Ultima VII: The Black Gate/Trainers
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Trainers are Non-Player Characters that can boost the stats of the Avatar or the Avatar's companions. They can be found in most cities and towns. Each one varies in the specific stat boost he or she gives.
Terminology
- Combat: Improves the hit rate of characters. Derived from Dexterity, but can be individually boosted.
- Dexterity: Increases speed (walking and attacking) and helps with lock picking.
- Intelligence: Boosts the effectiveness of spells. Applies only to the Avatar.
- Magic: Determines the number of mana points a character has. This stat is only applicable to the Avatar; the companions can't build it at all. Derived from Intelligence, but can be individually boosted.
- Strength: Affects how much a player can hold and may increase damage. Affects the number of Hit Points a character has.
- Training Points: As characters gain levels, they gain Training Points. Trainers consume 1-3 of these during a given training session.
Trainers
Name | Location | Cost | Train. Pts. | Com. | Dex. | Int. | Mag. | Str. |
---|---|---|---|---|---|---|---|---|
Sentri | Britain (East Side) | Free/30 | 1 | Y | Y | |||
Denby | Britain (above Apothecary's) | 75 | 3 | Y | Y | Y | Y | |
Zella | Britain (East Side) | 45 | 2 | Y | Y | |||
Markus | Trinsic | 20 | 1 | Y | ||||
Karenna | Minoc (NE house) | 20 | 3 | Y | Y | |||
Jakher | Minoc (NE house) | 20 | 2 | Y | Y | |||
De Snel | Jhelom (West Side) | 40 | 2 | Y | ||||
Rayburt | Cove | 60 | 3 | Y | Y | Y |