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==Experience table== | ==Experience table== | ||
The following table displays the required | Experience in Super Mario RPG: Legend of the Seven Stars is fairly simplistic. Enemies start off giving one experience per kill, so the overall grind isn't very long. High levels aren't necessary to completing the game, but if you want to figure out the best way to level, you should optimize your tactics based on your character levels, play style, and amount of experience gained per level. The following table displays the required Experience Level to get to the desired Level. | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{|{{prettytable|notwide=1}} | {|{{prettytable|notwide=1}} | ||
!Level!!Experience | !Level!!Experience Level!!Bonus | ||
|- | |- | ||
|1||0|| - | |1||0|| - | ||
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{{col|2}} | {{col|2}} | ||
{|{{prettytable|notwide=1}} | {|{{prettytable|notwide=1}} | ||
!Level!!Experience | !Level!!Experience Level!!Bonus | ||
|- | |- | ||
|16||2,290||HP | |16||2,290||HP |