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Revision as of 23:17, 8 May 2021
The Colonel's Bequest | |
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Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Year released | 1989 |
System(s) | MS-DOS, Amiga, Atari ST |
Designer(s) | Roberta Williams |
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Genre(s) | Adventure |
Players | 1 |
Modes | Single player |
The Colonel's Bequest is a mystery adventure game by Roberta Williams. It is a spiritual successor of the earlier game Mystery House. It features a female protagonist, journalism student Laura Bow who finds herself in among a series of murders. Set in the 1920's, the plot owes much to classical detective Poirot-esque fiction.
The game is unique compared to other productions of the company, in that it featured a simulated "real time" action. It features a cast of characters, each with his own backstory, providing information and found to different locations as time advances. The game progress relies heavily on the player's exploration; the player needs to be in the right place at the right time for an event to occur even if it means tediously and repeatedly visiting locations.