This is where I plan my guides:
graph
Pokemon Type | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pokemon Move | ||||||||||||||||||
Normal | Poor | None | ||||||||||||||||
Fire | Poor | Poor | Super | Super | Super | Poor | Poor | Super | ||||||||||
Water | Super | Poor | Poor | Super | Super | Poor | Poor | |||||||||||
Electric | Super | Poor | Poor | None | Super | Poor | ||||||||||||
Grass | Poor | Super | Poor | Poor | Super | Poor | Poor | Super | Poor | |||||||||
Ice | Poor | Super | Poor | Super | Super | Super | ||||||||||||
Fighting | ||||||||||||||||||
Poison | ||||||||||||||||||
Ground | ||||||||||||||||||
Flying | ||||||||||||||||||
Bug | ||||||||||||||||||
Rock | ||||||||||||||||||
Ghost | ||||||||||||||||||
Dragon | ||||||||||||||||||
Dark | ||||||||||||||||||
Steel |
Contest | Normal |
---|---|
Caterpie Nidoran♀ |
Items =
Pommel jewel of the equilizer =
in the chest of mistresses room
Sword of Chaos = from the djinn in the dungeon
Ring of protection + 1 = Found in the statue after all wands cleared
Girdle of Bluntness = Found in locked chest north of the forge
Chapter 2 items in quests
General store =
Staff of Rynn Knaves Robe Girdle of Hill Giant Strength Ring of Animal Friendship Bracers AC 4 Sword of Flame Ring of Air Control Giant Hair Crossbow Heavy Crossbow of Searing Reflection Sheild Fortress Sheild Strong Arm Karajah`s Leather Armour Armour Of Deep Night Ring Of Protection + 1 Ring Of Energy Bracers AC 3 Bracers AC 7 Aeger`s Hide Amulet Of Protection
Above Gaelyn (store) =
Glasses of Identification
Gem Bag
Trademeet (Market)
Dwarven Thrower
Cloak of displacement
Belt of Inertial barrier
Ras
Blackblood
Dwarven thrower
Martial staff
Copper Coronet =
Tuigan Bow =
From Beastmaster
Copper Coronet (Hendark) = Blade of Roses Mauler`s Arm The Sleeper Light Crossbow of Speed Sling Of Seeking Battle Axe, Stonefire Azurege (Axe) Sword Of Flame
Riddle In Sewers = Lilarcor (2 handed Sword)
Slave ship in slums = Cloak Of Protection +1 Bastard sword +1, +3 vs shapeshifters = When won
Circus = Girdle of Piercing Ring of Human Influence
Harpers = Helm of Charm protection Staff spear
Evil eye = Cloak of the Sewers = Underground dropped by rakshaa
(North) = from enemies Hangard`s axe (Throwing) Helmet of Charm Protection Wyerven`s tail (Club)
Ashideena = in small hollow near city of dead
Gaunlets of Dxterity = from mound in lower levels
Skin of the Ghoul from undead leader
dragon`s Bane = from place north in Eye lair
Amulet of 5% Magic resistance = unseeing eye
Saving Grace = from Avatar
Girdle of Fortitude = from Gaal
Heavy Crossbow of accuracy = from elite guard captain
Arduila`s flail = from high priest
Neb`s nasty Cutter = Neb
Helm of Glory = Priest
sphere =
Gaunlets of ogre power = halflings
Ripper = Halflings
ring of the ram = tolgeris
Helm of Defence = ice room
Shield of falling stars = from fire room
staff fo fire from fire room
Protector Of the Second = From Room Norh of Lavok
ring of Danger sense = from power core room
Ring of Aucity = From Lavok after dead
Keep =
Ring of earth control = in room near forge
Flail head (cold) = in room near forge
Flail Head (Acid) = From glacius
Shield Amulet = Lower levels
Orc leather = lower Levels
Golem Room =
Frostraver (Battle Axe) Gatkin (War Hammer) Flail Head (Acid) Elven Court Bow
Other Plane =
Necklace of form stability = from chest near where you first meet her`dalis
Rod of Ressurection = from Box near wizard
Bracers AC 8 Cloak of the shield = Start enemies
Pixie Prick (Dagger) = Start Enemies
Boots of Speed = start enemies
Wand of the heavens = Start Enemies
Melodic chain = start enemies
Bracers AC 8 = from thralls to right
Adjthanka the drinker = warden Shaft of the wave = warden
Trademeet =
Rashad`s Talon = From Djinn
Shield of Harmony = from Lady (When Won In Trademeet
Spear of the Unicorn = From troll Mound
bracers of Archery = from troll mound
Belm (Scimitar) =
from chest in Ogre`s tower
Proof Against Poison (amulet) from rakashaa
Cleric`s Staff From Rakashaa
Windspear Hills =
Ring Of Fire Resistance = from the Rakashaa
Dragonslayer = end of mask quest Dragon scale shield = end of mask quest
heartseeker (Bow) = from golem cave
horn of Blasting = from wolfwere people (Trap)
Dragon helm = from well
delver`s plate = Chief Dig-Dag
Umar Hills =
Arla`s Dragonbane (Sling) = in woman`s arms
Cloak of the stars = from marella at end
Darkmail =
From Patrick at end
Duskblade (Halberd) =
From Patrick at end
The Night`s Gift (Armour) = From Major
Tanner = Gaesyn bow shaft
Theives =
Nymph cloak = from storekeep (Mae`Var)
Boots of stealth = from strongbox
Shadow Armour = Mae`Var
Short sword of backstabbing = renal bloodscalp
Mimic = Ilbratha (Short Sword)
Graveyard District = Namarra = Crypt King
Gong Quest = Boomerang dagger
Buried Alive = boots of grounding
Den of seven vales Dwarf + Company = Cloak of Non-Detection Cursed beserking sword
Lich in city gates = Daystar Ring of invisibility Rod of terror
Unmarked house in bridge
Staff of Curing = Eastern Tomb in graveyard district
Mage quest = Golden Girdle = Knights of Solomia
Under Graveyard = Halycon spear = In Mummy`s tomb Spider Amulet = in spider place
Chapter 3 =
ring of protection +2 = aran
Amulet of power = aran
Mace of Distruption = pool of blood Bhodi`s lair
Ashen scales (armour) = from chest in room with 5 pools of blood
Chapter 4 =
Brynlaw =
Book of infinite spells = perth the adept
Bhodi`s dungeon part 1 =
Ring of free action = from yellowed tome
Dusty rose Ioun stone = from the room with statues e.g two boots
Doomplate = from djinn give him stones
Ring of Regeneration = from 12 riddles
Bhodi`s dungeon part 2 =
Malakar = from troll in room with paintings
Flame of the north = from ulitharid in roo with paintings
Gesen bow string = in room with 3 golems guarding a chest
Jester`s chain = 20 tokens Boots of speed = ?tokens
Test =
Bone club +3vs Undead = from the place with the three trolls (answer all questions right)
Horn of silence = jon`s room
Staff of thunder and lightning = jon`s room
Saghuian city =
boots of etheralness = chest (win with imps game)
Spear +3 impaler = from king
Prince = wave blade
rod of lordly might = vault
Cloak of mirroring = priestess in fish skeleton (big mouth
Chapter 5 =
Jhor the bleeder = from far left factes
Backbiter (cursed) = from the third facet rro the left
Skullcrusher = from the major swinderbarjen
Illithid city =
Hilt of the equilizer = from the table when you first come in
methid`s harp = from the grill north of jailrs room
Ring of fire resistance = from the insane dwarf in prison south of the elder brain
Staff of command = in the secret room north west of the room south of the elder brain`s lair
Orb city
hilt of the equilzer = from elder orb
Amulet of spell warding = from elder orb
Drow city
Drow store at entrance
Harbringer (Two handed Sword)
Spear of withering
Sentinel (shield)
Staff of earth
firetooth (Throwing dagger)
Rod of smiting
Kaligun`s amulet of magic resistence (10%)
drow tavern
Blade of searing = beat good drow in ring
Boneblade (dagger) = from quille
Bracers of binding (cursed = from the light above house jae`lett
Armour of the viper= from lich`s place
Middle tower=== crossbow of affliction = from pool Ring of clumsiness = from pool of water
Matron Mother
Ring of spell turning
Gorgons plate
Adalon
Neacaradan`s crossbow
Ku toa prince
- bracers of Binding Strike
Vithal
- Rod of absorbtion
- Skull of death
Chapter 6
Ribald`d store 2
Helm of Brilliance Warblade crimson chain asp`s nest T`achie`s plate (Cursed)
Bhodi`s Lair
- Cutthroat
Elven Forest
- Mana Bow
Elven city
- Girdle of Stone Giant Strength = from Rakashaa in Demin`s house
- Bladesinger Chain = from dragon
- Boots of Elvenkind = from the house of the moon
- Staff of the Woodlands +4 = rillifane