a challenge go for Mr Anchor if not go for the others there are some places in elnath where you can go (forgot names) but dont go streight for the zachrum (unless u want to die there)