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< The 7th Guest
Revision as of 14:40, 16 December 2009 by Najzere (talk | contribs) (sample format)
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In the Library, the door on the far right in the entrance hall, there is a book on the table. This book will give you clues to solving each of the puzzles.

First floor
File:7thGuest 1stFloor.JPG
Map of the 1st Floor

From the start location, go through the door on the left into the dining room. Solve the Cake puzzle then leave the Dining Room and go through the next door on the left into the kitchen. Solve the Tins puzzle then go through the side door into a corridor and solve the Grate puzzle then go through the Maze to a balcony overlooking the crypt. Solve the Crypt puzzle and you automatically go down into the crypt. After witnessing the scene, enter the casket that opens to return to the kitchen. Go back into the foyer and solve the Spider puzzle, enter the library to the far right. Go over to the telescope at the back of the room and solve the Telescope puzzle then leave the library and go up the stairs

Second floor

Turn left and enter the first room on the left, solve the Bed puzzle then leave the room and enter the room across the corridor to the Bishop puzzle. Once this has been solved, leave the room and go back left to the top of the stairs. Continue along the passage and enter the left hand door. Solve the Heart Maze puzzle then leave the room and go left into the games room, to solve the Queen puzzle. Go left and continue along the passage to the door of the games room, then turn right and enter the bedroom in front of you. Solve the Card puzzle then leave the room by the center door (the other two doors take you to other parts of the house that you have already visited). Go left back to the door into the bedroom where you played the Bishop puzzle. Go through the door at the back of the room into the bathroom and solve the Knight puzzle. Once you have done this, leave through the door and go right then enter the door on the left and solve the Coin puzzle. Turn left and continue to the end of the passage and enter the toy room. Solve the Picture puzzle on the table then go over to the dolls house at the left of the screen and go through the door in it. Solve the Blocks puzzle in the chest of drawers, then return to the corridor, re-enter the room where you solved the coin puzzle and view the scene near the door on the right.

Go through the door into the altar room and solve the Floor puzzle. View the scene at the altar, then go through the door on the right into the laboratory, view the two scenes there then go over to the microscope at the back of the room and play the Microscope puzzle. After solving the puzzle, go through the gate back to the library, then go out through the door and enter the music room to the right. Watch the scenes, then solve the Piano puzzle and go back out to the entrance. Look at the bottom of the stairs when facing them to transport into the art gallery. Turn around and solve the Painting puzzle then turn right and go through the painting back into the music room. Click on the plant to go up to the bedroom upstairs then leave the room and go to the door facing you and solve the Knives puzzle. Go through the door and up the stairs to the attic, solve the Windows puzzle then go through the door at the back of the attic and watch the final scene to complete the game.

Cake puzzle

File:7thGuest Cake.JPG
Solution

All 6 guests need to receive an equal share of cake. Each share must have two headstones, two skulls and one blank piece. The pieces given to each guest must touch on a side. The final shape of the pieces for each guest doesn't matter.

Solution

Select each of the five pieces within the red borders, as shown in the image.

Tins puzzle

File:7thGuest Tins.JPG
Solution

Rearrange the cans so that they make a complete sentence.

  • Hint from the game: Bashful nomad, craftily, agilely, meet secretly near my underground vault.
Solution

The cans should read: GYPSY SLYLY SPRYLY TRYST BY MY CRYPT

Telescope puzzle

File:7thGuest Telescope.JPG
Solution

Spell out a sentence by clicking on the letters. After selecting a letter the next one selected must be connected to the last via a path.

Solution

Click on the Letters starting with the T at the bottom to spell: THERE IS NO POSSIBLE WAY.

Bed puzzle

File:7thGuest Bed.JPG
Solution

Make a sentence from the letters on the bedspread. From the last selected letter, the next letters that can be used are either -5, -3, +3 or +5 letters away. The * symbols are used as spaces.

Solution

Click on the letters starting with the T to spell: THE*SKY*IS*RUDDY*YOUR*FATE*IS*BLOODY!

Bishop puzzle

File:7thGuest Bishops.JPG
Solution

The aim of this puzzle is to move the white pieces to occupy the squares where the black pieces are and vice versa. The bishops can only move diagonally and cannot move onto squares where they can be taken by the opposing colour. This also means that the bishops on the white squares cannot affect the bishops on the black squares and vice versa.

Solution

First of all, work only with the pieces on one colour of squares and then use the mirror image of the moves, used to get them across, to get the pieces on the other colour squares across. Alternate the below moves, with Black and White:

BLACK E2→D3 A2→B3 D3→B1 B3→C4 A4→D1 D1→E2 B1→C2 C2→A4 E4→C2 C4→A2 E2→C4 C2→D1 A2→B1 B1→E4 C4→D3 D1→B3 B3→A2 D3→E2
WHITE E3→D2 A3→B2 D2→B4 B2→C1 A1→D4 D4→E3 B4→C3 C3→A1 E1→C3 C1→A3 E3→C1 C3→D4 A3→B4 B4→E1 C1→D2 D4→B2 B2→A3 D2→E3

Heart Maze puzzle

File:7thGuest Heart.JPG
Solution

Open/Close gates so that the blood can flow from the heart to the end. Click on the heart to start the blood flowing.

Solution

Click on the gates to form the route in the image.

Queen puzzle

File:7thGuest Queens.JPG
Solution

Position eight queens on the board so that no queen can capture another queen. Queens can move in any direction including diagonals for as many squares as they want.

Solution

For one solution, place the Queens as shown in the image. There are a total of 12 unique solutions, which may be obtained through backtracking or brute force.