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{{Header Nav|game=Watch Dogs}} | {{Header Nav|game=Watch Dogs|num=2}} | ||
{{ | {{Infobox | ||
| | |title=Watch Dogs | ||
|image=Watch Dogs box art.jpg | |image=Watch Dogs box art.jpg | ||
|developer=[[Ubisoft Montreal]] | |developer=[[Ubisoft Montreal]] | ||
|publisher=[[Ubisoft]] | |publisher=[[Ubisoft]] | ||
|designer=Danny Belanger | |designer=Danny Belanger | ||
|engine=[[Disrupt]], with [[Havok]] physics | |||
|released={{sys|win|ps3|top=1}}{{sys|PS4|360}}{{sys|xb1}}{{rd|2014|May 27}} | |||
{{sys|wiiu}}{{na|2014|November 18}}{{eu|2014|November 21}}{{jp|2014|December 4}} | |||
|genre=[[Action-adventure]], [[Third-person shooter]] | |genre=[[Action-adventure]], [[Third-person shooter]] | ||
|systems=[[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]], [[Xbox One]], [[Wii U]], [[Windows]] | |||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
| | |ratings= | ||
|series= | |series= | ||
}} | }} | ||
'''Watch Dogs''' (stylized as '''WATCH_DOGS''') is an open world [[action-adventure]] game developed by [[Ubisoft Montreal]] and published by [[Ubisoft]]. Announced in June [[2012]], it was released worldwide on May 27, [[2014]] on [[Windows]], [[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]] and [[Xbox One]], while a [[Wii U]] version was released on November | |||
'''Watch Dogs''' (stylized as '''WATCH_DOGS''') is an open world [[action-adventure]] game developed by [[Ubisoft Montreal]] and published by [[Ubisoft]]. Announced in June [[2012]], it was released worldwide on [[May 27]], [[2014]] on [[Windows]], [[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]] and [[Xbox One]], while a [[Wii U]] version was released on [[November 18]]th, [[2014]] in North America, [[November 21]]st in Europe, and [[December 4]]th in Japan. | |||
Development on the game began in [[2009]]. As part of their research for the open world, the developers conducted field research around Chicago throughout development and captured footage for the design team. Development duties were shared between many of Ubisoft's studios worldwide. | Development on the game began in [[2009]]. As part of their research for the open world, the developers conducted field research around Chicago throughout development and captured footage for the design team. Development duties were shared between many of Ubisoft's studios worldwide. | ||
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==Setting== | ==Setting== | ||
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{{ToC}} | {{ToC}} | ||
[[Category:Action-adventure]] | [[Category:Action-adventure]] | ||
[[Category:Disrupt]] | |||
[[Category:Havok]] | |||
[[Category:Multiplayer]] | |||
[[Category:Single player]] | |||
[[Category:Third-person shooter]] | [[Category:Third-person shooter]] | ||
[[Category: | [[Category:Ubisoft Entertainment]] | ||
[[Category: | [[Category:Ubisoft Montreal]] |