The Legend of Zelda: Twilight Princess/Temple of Time: Difference between revisions

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2 conflicting notes, one says possible the other says impossible. just remove mention of it entirely as it is an "alternate" way to begin with and possibly a sequence break
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(2 conflicting notes, one says possible the other says impossible. just remove mention of it entirely as it is an "alternate" way to begin with and possibly a sequence break)
 
(27 intermediate revisions by 15 users not shown)
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<noinclude>{{Header Nav|game=The Legend of Zelda: Twilight Princess}}</noinclude>
{{Header Nav|game=The Legend of Zelda: Twilight Princess}}
{{Control Selector|Wii, GameCube}}
{{Control selector|Wii, GameCube}}
==Task 1: Retrieving the Dominion Rod==
==Task 1: Retrieving the Dominion Rod==
===Gates and a Map===
===Gates and a Map===
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===Platform Peril===
===Platform Peril===
Climb up the stars in the large round room to the fifth floor. Push the arm of the central platform to make it sink, pick up a small statue, put it on the platform, and make it rise again. Place the statue on a switch near the south door, get another statue to the {{control|west|east}}, and put it on the other switch. A couple of seconds after you place both statues, the white tiles will rise. Make sure you get onto them before they do, as they give you access to the south door.
After placing the small statues at the gate it will open, climb up the stars in the large round room to the fifth floor. Fight off the enemies and then push the arm of the central platform to make it sink, pick up a small statue, put it on the platform, and make it rise again. Place the statue on a switch near the south door, get another statue to the {{control|west|east}}, and put it on the other switch. A couple of seconds after you place both statues, the white tiles will rise. Make sure you get onto them before they do, as they give you access to the south door.


In the next room you'll find two Armos statues. Engage them one at a time, hitting the jewels on their backs. Once both have exploded, you'll earn a small key. Head north and proceed through the locked door.
In the next room you'll find two Armos statues. Engage them one at a time, hitting the jewels on their backs. Once both have exploded, you'll earn a small key.Return to the previous room and head north to the locked door.


===Archery Practice===
===Archery Practice===
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The next chamber again has jewels that activate barriers. Stand on the circles in the floor to get a clear shot at the jewels to proceed {{control|east|west}}ward. However, you'll fight Armored Lizalfos after each barrier moves, so get ready to fight.
The next chamber again has jewels that activate barriers. Stand on the circles in the floor to get a clear shot at the jewels to proceed {{control|east|west}}ward. However, you'll fight Armored Lizalfos after each barrier moves, so get ready to fight.


Climb up the stairs to the north{{control|east|west}} corner of the seventh floor, then step onto a giant scale. Your platform will sink and the other will rise. Toss the small statue onto the other platform to make them even, then advance to the south. (Note: Defeating every bug in that room will yield a chest will 50 rupees).
Climb up the stairs to the north{{control|east|west}} corner of the seventh floor, then step onto a giant scale. Your platform will sink and the other will rise. Toss the small statue onto the other platform to make them even, then advance to the south. (Note: Defeating every bug in that room will yield a chest with 50 rupees.)


===Place of Pain===
===Place of Pain===
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The room in the north end of the eighth floor houses two Armos and a lot of spiders. Before you drop down, destroy the spiders, then drop down and destroy the Armos one by one. The door to the {{control|east|west}} will open.
The room in the north end of the eighth floor houses two Armos and a lot of spiders. Before you drop down, destroy the spiders, then drop down and destroy the Armos one by one. The door to the {{control|east|west}} will open.


===The Darknut===
===Miniboss: Darknut===
The mini-boss of the Temple of Time is a Darknut, an elite armored warrior with a strong attack. Hop out of the way of his lunges, then counter with your own attacks. The Back Slice and Helm Splitter moves are very effective. As you continue to attack him, his armor will fall off, allowing him to move faster and faster. Eventually, you'll knock all of his armor off. He'll throw his sword at you (so avoid it), and draw two new blades. In this stage, the Darknut is very quick, he slashes without warning, and blocks almost all of your normal attacks. Either try using Back Slice and Mortal Draw (Warning: If Mortal Draw gets blocked, you'll probably lose four hearts) or circle him without targeting, listen for him to slash at you, then target him and swing away. Either way, you'll eventually best the warrior and earn the Dominion Rod.
[[Image:LOZ TwilightPrincess Darknut.png|left|thumb|Darknut.]]
Upon reaching the top floor of the Temple of Time, you'll find someone waiting for you. However, the only thing he's interested in is a duel. This is the mini-boss of the Temple of Time, a Darknut.
 
Be wary as you face the Darknut, because he is an elite armored warrior with a strong attack. Hop out of the way of his lunges, then counter with your own attacks. The Back Slice and Helm Splitter moves are very effective. As you continue to attack him, his armor will fall off, allowing him to move faster and faster. Eventually, you'll knock all of his armor off. He'll throw his sword at you (which you should dodge automatically), and draw out a small rapier sword. In this stage, the Darknut is very quick, he slashes without warning, and blocks almost all of your normal attacks. Either try using Back Slice and Mortal Draw (Warning: If Mortal Draw gets blocked, you'll probably lose four hearts) or circle him without targeting, listen for him to slash at you, then target him and swing away. Either way, you'll eventually best the warrior and earn access to the Dominion Rod.
{{-}}
 
===The Dominion Rod===
[[Image:LOZ TwilightPrincess-Dominionrod.png|right|thumb|Dominion Rod.]]
Grab the Dominion Rod from the chest in the room. When you retrieve the Dominion Rod, you will be able to move statues with its power. Aim it at one to see what happens, namely the one in this room. From here, everything turns to backtracking to the first room.
{{-}}


==Task 2: To the Boss==
==Task 2: To the Boss==
===Guide the Statue===
===Guide the Statue===
Grab the Dominion Rod from the chest in the room, then use it to make the statue on the ledge above you come to life. Guide it to the disc under the bell-shaped device to transfer it into the next room. When guiding statues with the Dominion Rod, they will move as you do. You can make them attack with {{control|{{Wii|B}}|{{gc|B}}}}.
After you make statue on the ledge above you come to life, guide it to the disc under the bell-shaped device to transfer it into the next room. When guiding statues with the Dominion Rod, they will move as you do. You can make them attack with {{control|{{Wii|B}}|{{gc|X}} or {{gc|Y}}}}.


In the next room, press {{control|{{Wii|B}}|{{gc|B}}}} to have the rod-controlled statue swing its hammer and destroy the golden gate, then clobber the two Armos in the room. Since the statue cannot climb, put a pot or small statue on the floor switch in the room to make the white platform sink. Guide the Statue to the platform, then destroy the pot or move the small statue to make the platform rise.
In the next room, press {{control|{{Wii|B}}|{{gc|X}} or {{gc|Y}}}} to have the rod-controlled statue swing its hammer and destroy the golden gate, then clobber the two Armos in the room. Since the statue cannot climb, put a pot or small statue on the floor switch in the room to make the white platform sink. Guide the Statue to the platform, then destroy the pot or move the small statue to make the platform rise.


===Path to a Bell===
===Path to a Bell===
The statue is impervious to electricity and damage from spikes and the like. Have it go ahead of you through the electrical barrier and stop on the switch that turns it off. Then guide the statue through the area with spiked rollers, using him as a block. In the room to the south, have the statue destory the spiked mechanisms and the Beamos to reveal a switch on the floor. Guide the statue to the white tiles in the south end of the room, put a rod-controlled small statue on the switch to make the platform rise, then guide the big statue to the bell.
The statue is impervious to electricity and damage from spikes and the like. Have it go ahead of you through the electrical barrier and stop on the switch that turns it off. Then guide the statue through the area with spiked rollers, using him as a block. In the room to the south, have the statue destroy the spiked mechanisms and the Beamos to reveal a switch on the floor. Guide the statue to the white tiles in the south end of the room, put a rod-controlled small statue on the switch to make the platform rise, then guide the big statue to the bell.


===The Big Key===
===The Big Key===
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On your way to the boss room, you'll jump over a gap, use arrows to destroy Beamos, and run past swinging pendulums, nothing you can't handle. Pick up a small statue and place it on a switch to open a gate. Pass through the gate, and use the rod to move the statue. The gate will close and another will open, giving you access to the boss room. Before you head in, however, look for a fairy in a pot.
On your way to the boss room, you'll jump over a gap, use arrows to destroy Beamos, and run past swinging pendulums, nothing you can't handle. Pick up a small statue and place it on a switch to open a gate. Pass through the gate, and use the rod to move the statue. The gate will close and another will open, giving you access to the boss room. Before you head in, however, look for a fairy in a pot.


=='''Twilit Arachnid: Armogohma'''==
==Twilit Arachnid: Armogohma==
The great spider Armogohma crawls on the ceiling, drops large groups of little spiders, and fires lasers from the eye on its back. Avoid the lasers and defeat the little spiders for hearts and arrows while waiting for the spider's eye to open. When it does, hit it with an arrow. A single shot makes the arachnid fall to the ground. Run to the statue closest to the spider, bring it to life, and have it smash Armoghoma. The spider will go back up to the ceiling for another round. You'll destroy the main spider after three hits, but the eye will remain. Slice it or shoot it with arrows to finish the battle, collect a heart container, and a mirror shard.
[[Image:LOZ TwilightPrincess ArmoGohma.png|left|210px|Armogohma.]]
As you enter the lair of the boss, you'll find it much darker than the rest of the rooms of the temple. Suddenly, everything gets even darker, causing you to look up- right into the eye of a giant spider: '''ARMOGOHMA'''.
 
The great spider Armogohma crawls on the ceiling, drops large groups of little spiders, and fires lasers from the eye on its back. Avoid the lasers and defeat the little spiders for hearts and arrows while waiting for the spider's eye to open. When it does, hit it with an arrow. A single shot makes the arachnid fall to the ground. Run to the statue closest to the spider, bring it to life, and have it smash Armogohma. The spider will go back up to the ceiling for another round.
 
You'll seemingly destroy the spider after three hits, but there's one more trick this spider has left: the eye will remain, turning into a spider itself, joined by a horde Baby Gohma. Slice the spider, shoot it with three arrows, one bomb arrow, or two spinner attacks to finish the battle, collect a heart container, and claim a mirror shard.


<noinclude>
{{Footer Nav|game=The Legend of Zelda: Twilight Princess|prevpage=Sacred Grove: Round Two|here=Temple of Time|nextpage=Memories}}
{{Footer Nav|game=The Legend of Zelda: Twilight Princess|prevpage=Sacred Grove: Round Two|here=Temple of Time|nextpage=Memories}}</noinclude>

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