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In computer ports, enemies with different names but the same sprites are functionally identical. | In computer ports, enemies with different names but the same sprites are functionally identical. | ||
The NES version features less "enemy names", but many more different sprites; enemies with different sprites also have slightly different attributes (e.g. ghouls are slightly more powerful | The NES version features less "enemy names", but many more different sprites; enemies with different sprites also have slightly different attributes (e.g. ghouls are slightly more powerful tha skeletons). "'''Lv.'''" refers to the characters level at which the enemies start appearing in the NES port. | ||
=== Land enemies === | === Land enemies === |